Jesus Posted March 31, 2008 Report Share Posted March 31, 2008 8/10, but DMG is overpowered. Make it so you remove 2 cards in your graveyard from play (of your choice) and draw 1 or 2 cards. Link to comment Share on other sites More sharing options...
Dark Supreme Posted March 31, 2008 Report Share Posted March 31, 2008 Top 2 Overpowered Last one Underpowered Link to comment Share on other sites More sharing options...
SushiTheLegend Posted March 31, 2008 Report Share Posted March 31, 2008 Bad arguement mate, Sakuretsu can only be activated when your opponent attacks, therefore it requires a cost and isn't overpowered. Swords of Revealing Light is an old card so of course it is, just like with Monster Reborn, and although Swords isn't banned it's on the Limited List, on the other hand it's a simple stall tactic. Link to comment Share on other sites More sharing options...
shonenhikada Posted March 31, 2008 Report Share Posted March 31, 2008 Bad arguement mate' date=' Sakuretsu can only be activated when your opponent attacks, therefore it requires a cost and isn't overpowered. Swords of Revealing Light is an old card so of course it is, just like with Monster Reborn, and although Swords isn't banned it's on the Limited List, on the other hand it's a simple stall tactic.[/quote'] that's not a cost that's a condition,theirs a difference. Your entire argument is if a card gives benefit with no cost then its overpowered, I gave examples to show you, you were wrong. If you consider conditions to be a cost, them monster cards are broke as a standard condition is you can only summon them in your main phase. (in most scenarios.) Link to comment Share on other sites More sharing options...
CrabHelmet Posted March 31, 2008 Report Share Posted March 31, 2008 2. "Legs" means it's a monster; it "walks"' date=' it attacks stuff, it absorbs attacks, and so on.4. So, you're saying it's better than Pot of Greed, but not as good as Jar of Greed, and not overpowered? Also, what good is Jar of Greed other than deckthinner? LOLWUT? The only MST-absorber thing is as situational as the COTH-is-better-than-MR thing, and is bad for the same reasons.[/quote'] WRONG ON ASSUMPTION, I CLEARLY STATED THAT ITS LIKE JAR OF GREED BUT WITH A +1 CARD SO ITS BETTER IN TERMS OF DRAWING THAN JAR, BUT NOT AS FAST. Your complete logic behind it not being overpowered was that "Jar is faster". Also I never said that assumptions again' date=' i never said it was as weak as jar of greed, its better. jar of greed is pot of greed but broken up into 2 parts, the drawing i mean.[/quote'] Jar of Greed is nothing like Pot of Greed. yes and that scenario is true. Also it seems you need an example. hand size 5. jar of greed-set it in my turn. my opponent's turn starts. opponent end phase flip jar of greed hand size now 6. draw phase. draw 1 card. hand size now 7. -----------------hand size is 5play pot of greed.hand size is now 7 ah need i say more. Hand size 5 Do nothing for a turn. Draw Phase. Hand size 6. Do nothing for a turn. Draw Phase. Hand size 7. Doing nothing is clearly just like activating Pot of Greed, and therefore should be banned. Weak argument try again. My example is as valid as your example. Jar of Greed is a +0. Pot of Greed is a +1. Jar of Greed takes a turn to work. Pot of Greed works instantly. Jar of Greed =/= Pot of Greed.exactly jar of greed is pot of greed with a 1 turn waiting period. But they both do the same thing. Seeing how jar is at 3 and pot at 1 which one is better. Doing Nothing is Pot of Greed with a 2 turn waiting period. But they both do the same thing. Seeing how Doing Nothing is at infinity and pot at 1 which one is better. Overpowered pure and simple. Shonen you simply don't understand what is overpowered' date=' you say almost every overpowered card isn't, get better judgement dude.[/quote'] if that's the case then i would have said dark magic draw isn't but it is in my opinion. You tend to think anything that gives any kind of benefit is overpowered. No, anything that gives too great a benefit at too small a cost for too little effort is overpowered. No anything that gives a benefit without a good enough cost is overpowered. so sakuretsu armor is broke in your eyes. benifit you destroy 1 monster' date=' no cost.[/quote'] Saku's benefit isn't too great, and its activation condition prevents it from being broken. or swords of revealing light is broke to right. your opponent can't attack for 3 turns. no cost. So by your logic it must be overpowered. SORL has no benefit whatsoever. It's a -1. Are you trying to suck at this game' date=' or does it come naturally to you? Bad arguement mate' date=' Sakuretsu can only be activated when your opponent attacks, therefore it requires a cost and isn't overpowered. Swords of Revealing Light is an old card so of course it is, just like with Monster Reborn, and although Swords isn't banned it's on the Limited List, on the other hand it's a simple stall tactic.[/quote'] that's not a cost that's a condition,theirs a difference. Your entire argument is if a card gives benefit with no cost then its overpowered, I gave examples to show you, you were wrong. If you consider conditions to be a cost, them monster cards are broke as a standard condition is you can only summon them in your main phase. (in most scenarios.) I'm afraid your argument here is too stupid for me to be able to adequately respond, so I'll just say that you suck at this game and need to learn to play. Link to comment Share on other sites More sharing options...
Kizzi Posted March 31, 2008 Report Share Posted March 31, 2008 Cheerful DMG is ridiculously overpowered. It's a Pot of Greed with 1700 ATK. Dark Magic Draw is ridiculously overpowered. Dark Magic Auraflame is underpowered and not worth using.This. Link to comment Share on other sites More sharing options...
faker113 Posted March 31, 2008 Report Share Posted March 31, 2008 Ok, Dark magic draw.....................You could pretty much lose the duel by playing it first off, so y the heck would u? DArk Auraflame not worht using CDMG is like a pot of greed that you can keep using over again with the effects monster reborn and Exdius the Ultimate Fprbidden one Link to comment Share on other sites More sharing options...
CrabHelmet Posted March 31, 2008 Report Share Posted March 31, 2008 Ok' date=' Dark magic draw.....................You could pretty much lose the duel by playing it first off, so y the heck would u?[/quote'] Are you implying that using Dark Magic Draw invites a loss due to deckout? Link to comment Share on other sites More sharing options...
Junk Raver Posted March 31, 2008 Report Share Posted March 31, 2008 Cheerful DMG is ridiculously overpowered. It's a Pot of Greed with 1700 ATK. Dark Magic Draw is ridiculously overpowered. Dark Magic Auraflame is underpowered and not worth using. cheerful dmg cant be set though so its pretty easy to destroy but i guess its a little overpowered Pot of Greed can be set' date=' but doing so is pointless. It's not a little overpowered, it's ridiculously overpowered. It's a pure +2 for no effort. admitadely dark magic draw is overpowered, but i took the effect directly from the show So not only are you unable to balance, you also lack originality? and auraflame isnt underpowered becuase even if you do have to discard 2 cards she is now unaffected by spell and trap cards not too mention she gets an atk boost It. Is. Underpowered. Cheerful Dark Magician Girl is not overpowered crab' date=' reason jar of greed works faster than this card and gives the same effect.[/quote'] I do believe it is. Not only can it be played str8 to the field, and with the name change you can activate all sort of support cards, but its got balanced stats. Then when its sent to the graveyard by any means you get to draw 2 cards, thats just a sign of overpoweredness. And personally the set thing is lame, why would you set something anyway of which you want face-up for 2 effects. Link to comment Share on other sites More sharing options...
b7hamma Posted March 31, 2008 Report Share Posted March 31, 2008 Topic delivers Link to comment Share on other sites More sharing options...
shonenhikada Posted March 31, 2008 Report Share Posted March 31, 2008 Cheerful DMG is ridiculously overpowered. It's a Pot of Greed with 1700 ATK. Dark Magic Draw is ridiculously overpowered. Dark Magic Auraflame is underpowered and not worth using. cheerful dmg cant be set though so its pretty easy to destroy but i guess its a little overpowered Pot of Greed can be set' date=' but doing so is pointless. It's not a little overpowered, it's ridiculously overpowered. It's a pure +2 for no effort. admitadely dark magic draw is overpowered, but i took the effect directly from the show So not only are you unable to balance, you also lack originality? and auraflame isnt underpowered becuase even if you do have to discard 2 cards she is now unaffected by spell and trap cards not too mention she gets an atk boost It. Is. Underpowered. Cheerful Dark Magician Girl is not overpowered crab' date=' reason jar of greed works faster than this card and gives the same effect.[/quote'] I do believe it is. Not only can it be played str8 to the field, and with the name change you can activate all sort of support cards, but its got balanced stats. Then when its sent to the graveyard by any means you get to draw 2 cards, thats just a sign of overpoweredness. And personally the set thing is lame, why would you set something anyway of which you want face-up for 2 effects. Hence why I believe that it this should be added in, The only thing i think is the card should have a requirement that it should be destroyed in battle for its effect to activate. Also it should be limited to not allow abuse other than that its fairly stable. Link to comment Share on other sites More sharing options...
RedSceptile Posted March 31, 2008 Report Share Posted March 31, 2008 lol nice topic. 10/10 would read again. Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 1, 2008 Report Share Posted April 1, 2008 Cheerful DMG is ridiculously overpowered. It's a Pot of Greed with 1700 ATK. Dark Magic Draw is ridiculously overpowered. Dark Magic Auraflame is underpowered and not worth using. cheerful dmg cant be set though so its pretty easy to destroy but i guess its a little overpowered Pot of Greed can be set' date=' but doing so is pointless. It's not a little overpowered, it's ridiculously overpowered. It's a pure +2 for no effort. admitadely dark magic draw is overpowered, but i took the effect directly from the show So not only are you unable to balance, you also lack originality? and auraflame isnt underpowered becuase even if you do have to discard 2 cards she is now unaffected by spell and trap cards not too mention she gets an atk boost It. Is. Underpowered. Cheerful Dark Magician Girl is not overpowered crab' date=' reason jar of greed works faster than this card and gives the same effect.[/quote'] I do believe it is. Not only can it be played str8 to the field, and with the name change you can activate all sort of support cards, but its got balanced stats. Then when its sent to the graveyard by any means you get to draw 2 cards, thats just a sign of overpoweredness. And personally the set thing is lame, why would you set something anyway of which you want face-up for 2 effects. Hence why I believe that it this should be added in, The only thing i think is the card should have a requirement that it should be destroyed in battle for its effect to activate. Also it should be limited to not allow abuse other than that its fairly stable. Here's how the banlist (ideally) works: Banned cards should never have been created. Limited cards are good for the game at 1 but bad for the game at 3 (i.e. Mirror Force punishes overextending at 1 but punishes all forms of aggro too much at 3). Everything else is Unlimited. (Semi-Limited should not exist and was created only because Konami couldn't make up its mind; in reality, anything safe to run at 2 is safe to run at 3, and anything dangerous to run at 3 is dangerous to run at 2.) Prove that this card would help the game at 1. Link to comment Share on other sites More sharing options...
SushiTheLegend Posted April 1, 2008 Report Share Posted April 1, 2008 Bad arguement mate' date=' Sakuretsu can only be activated when your opponent attacks, therefore it requires a cost and isn't overpowered. Swords of Revealing Light is an old card so of course it is, just like with Monster Reborn, and although Swords isn't banned it's on the Limited List, on the other hand it's a simple stall tactic.[/quote'] that's not a cost that's a condition,theirs a difference. Your entire argument is if a card gives benefit with no cost then its overpowered, I gave examples to show you, you were wrong. If you consider conditions to be a cost, them monster cards are broke as a standard condition is you can only summon them in your main phase. (in most scenarios.)Fair enough...but you still fail. Link to comment Share on other sites More sharing options...
AJM Posted April 1, 2008 Report Share Posted April 1, 2008 LOL GO SANJI.Sanji be owning them uberuberleetz Link to comment Share on other sites More sharing options...
SushiTheLegend Posted April 1, 2008 Report Share Posted April 1, 2008 Will some answer my goddamn question please!!!Will some answer my goddamn question please!!!Don't spam again or I may call you Sir Spamalot. :P Link to comment Share on other sites More sharing options...
AJM Posted April 1, 2008 Report Share Posted April 1, 2008 Will some answer my goddamn question please!!!Will some answer my goddamn question please!!!Don't spam again or I may call you Sir Spamalot. :P lol Link to comment Share on other sites More sharing options...
Megaman298 Posted April 1, 2008 Report Share Posted April 1, 2008 Sir spam alot huh, sorry, i am new an didnt mean to post this on your thing, i will delete it now! Link to comment Share on other sites More sharing options...
overheat Posted April 1, 2008 Report Share Posted April 1, 2008 its overpowred but still good ideia Link to comment Share on other sites More sharing options...
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