CLG Klavier Posted April 18, 2015 Report Share Posted April 18, 2015 Spirit Guard - Hu 4* [WIND] [Beast/Effect] When you target this card with a "Stance" Quick-Play Spell card: You can add 1 "Stance" Quick-Play Spell Card from your Deck to your hand with a different name than the one which activated this effect. You can only use the effect of "Spirit Guard - Hu" only once per turn. 1700/400 Spirit Guard - Xiong 3* [EARTH] [Beast-Warrior/Effect] When you target this card with a "Stance" Quick-Play Spell card: You can target 1 face-up monster your opponent controls; change its battle position and it loses 200 ATK and DEF. You can only use the effect of "Spirit Guard - Xiong" only once per turn. 1400/600 Spirit Guard - Gur 2* [WATER] [Aqua/Effect] When you target this card with a "Stance" Quick-Play Spell card: You can apply that card's effect to another face-up "Spirit Guard" monster you control. You can only use the effect of "Spirit Guard - Gur" only once per turn. 400/1800 Spirit Guard - Fenghuang 1* [FIRE] [Winged-Beast/Effect] When you target this card with a "Stance" Quick-Play Spell card: You can banish 1 "Stance" Quick-Play Spell card from your Graveyard; add 1 "Stance" Quick-Play Spell Card from your Graveyard to your hand. You can only use the effect of "Spirit Guard - Fenghuang" only once per turn. 200/200 Tiger Stance [Quick-Play Spell] Target 1 face-up "Spirit Guard" monster you control: That target gains 200 ATK and can attack twice during this turn's Battle Phase. You can activate only 1 "Tiger Stance" per turn. Bear Stance [Quick-Play Spell] Target 1 face-up "Spirit Guard" monster you control: If it inflicts Battle Damage to your opponent this turn, your opponent cannot Set cards during their next turn. You can activate only 1 "Bear Stance" per turn. Turtle Stance [Quick-Play Spell] Target 1 face-up "Spirit Guard" monster you control: That target gains 400 DEF, change it to Defense Position and and your opponent cannot select another monster you control or you as an attack target if you control the target this turn. You can activate only 1 "Turtle Stance" per turn. Phoenix Stance [Quick-Play Spell] Target 1 face-up "Spirit Guard" monster you control: Inflict 800 damage to your opponent, then return that monster to your hand. You can activate only 1 "Phoenix Stance" per turn. Clarification of Gur + Phoenix Stance interaction: it ends up as you dealing 1600 damage to your opponent and both monsters being bounced. Link to comment Share on other sites More sharing options...
tommers2008 Posted April 18, 2015 Report Share Posted April 18, 2015 Interesting concept. I like the idea of these, cards themselves are all balanced and have some decent effects, look as im sure you know they wouldn't be meta level cards but I would like to see some more of them or cards based on their premise. Link to comment Share on other sites More sharing options...
CLG Klavier Posted April 18, 2015 Author Report Share Posted April 18, 2015 They're supposed to be a pretty small thing based on internal synergy. If I wanted them to be meta, I'd just add 200 to each number on the cards and there we go, meta-level archetype :P Link to comment Share on other sites More sharing options...
Forest Fire Posted April 18, 2015 Report Share Posted April 18, 2015 For Xu, in the once per turn part, you typed Xiong instead of Hu, btw. What do you mean with Gur with the "You can apply that card's effect for another face-up "Spirit Guard""? as in you can use the card's effect twice if you control another "Spirit Guard"? cause that would be more easily understood if you just said "You can apply that card's effect twice if you control another face-up "Spirit Guard". Link to comment Share on other sites More sharing options...
CLG Klavier Posted April 18, 2015 Author Report Share Posted April 18, 2015 For Xu, in the once per turn part, you typed Xiong instead of Hu, btw. What do you mean with Gur with the "You can apply that card's effect for another face-up "Spirit Guard""? as in you can use the card's effect twice if you control another "Spirit Guard"? cause that would be more easily understood if you just said "You can apply that card's effect twice if you control another face-up "Spirit Guard". Fixed the typo. It's meant to work so that you literally copy the effect for another Spirit Guard. So you play something on Gur, and if you have another one on the field, you can apply the Spell to it as well. Link to comment Share on other sites More sharing options...
Forest Fire Posted April 18, 2015 Report Share Posted April 18, 2015 Fixed the type. It's meant to work so that you literally copy the effect for another Spirit Guard. So you play something on Gur, and if you have another one on the field, you can apply the Spell to it as well.I figured, but i wanted to see if that was your intent. It seems like a cute mini-archetype. I could see running Phoenix to get around your opponents effects, which is pretty sweet. Link to comment Share on other sites More sharing options...
CLG Klavier Posted April 18, 2015 Author Report Share Posted April 18, 2015 Yeah, that was intention of Phoenix. Protecting your stuff from field wipes/whatever and leaving a small fuck you to your opponent along the way. Also, to clarify: The way I intended this to work, and I hope it works like that from wording, playing a spell on a Spirit Guard triggers their effect, making the monster effect Chain Link 2, and the spell itself Chain Link 1. Link to comment Share on other sites More sharing options...
Malacoda-Eviltail Posted April 18, 2015 Report Share Posted April 18, 2015 Udyr much? :P I do like the theme and what it stands for (heh, stands) but I do wish to see likely a boss monster that can aid the Deck further Link to comment Share on other sites More sharing options...
CLG Klavier Posted April 18, 2015 Author Report Share Posted April 18, 2015 Udyr much? :P I do like the theme and what it stands for (heh, stands) but I do wish to see likely a boss monster that can aid the Deck further Hush. Also, I feel like a boss would be a bit forced here. Maybe I'll come up with something. Link to comment Share on other sites More sharing options...
Malacoda-Eviltail Posted April 18, 2015 Report Share Posted April 18, 2015 Hush. Also, I feel like a boss would be a bit forced here. Maybe I'll come up with something. I imagine it to be themed on a chimera or Kirin (Qilin) in this case Link to comment Share on other sites More sharing options...
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