- Minimania - Posted April 16, 2015 Report Share Posted April 16, 2015 2 Level 8 MonstersYou can also Xyz Summon this card by using a Level 7 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If you do, its effect cannot be activated this turn. While this card is face-up on the field, all monsters return to their original owner's possession. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; face-up monsters in your opponent's possession cannot attack this turn.5 Level 9 MonstersYou can also Xyz Summon this card by using 3 Rank 8 Xyz Monsters you control as the Xyz Material. (Xyz Materials attached to those monsters also become Xyz Materials on this card.) This card cannot be Special Summoned, except by Xyz Summon using 5 Level 9 Monsters or using its own effect. While this card is face-up on the field, all monsters return to their original owner's possession. Effects cannot activate in your opponent's Graveyard. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent controls, and if you do, destroy all cards your opponent controls.Special Summon 1 Rank 7 and 1 Rank 8 Xyz Monster from your Extra Deck. The Rank 7 Xyz Monster Special Summoned by this effect cannot activate effects.Your opponent cannot attack. Destroy this card if an effect is activated.Equip only to a monster your opponent controls. Once per turn, you can Special Summon an Xyz Monster from your Extra Deck whose Rank is equal to the equipped monster's Level, using the equipped monster and another monster on the field with an equal Level as Xyz Material. (This Special Summon is treated as an Xyz Summon.) This Special Summon cannot be negated.You can add 1 Level 8 Monster with 2000 or less ATK from your Deck to your Hand, and if you do, you can add up to 3 Rank 6 or higher Xyz Monsters from your Graveyard or Banished to your Extra Deck.Each player's hand size limit becomes 4. During the End Phase, if a player discards a monster(s); Special Summon those monsters in Attack Position. Once per turn, if your opponent controls at least 5 cards, you can Special Summon 1 Xyz Monster from your Extra Deck. Its effects are negated.You cannot Special Summon Synchro Monsters. Once per turn you can Special Summon 1 Insect-Type Monster from your Main Deck or Extra Deck, but if it was Special Summoned from the Main Deck while it has an ATK between 1500 and 2400, its effects are negated. Destroy it during the End Phase. Link to comment Share on other sites More sharing options...
DoctorMiracle Posted April 18, 2015 Report Share Posted April 18, 2015 These are a intersting set of cards. I am curious on what lore will be here. Althoug, Melanie is a conundrum as per due to it's ability, all monsters on the field will be returned to the hand. Does it include her? Also, Dustice will be an interesting card to play in certain archetypes. All in all, nice work. Link to comment Share on other sites More sharing options...
- Minimania - Posted April 18, 2015 Author Report Share Posted April 18, 2015 These are a intersting set of cards. I am curious on what lore will be here. Althoug, Melanie is a conundrum as per due to it's ability, all monsters on the field will be returned to the hand. Does it include her? Also, Dustice will be an interesting card to play in certain archetypes. All in all, nice work.You misread Melanie. It returns all monsters to their owner's possession, not their hand. This is to prevent from exploiting Big Eye, and, according to the lore, her enemy actually is Number 11. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted April 23, 2015 Report Share Posted April 23, 2015 Wouldn't Forest of Dark Depression destroy itself when it activates? Link to comment Share on other sites More sharing options...
- Minimania - Posted April 24, 2015 Author Report Share Posted April 24, 2015 Wouldn't Forest of Dark Depression destroy itself when it activates?No, because the card is being activated, not the effect. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted April 24, 2015 Report Share Posted April 24, 2015 Oh yes, and continuous effects don't activate. Alright, I see what you did there. Anyway, on Emeral, 1500 and 2400 is a weird attack power range. Why those two? Link to comment Share on other sites More sharing options...
- Minimania - Posted April 24, 2015 Author Report Share Posted April 24, 2015 Oh yes, and continuous effects don't activate. Alright, I see what you did there. Anyway, on Emeral, 1500 and 2400 is a weird attack power range. Why those two?1500 because I don't want Inzektor Hornet and Ladybug to get a search. Also, I sort of don't like the idea of a Swarm Of Locusts search. I didn't want your monsters to get too strong, so I stuck with 2400, because it seems like it would be a better cap. Also, there is Level Eater, Wind-Up Honeybee, XX-Saber Emmersblade, Resonance Insect, Pinch Hopper, Earthbound Immortal Uru, T.G Recipro Dragonfly, and some Naturia. Besides, it's humorous to see it's cap end at where Chainsaw Insect and Underground Arachnid are. Link to comment Share on other sites More sharing options...
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