☪©h@ÐØÖk.exe☪ Posted April 20, 2015 Report Share Posted April 20, 2015 This is a serie of 4 Sub-acrhetypes i've made [spoiler=Cards] Fiber Vine A Creature who Was born in seeds and grown up to be a ruler of man-eating plants.They saidl she have never been seen satisfied. Pendulum Effect: You cannot Pendulum Summon any monsters, except "Fiber Vine" monsters. This effect cannot be negated. You must control no monsters to activate this card, Once per turn, you can pay 3000 Life Points: Target 2 "Fiber Vine" Ritual Monsters (except Chimera of Fiber Vine) in your Graveyard: add those targets to your hand, you can activate the effect of "Chimera of Fiber Vine" only once per turn. ============================ Monster Effect: You can Ritual Summon this card with any "Vine" Ritual Spell Card. Must be Ritual Summoned without using "Chimera of Fiber Vine", or by its own effect and cannot be Special Summoned by other ways. If you control 2 face-up "Fiber Vine" Ritual Monsters, you can Special Summon this card from your hand without using any Ritual Spell Card, and if you do, destroy it during the End Phase. You can activate each effect of "Chimera of Fiber Vine" only once per turn. ●During either player's turn, you can discard this card and 1 "Fiber Vine" Non-Ritual Monster from your hand: send the top 2 cards from your opponent's deck to the Graveyard (effects cannot trigger this turn) ●You can target 1 face-up Special Summoned monster your opponent controls: this turn, if you Tribute a monster, you must Tribute that monster, as if you controlled it. You can Ritual Summon this card with any "Vine" Ritual Spell Card. Must be Ritual Summoned without using "Carole,Archfiend Pixie Queen of Fiber Vine", and cannot be Special Summoned by other ways. This card is also treated as a Normal Monster and its name is treated as "Carole, Queen of Fiber Vine" on the field and in the Graveyard. you can activate each effect of "Carole,Archfiend Pixie Queen of Fiber Vine" only once per turn: ●During Either Players' turn, you can discard this card and 1 "Fiber Vine" or "Archfiend" non-Ritual Monster from your hand: Negate the Summon of a Non-Normal Monster and destroy that monster. ●While this card is face-up on field, you can Shuffle 1 "Vine" Ritual Monster from your Graveyard or Banished Zone into your deck, add 1 "Fiber VIne" monster from your Deck to your hand, (except Carole,Archfiend Pixie Queen of Fiber Vine). You can Ritual Summon this card with any "Vine" Ritual Spell Card. Must be Ritual Summoned without using "Takita, Poisonous Lady Monster of Fiber Vine", and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a Spell Card that is activated: You can negate the activation, and if you do, destroy it. (Quick-Play Spell cards are excluded). Once per turn, during either player's turn, when an Effect Monster is Activated: You can discard this card and 1 non-Ritual EARTH "Vine" monster from your hand;Negate the activation, and if you do, destroy it. Pendulum Effect: You cannot Pendulum Summon any monsters, except "Fiber Vine" monsters. This effect cannot be negated. You can destroy this face-up card, add 1 "Fiber Vine" monster from your Deck to your hand, except "Wolf Fighter of Fiber Vine", you can use the effect of "Wolf Fighter of Fiber Vine" only once per turn. ==============================================================================================. You can Ritual Summon this card with any "Vine" Ritual Spell Card. Must be Ritual Summoned without using "Wolf Fighter of Fiber Vine", or by its own effect and cannot be Special Summoned by other ways. If the tributes used for the Summon of this card were "Fiber Vine" monsters, your opponent cannot Special Summon from the Extra Deck or Graveyard as long this card remains face-up. You can discard this card from your hand, target 2 "Fiber Vine" Ritual Monsters from your Graveyard: Add these targets to your hand, you can use the effect of "Wolf Fighter of Fiber Vine" only once per turn. You can Ritual Summon this card with any "Vine" Ritual Spell Card. Must be Ritual Summoned without using "Stella, Princess of Fiber Vine", and cannot be Special Summoned by other ways. Once per turn, you can Banish 1 EARTH "Vine" monster in your Graveyard: face-up monsters your opponent controls lose 500 ATK and DEF, During each your standby phase, you gain 500 life points for every face-up "Fiber Vine" monster you control (including this card),You can Discard this card from your hand: Target 1 face-up card your opponent controls: Destroy that target, and if you do, discard 1 "Fiber Vine" monster from your hand. You can Ritual Summon this card with any "Vine" Ritual Spell Card. Must be Ritual Summoned from your hand by using 3 monsters you control with different Types, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Ritual monsters used as its Ritual Material. During either Player's Turn, when an effect of non-"Fiber Vine" monster that Was Special Summoned from hand or Extra Deck: You can negate the activation of that monster, and if you do, Destroy that monster. Once per turn, you can discard 1 "Fiber Vine" Ritual Monster from your hand: Destroy al cards your opponent controls, you cannot conduct your Battle Phase this turn. If this card is sent from the field to the Graveyard (including by battle, card effect, or by being destroyed), it is returned to your hand, This card gains 400 ATK for every face-up "Fiber Vine" You control. You can Normal Summon or Set this card without Tributing, but its original ATK will become 800.Once per turn, you can Special Summon up to 3 level 4 or lower Plant-type or " Vine" monsters from your hand to your side of the field, and negate their effects. If you control no monsters, you can Special Summon this card from your hand in Defense Poision, and if you do, you can Special Summon 1 "Vine" Normal Monster from your hand. Each face-up monster Fiber Vine monster you control gains 100 ATK × its own level. You can tribute this face-up card: add 1 "Vine" RItual Spell Card from your deck to your hand. FLIP: Destroy all face-up Rank 4 Monsters your opponent controls. Cannot be destroyed by battle, and you take no battle damage from battles involving this card.A monster that attacks this card is destroyed after damage calculation, if this card is used as a Ritual Material for a "Fiber Vine" monster, you can target 1 card on the field: return that target to its owner's hand. You can discard this card from your hand during either player's turn, you take no battle damage from battles involving 1 "Vine" monster until the end of the Damage Step of this turn. When this card is destroyed by battle and sent to the Graveyard, send 1 "Fiber Vine" monster from your Deck to the Graveyard. Then, you can Special Summon 1 "Paper Pink Cat Of Fiber Vine" from your Deck and make its ATK and DEF 0. If your opponent controls a monster and you control no monsters you can Special Summon this card from your hand If you Tribute this card for the Tribute Summon of a "Vine" monster, add 1 "Vine" monster from your Deck to your hand, except "Diabolic Dragon of Fiber Vine". When this card is Normal or Special Summoned:Change this card to Defense Position, you can Normal Summon 1 "Vine" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or with "Assault Mode Activate", You can discard 2 cards, then target 1 card your opponent controls; banish that target. This card gains 500 ATK for each "Fiber Vine" or "/Assault Mode in your Graveyard. If this card is destroyed, you can Special Summon "Fiber Vine Tentacles Jaguar" from your Graveyard to your side of the field As long as this card remains face-up on the field, increase the ATK of all "Fiber Vine" monsters by 500 points and decrease the ATK of all non-"Fiber Vine" monsters by 400 points, if this card would leave the field, Banish it instead, If this card is Tributed a Ritual Summon of Fiber Vine, you can add 1 "Vine" Ritual Spell card from your Deck to your hand, then take target 1 card in your opponent' Spell and Trap Zone: Special Summon that target to your side of the field. "Carole, Queen of Fiber Vine" + "1 Level 3 Monster" By paying 1000 Life points and removing 4 Ec, destroy all cards your opponent controls, and if you do You cannot conduct your next Battle Phase . If this card attacks a Defense Position monster while it has 6 EC, inflict piercing battle damage to your opponent.When this card is destroyed by battle or card effects and sent to the Graveyard while it has 7 EC, Special Summon 1 of The Material used for the Summon of this card from the Graveyard. "Takita,Poisonous Lady Monster of Fiber Vine" + level 4 monster During Either Players' turn, when A spell Card is activated, you can remove 5 EC to negate the effect of that spell card and destroy it, if this card has not attacked this turn, send 3 cards from the top of your deck to the graveyard. When this card leaves the field, you can add 1 Level 5 or Lower "Fiber Vine" Monster from your deck to your Hand. If this card is attacked in Face-up defense position, Return the attacking monster to its owner. "Barola Vampire Lady of Fiber Vine"+"Fiber Vine Tentacles Jaguar" This card gains 400 ATK for each face-up "Fiber Vine' monster on the field. During either player's turn, when a card or effect is activated that would destroy a "Vine" monster(s) on the field: You can send 1 "Fiber Vine" monster from your hand to the Graveyard; negate the activation, and if you do, destroy it. 1 "Fiber Vine" Tuner + 1 or more "Vine" non-Tuner Monsters This card is treated as a Plant-type monster while face-up on the field. Up to twice per turn, you can discard 1 card and then target 1 card on the field; Destroy that target.This card cannot attack the turn you activate this effect.This card gains 100 ATK for each "Vine" monster in your Graveyard. Evil Vine If you control no monsters,You can send Fiend-Type monster(s) whose total Levels equal 9 or more from your hand to the Graveyard to Special Summon this card from your hand or Graveyard. When this card is Special Summoned by its own effect from your hand: you can Destroy all the Spell and Trap Cards on the field.You can send this card from your hand to the Graveyard to add 1 "Evil Vine" monster from your Deck to your hand, except "Kataria, Queen of Evil Vine". Cannot be destroyed by battle, and you take no battle damage from battles involving this card.A non "Evil Vine" monster that attacks this card is destroyed after damage calculation. When this card is sent to the Graveyard by card effect:You can target 1 Synchro Monster you control; that target becomes DARK Fiend-Type monster, Until the End Phase of the turn this card is sent to the Graveyard, you can use this effect only once per turn. FLIP:You can activate the effect of this card During either player's Turn after being flipped: You can flip this card to face-down Defense Position to negate the activation of a Spell Card, Trap Card, or a LIGHT Effect Monster's effect, and destroy that card. you can use the effect of "Archfiend Girl of Evil Vine" only once per turn. You can Synchro Summon an "Evil Vine" monster using this Card on the field as a Tuner Synchro Material Monster and "Evil Vine" monsters from your Hand as non-Tuner Synchro Material Monsters. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. You can target another "Vine" monster you control; this card's Level becomes the Level of that monster, until the End Phase. You can only use this effect of "Bakuran, Lizard of Evil vine" once per turn. This card cannot be used as an Xyz Material Monster, cannot be used as a Synchro Material Monster, except for the Synchro Summon of "Evil Vine" monster. If you control a face-up "Evil Vine" monster, you can send this card from your hand to the Graveyard to add 1 "Vine" Spell Card from your Deck to your hand. While face-up on the field, you can change this card's level from 1 to 5. You can activate each effect of "Glimlo of Evil Vine" once per turn When this card is Normal Summoned: You can Special Summon 1 Level 4 "Evil Vine" monster from your hand. (This card is not treated as a "Frog" monster) This card cannot declare an attack.Halve the ATK and DEF of any monster that destroys this card by battle. If this card was Special Summoned: You can Special Summon up to 2 Level 4 or Lower Fiend-Type or "Evil Vine" monsters from your Graveyard. Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH, 1 DARK, and 1 LIGHT monster from your Graveyard. Once per turn: You can target 1 card in your opponent's Graveyard; equip that target to this card as an Equip Spell Card. If this card would be destroyed, destroy 1 equipped monster instead. This card gains the following effects based on the number of Equip Spell Cards equipped to this card. ●1: This card gains 500 ATK. ● 2 or more: This card cannot be targeted by your opponent's card effects. ● 3: You can target 1 monster your opponent controls; destroy that target. ●4 or more: This card cannot be banished or destroyed by card effects. When this card is destroyed by battle and sent to the Graveyard: Tribute 1 monster you control to Special Summon 1 Level 5 or higher "Evil Vine" monster from your Deck, hand or Graveyard, in face-up Defense Position, make its ATK and DEF 0 and negate its effects. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Vine" monster with 1500 or less ATK from your Deck, in Defense Position. When this card is destroyed by card effects and sent to the Graveyard: You can Special Summon 1 "Evil Vine" monster with 1500 or less ATK from your Deck, in Attack Position. If you do not control another "Vine" monster, this card cannot declare an attack. You can reveal 1 Fiend-Type monster in your hand to target 1 face-up monster your opponent controls; until the end of this turn, that monster's ATK becomes 0, and if it does, its effects are negated and inflict 1000 damage to your opponent if it was a DARK or LIGHT monster. Once per turn, During your Standby Phase, you can add 1 Level 4 or lower "Vine" monster from your Deck or Graveyard to your hand. "Man-Eater Dark Maiden of Fiber Vine"+ Level 4 or Lower Fiend-Type Monster Must be Fusion Summoned by "Dark Fusion" or by its own effect And cannot be Special Summoned by other ways if this card battles a non-Fiend Type Monster (except "Vine" monsters) :Banish that Monster without applying battle Damage (if has effects , it cannot be activated). Once per turn, you can target 1 Level 4 or Lower "Evil Vine" monster from your Graveyard; Add that target to your hand, When this card is Tributed for a Tribute Summon: Destroy all cards on field, neither player can Normal Summon, Flip Summon, or Special Summon any non-Fiend-type monster during the turn this effect is activated. 1 tuner monster + 1 or more non tuner monsters When this card is Synchro Summoned, you can target 1 "Evil Vine" Synchro Monster you control, its Level Becomes 4, a Synchro Summoned used this card as a Synchro Material by a player attacks a defense position monster, inflicts a pierce battte damage to the other player, and it attacks twice. 1 tuner monster + 1 or more non tuner monsters When an "Evil Vine" monster is Synchro Summoned, Draw 1 card, once per turn, you can change the Level of this card from 1 to 4. This card cannot be used as an Xyz Material Monster,. 1 DARK Tuner Monster+ 1 or more "Vine" non-Tuner Monster As long This card remains face-up,your opponent cannot target "Evil Vine" monsters for attacks. 1 DARK Tuner + 1 or more "Evil Vnie" non-tuner monsters When this card is Synchro Summoned: Take 2000 Life Points damage, During either player's turn, when a Spell, Trap, or an Effect Monster card would Destroy or negate the activation of "Vine" monster: You can negate the activation, and if you do, destroy that card, if this effect resolved and is not negated: Gain Life Points Equal to this card's ATK. 1 DARK tuner monster + "Corrupted hyena of Evil Vine" Must Be Synchro Summoned, and it cannot be Special Summoned by other ways. When this card is sent to the Graveyard by card effects, you can Special Summon 2 Level 6 or lower "Evil Vine "monsters from your Deck, make their ATK and DEF 0, negate their effects, they cannot be used as Xyz Material Monsters and destroy them during the End Phase. 1 DARK tuner + 2 or more Fiend-Type non-tuner monsters Must be Special Summoned by Synchro Summon, and it cannot be Special Summoned by other ways. During either Player's Turn, When a Spell, Trap, or An Effect Monster card is activated: You can shuffle 3 "Evil Vine" monsters from your Graveyard or Banished Zone to your Deck: Negate the Activation. If This Card is Targeted By your Opponent's Card effect: destroy all monsters on your side of the field and inflict damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points. 1 "Evil Vine" Tuner + 1 or more Non-Tuner Monsters Once per turn, you can discard 1 Fiend-type monster from your hand:All face-up monsters your opponent control lose 1500 ATK and DEF, then draw 1 card, During each of your Standby Phases: Gain 500 LP for each "Evil Vine" monster you currently control, When this card leaves the field, you can target up to 3 Fiend or Aqua-Type monsters in your Graveyard: Special Summon those Targets. 1 DARK Tuner Monster+2 or more "Evil Vine" non-Tuner Monsters If this card is Synchro Summoned, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. Once per turn, by discarding 1 Fiend-type monster from your hand; target 1 card your opponent controls: if it was a non-Fiend-type monster: Destroy it; if not: That target cannot activate its effect while this card remains face-up on the field. When this card leaves the field: you can target up to 2 "Evil Vine" monsters in your Graveyard: Special Summon those targets to your side of the field and make their Levels 8, and their ATK 0. 2 Level 4 "Vine" Monsters Cannot be destroyed by battle, and you take no battle damage from battles involving this card.A monster that attacks this face-up Defense Position card is banished after damage calculation While you and your opponent have the same number of cards in hand: You Can Detach 1 Xyz Material from This card:and banish 1 Dark Monster from your Graveyard: Negate the effect of all your opponent's face-up monsters, this card cannot attack during the turn this effect is activated. Monsters Summoned after this card's activation are excluded, if this card is sent sent to the Graveyard while it has Xyz Material:You can Special Summon 1 Dark "Vine" monster from your Deck. Magnificent Vine This card cannot be used as a Synchro or Xyz Material Monster, except for the Synchro or Xyz Summon of a "Vine" monster and all the other Synchro or Xyz Material Monsters must also be "Vine" monsters. Once per turn: You can declare a Level from 1 to 10; this card becomes that Level until the End Phase, this card cannot declare an attack when you activate this card. Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return this card to the hand. Once per turn, you can target 1 "Magnificent Vine" monster in your Graveyard: Special Summon that target. During either player's turn,when a Spell/Trap card is activated while this card is in your hand: You can discard this card and 1 Level 4 "Vine" monster from your hand; Negate the activation, and if you do, destroy that card. During either player's turn, except the turn this card was sent to the Graveyard: You can Banish this card and 1 Level 4 "Vine" monster from the Graveyard; Negate the activation of an Effect Monster, and destroy that monster. As long this card remains face-up, neither players can activate any card or effect that would inflict damage to a player's life points , when this card exists in your Graveyard, and you did not Normal Summon any monster: You can banish this card;Special Summon as many Fiend-Type monsters as possible from your Deck with 1500 ATK or less, then take 1000 Damage for each Special Summoned Monster by this effect, they cannot attack this turn, You cannot Normal/Flip/Special Summon any other monster this turn. When this card is Normal Summoned, its Level becomes the total level of all face-up "Vine" monsters you control, if you did not Special Summon this turn, destroy this card. When a "Vine" or a "Red-eyes" monster is Special Summoned , you can Special Summon this card from your hand, and if it is Special Summoned this way: You can declare a Level, then make level of all Face-up "Vine" or "Red-eyes" monsters the declared level,and make the ATK of this card 0,If you Tribute this card for the Tribute Summon of a "Vine" or a "Red-eyes" monster: You can Special Summon 1 "Vine" or a "Red-eyes" monster from your Graveyard. This card can be used to Ritual Summon any "Vine" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 "Vine" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Vine Rituals" once per turn. you can Shuffle this card from your Graveyard or Banished zone into deck to add 2 "Vine" Ritual Monsters from your Deck to your hand FLIP: Select 1 monster your opponent controls and destroy it. If the selected card is Set, pick up and see the card. If it is a non-"Vine" monster, it is destroyed. If not, return it to its original position. "Pink Paper Cat of Fiber Vine"+ Level 2 or lower "Magnificent Vine" monster. Once per turn, you can target 1 card your opponent controls: Destroy that target. You cannot conduct your Battle Phase the turn you activate this card. If this card is destroyed, add 1 "Magnificent Vine" monster from your Deck to your hand. "Barola, Vampire Fairy of Fiber Vine" + 2 or more " Vine" non Tuner Monsters Once per turn, you can return 2 "Vine" monsters from your hand to your Deck to add 1 "Magnificent Vine" monster from your Deck to your hand, when a a "Magnificent Vine" monster is Destroyed either by battle or card effects and sent to the Graveyard, you can return that monster to your hand, if you control no cards in hand, "Magnificent Vine" monsters cannot be destroyed by battle or by card effects., if this card leaves the field,you can Special Summon as many of your "Magnificent Vine" as possible from your Graveyard, except "Legendary Flash-dust Dragon of Magnificent Vine" 2 Level 4 Monsters Once per turn, you can detach 1 Xyz Material from this card then target 1 LIGHT "Vine" monster in your Graveyard: Special Summon that target and increase its Level by 1. If this card is sent to the Graveyard by card effects or it is Banished, you can Roll 1 six-sided die. The face-up "Magnificent Vine" monsters you currently control gain Levels equal to the result x 1, until the End Phase. 3 Level 4 "Fiber Vine" monsters This card cannot declare an attack unless you Tribute 1 monster.If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. During your Standby Phases, you can Special Summon 1 face-up Defense Position ""Token Monster"" ( (Beast-Type/LIGHT/Level 8/ATK 0/DEF 0)) .If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. 2 Level 4 "Vine" monsters Face-up "Magnificent Vine" Xyz Monsters you control gain 100 ATK x their own Rank. Once per turn, you can detach 1 Xyz Material from this card, then target 1 card your opponent controls ; Send that target to the bottom of the Deck. If this card is targeted by a card effect controlled by your opponent that is not a "Vine" or "Rank-Up-Magic" Card, negate that effect, you cannot tribute this card except for the Tribute Summon of LIGHT Monsters. 3 Level 8 Light "Vine" Monsters If this card attacks a Defense Position monster, inflict Piercing Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step, If this card is targeted by a card effect controlled by your opponent While this Card Was XYZ Summoned,negate that effect, Once per Turn, You Can Detach 1 XYZ Material from this card: Target 1 Monster your opponent controls, Take control of that target, negate its effect and make its Attribute Light, it cannot be used as a Synchro Material, your opponent cannot activate cards in a response to this card's activation. Gust Vine If you control no monsters, you can Special Summon this card (from your hand) by banishing 2 WIND monsters with 2000 ATK or higher from your Graveyard, If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card is sent from the field to the Graveyard, you can discard 1 level 4 or lower "Vine" monster from your hand: Add 1 Level 4 or lower" Vine" Monster from your Deck to your hand. When this card is desrtoyed by battle, and sent to the Graveyard: You can target 1 card on field: shuffle that target into Deck, then you can Shuffle 2 "Gust Vines" monsters in your graveyard into your Deck, Then, you can Special Summon 1 "Tortoise of Gust Vine" from your Deck in a face-up Attack Position and make its ATK and DEF 0. During either player's Damage Step, when a "Gust Vine" monster you control battles: You can send this card from your hand to the Graveyard; that monster gains ATK equal to the ATK of the opponent's monster it is battling, and halve the ATK of of the opponent's monster it is battling, until the end of this turn. If this card is sent to the Graveyard by Battle: Draw 2 cards. When this card is sent to the Graveyard by card effect: you can target up to 5 Banished "Gust Vine" monsters; Shuffle these targets into your deck. When this card inflicts Battle Damage to your opponent: Shuffle 1 random card from your opponent's hand to their deck. Pendulum Effect: You cannot Pendulum Summon monsters, except "Gust Vine" monsters. This effect cannot be negated. Once per turn, you can Send 2 WIND monsters from your hand or side of the field to the Graveyard,(except Piaty Mistress of Gust Vine) and if you do, draw 1 card for each card Sent to the Graveyard by this effect. ========================================= Monster Effect: If you do not control another face-up "Gust Vine" monster on the field, this card cannot delcare an attack. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can Shuffle 1 random card from your opponent's hand into their deck. When this card is sent to the Graveyard by card effects: You can target 1 face-up "Gust Vine" monster you control and 1 face-up card your opponent controls: Destroy these targets. Once per turn, during your Main Phase, you can equip this card to a Spellcaster-Type monster you control as an Equip Card, if this card is sent to the Graveyard as an Equip Card, you can Special Summon 1 "Gust Vine" monster from your Graveyard, when this card is sent to the Graveyard by card effects: You can target 1 Card on the field with a "Spike" counter on it; Shuffle that target into deck, it cannot be Special Summoned. You gain this effect only once per turn. Pendulum Effect: You cannot Pendulum Summon monsters, except "Gust Vine" monsters. This effect cannot be negated. Once per turn: You can send 1 "Gust Vine" monster from your hand to the Graveyard; add 1 "Gust Vine" monster from your Deck to your hand, except "Scoob, Scout Fang of Gust Vine". =========================================== Monster Effect: This card cannot be Special Summoned,except by Pendulum. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned, flipped face-up, or Pendulum Summoned, During either player's Battle Phase:negate the effect of all other face-up cards on the field, except this card until the end of that Battle Phase. If this card is sent to the Graveyard by card effects: Place 1 "Spike" counter on all face-up non-"Gust Vine" monsters. Cannot be used as a Synchro or Xyz Material Monster You can substitute this card for any 1 "Gust Vine" Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). You can discard this card to add 1 "Gust Vine Fusion" or "Necro Fusion" from your deck to your hand. While the Fusionl Monster this card was used in the Fusion Summon for is face-up on the field, negate the effect(s) of Ritual Monsters, you can activate only 1 "Emelo, Fusionist of Gust Vine" once per turn. FLIP:you can target 1 Set Spell/Trap Card on the field: that target cannot be activated in a response to this card's activation, it cannot be activated, when this card leaves the field: Banish that target from play. When this card is sent to the Graveyard by card effects, You can target 1 "Gust Vine" Monster in your Graveyard (except Baby Princess of Gust Vine): Special Summon that target, its effects cannot be negated, you can use the effect of "Baby Princess or Gust Vine" only once per turn. Once per turn, you can return 1 card from your hand to your deck and target 3 "Gust Vine" Monsters in your Graveyard or Banished Zone: Shuffle those targets into your Deck, then target 1 monster your opponent controls; take control of that monster, until End phase, If this card is sent to the Graveyard by card effects: you can target 1 card on the field: Place that target at the bottom of its respective owner's Deck, if this card is added to your hand by the effect of a "Vine" monster: You can Special Summon this card from your hand. When this card is Tribute Summoned by Tributing a "Gust Vine" monster, you can set 1 "Vine" Spell/Trap Card directly from your Deck, if this card is Tributed for the Tribute Summon of "Gust Vine": you can target 1 card on the field; Shuffle that target into its owner's Deck. Cannot be normal Summoned/Set, When this card is sent from your Deck to the Graveyard by a card effect, you can Special Summon this card, When a "Gust Vine" monster is sent to the Graveyard by card effects (expect Wyvern of Gust Vine): You Can target 1 card: Shuffle that target into owner's Deck. You can use the effect of "Wyvern of Gust Vine" only once per turn. Cannot be destroyed by battle, and you take no battle damage from battles involving this card.A Special Summoned monster that attacks this card is shuffled into the its owner's deck after damage calculation. When this card is sent to the Graveyard by card effects (except during the Damage step): you can draw 1 card Once per turn, if you control another face-up "Vine" monster, you can send any number of "Gust Vine" monsters from your hand to the Graveyard to select an equal number of Set Spell/Trap cards your opponent controls. Shuffle the selected Set Spell/Trap cards your opponent controls to the Deck, When this card is sent to the Graveyard by a card effect: You can send 1 "Gust Vine" monster from your Deck or Extra Deck to the Graveyard, you can use the effect of "Girl of Gust Vine" only once per turn. "Baby Princess of Gust Vine" + Level 4 or Lower monster When this card is Fusion Summoned: You can target 1 face-up card on the field : that target cannot be activated in a response to this card's activation, its effects are negated when this card leaves the field: Banish that target from play. If this card is sent from the field to the Graveyard by card effects, you can target 3 Banished "Gust Vine" monsters: Shuffle those targets into your deck, then draw 1 card, you can activate only 1 "Yasmin, Young Princess of Gust Vine" once per turn. "Reezia, NecroMancer of Gust Vine" + Level 4 or higher monster When this card is Fusion Summoned, you can select and shuffle up to 2 Spell or Trap cards on the field into your opponent's Deck, Once per turn, You can send 1 "Gust Vine" Monster from your hand to the graveyard,then Shuffle 2 "Gust Vine" Monsters from your Graveyard into your deck to Target up to 2 Monsters your opponent controls: Shuffle those targets into their Deck. "Winged Beast of Gust Vine" + "Vine" Monster When This card is Fusion Summoned: You can Send 1 "Gust Vine" Monster from your deck to the graveyard, if it was a SpellCaster-Type Monster: Draw 1 card. You can reveal 3 cards from the top of your deck, if one of these cards Was a "Gust Vine" Monster: Send it to the graveyard, if not shuffle the deck, then shuffle 3 "Gust Vine" Monsters from your graveyard or banished pile into your deck, you gain this effect only once per turn. "Girl of Gust Vine" + Level 5 or Higher Monster You can pay 2000 Life Points: Shuffle all other cards on the field into Decks This card cannot attack during the turn its effect is activated, if this card is sent to Graveyard by card effect, you can add "Emelo, Fusionist of Gust Vine" from your Deck to your hand, you can activate each effect of "Judgment Mistress of Gust Vine" only once per turn. "Hinata, Queen of Gust Vine" + 2 or more WIND monsters Must send above Fusion Materials to the Graveyard from your side of the field (you do not use polymerization), you can only control 1 "Hinata, Silent Horror LIGHT Girl of Gust Vine" on the field, When this Card is Fusion Summoned, it is unaffected by monsters those do not have Levels, once per turn, you can Discard 1 WIND monster from your hand: Target 1 Xyz, Ritual, or Evolute monster your opponent controls: Equip that target to this card,This card gains ATK equal to those equipped monsters' combined ATK. 2 Level 5 "Gust Vine" Monsters Once per turn, you can detach 1 Xyz Material and pay 3000 Life Points, then target 1 face-up monster your opponent controls; Take control of that target.When this card leaves the field: Place that target onto the bottom of your opponent's Deck.If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Spell/Trap Support You can activate this card when your opponent declares an attack, and you control at least 1 "Vine" Monster, negate the attack and destroy all his/her face-up non "Vine" Monsters. Activate only while you control a "Gust Vine" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and Shuffle it into Deck instead of Sending it to the Graveyard You can control only 1 face-up "Contract With the Queen of Evil Vine",Once per turn, You can choose one of these effects: ●You can pay 500 Life points: Add 1 "Evil Vine" monster from your Deck to your hand: cards and it cannot activate its effects ●You can Pay 1000 Life Points :Reveal 1 "Evil Vine" monster in your hand:Normal Summon/Set that monster from your hand without Tributing,its effects are negated and it cannot attack this turn. ●You can Pay 1500 Life Points: Reveal 1 Fiend-type monster to your opponent and target 1 monster in your opponent's graveyard and 1 "Evil Vine" monster you control; "Evil Vine" monster you control gains the effects of your opponent's monster. Until your opponent's End Phase. Send Fusion Material Monsters that are listed on a "Gust Vine" Fusion Monster Card from Extra Deck or your side of the field to the Graveyard, and Special Summon that Fusion Monster from your Extra Deck, you gain this effect once per turn. Activate only if you have 5 or More "Gust Vine" Monsters with different names in your graveyard, Shuffle up to 5 "Gust Vine" Monsters from your graveyard, into your deck, draw 2 cards, then target 1 Monster your opponent controls: Shuffle that target into deck: that target cannot activate its effect this turn. Shuffle Fusion Material Monsters that are listed on a "Gust Vine" Fusion Monster Card from your Graveyard or Banished Zone Into your Main Deck, and Special Summon that Fusion Monster from your Extra Deck, you gain this effect only once per turn. If you control no monsters on your side of your field: Discard 1 "Vine" Monster from your hand ; Destroy all cards on the field, Monsters that are banished, as well as monsters in the Graveyard, cannot activate their effects this turn. This card can be used to Ritual Summon any "Vine" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 "Vine" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Vine Rituals" once per turn. you can Shuffle this card from your Graveyard or Banished zone into deck to add 2 "Vine" Ritual Monsters from your Deck to your hand [/spoiler] Link to comment Share on other sites More sharing options...
☪©h@ÐØÖk.exe☪ Posted May 2, 2015 Author Report Share Posted May 2, 2015 Updated Kararia = Made it lv10 Emelo= Added once per turn clause added Dark Sphhire and Darknight Link to comment Share on other sites More sharing options...
☪©h@ÐØÖk.exe☪ Posted May 5, 2015 Author Report Share Posted May 5, 2015 Update: Yasmin, Young Princess of Gust Vine: Effects watered down Hinata, Silent Horror LIGHT Girl of Gust Vine, and Hehy, Fangsword Maiden of Gust Vine are added. Link to comment Share on other sites More sharing options...
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