Malacoda-Eviltail Posted May 12, 2015 Report Share Posted May 12, 2015 Recently developed but based on three things - lack of Fossil monsters in DRLG 2, a revision of an older unfinished theme I did a long time ago and lastly...who the hell doesn't love dudes and gals dressed in fossilized armor? The Fossil-Armor monsters are united for their habit to act sometimes as Flip Effects and when destroyed by your opponent, they can add back a comrade from the Graveyard to your hand. Oh, did I mention that this also has Fusion Monsters too with an unique way to come out? As such, do stay tuned as further support and members will be added and all thoughts, general criticisms, etc are welcomed. So let's dig in! P.S. - Think you can figure out the dinosaurs each monster is named for? Fossil-Armor Quester Teryx Attribute: EARTH Level: ** (2) Type: Rock/Tuner/Effect ATK: 300 DEF: 1300 Text: If you take damage by battle or by an opponent's card effect while you control a "Fossil-Armor" monster: You can Special Summon this card in face-down Defense Position (from your hand). If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Quester Teryx"; add it to your hand. You can only use this effect of "Fossil-Armor Quester Teryx" once per turn. Fossil-Armor Fusionist Ammony Attribute: EARTH Level: ** (2) Type: Rock/Tuner/Effect ATK: 1000 DEF: 1000 Text: Once, during either of your Main Phases: You can Tribute this face-up card; add 1 "Neo Fossil Fusion" from your Deck to your hand. You cannot Special Summon any monsters the turn you activate this effect, except Fusion Monsters. If this card is destroyed (either by battle or an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Fusionist Ammony"; add it to your hand. You can only use this effect of "Fossil-Armor Fusionist Ammony" once per turn. Fossil-Armor Scout Pterran Attribute: EARTH Level: *** (3) Type: Rock/Effect ATK: 1500 DEF: 1100 Text: When this card is Normal Summoned or flipped face-up: You can add 1 "Fossil-Armor" monster from your Deck to your hand. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Scout Pterran"; add it to your hand. You can only use this effect of "Fossil-Armor Scout Pterran" once per turn. Fossil-Armor Sorceress Ichthya Attribute: EARTH Level: *** (3) Type: Rock/Flip/Effect ATK: 700 DEF: 2000 Text: FLIP: Add 1 "Fossil-Armor" Spell/Trap Card from your Deck to your hand. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Sorceress Ichthya"; add it to your hand. You can only use this effect of "Fossil-Armor Sorceress Ichthya" once per turn. Fossil-Armor Mason Protops (NEW) Attribute: EARTH Level: *** (3) Type: Rock/Flip/Effect ATK: 600 DEF: 1700 Text: FLIP: Set 1 "Fossil-Armor" Spell/Trap Card directly from your Deck. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Mason Protops"; add it to your hand. You can only use this effect of "Fossil-Armor Mason Protops" once per turn. Fossil-Armor Chevalier Velos Attribute: EARTH Level: **** (4) Type: Rock/Effect ATK: 1750 DEF: 1400 Text: If this card destroys an opponent's monster by battle: You can Special Summon 1 "Fossil-Armor" monster from your Deck in face-down Defense Position. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Chevalier Velos"; add it to your hand. You can only use this effect of "Fossil-Armor Chevalier Velos" once per turn. Fossil-Armor Defender Saichan Attribute: EARTH Level: **** (4) Type: Rock/Effect ATK: 1000 DEF: 2100 Text: Once per turn: You can target 1 other face-up "Fossil-Armor" monster you control; change that monster to face-down Defense Position. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Defender Saichan"; add it to your hand. You can only use this effect of "Fossil-Armor Defender Saichan" once per turn. Fossil-Armor Summoner Paras Attribute: EARTH Level: **** (4) Type: Rock/Effect ATK: 1200 DEF: 1600 Text: When this card is Normal Summoned or flipped face-up: You can Special Summon 1 "Fossil-Armor" monster from your Graveyard. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Summoner Paras"; add it to your hand. You can only use this effect of "Fossil-Armor Summoner Paras" once per turn. Fossil-Armor Sentinel Stegon Attribute: EARTH Level: **** (4) Type: Rock/Effect ATK: 1200 DEF: 1900 Text: When this card is Normal Summoned or flipped face-up: You can add 1 Rock-Type Tuner monster from your Deck or Graveyard to your hand. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Sentinel Stegon"; add it to your hand. You can only use this effect of "Fossil-Armor Sentinel Stegon" once per turn. Fossil-Armor Gunman Dilophos Attribute: EARTH Level: **** (4) Type: Rock/Effect ATK: 1600 DEF: 1300 Text: Once per turn: You can change the battle position of 1 face-up "Fossil-Armor" monster you control; inflict 800 damage to your opponent. If this card is destroyed (either by battle or an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Gunman Dilophos"; add it to your hand. You can only use this effect of "Fossil-Armor Gunman Dilophos" once per turn. Fossil-Armor Chariot Styraco Attribute: EARTH Level: **** (4) Type: Dinosaur/Fusion/Effect ATK: 2100 DEF: 800 Text: 1 "Fossil-Armor" monster + 1 Rock-Type monster Must be first Special Summoned (from your Extra Deck) by returning the above cards you control to your hand (you do not use "Polymerization"). Once per turn, you can either: Target 1 other "Fossil-Armor" monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, if that target battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by battle and sends it to the Graveyard: Destroy 1 Spell/Trap Card on the field. Fossil-Armor Shieldmaiden Archelona Attribute: EARTH Level: ***** (5) Type: Rock/Fusion/Effect ATK: 1200 DEF: 2300 Text: 2 "Fossil-Armor" monsters Must be Fusion Summoned OR Special Summoned by the following method, and cannot be Special Summoned by other ways. ● You can Special Summon this card (from your Extra Deck) by returning the above cards you control to your hand (you do not use "Polymerization"). This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn: You can send 1 "Fossil-Armor" card from your hand to the Graveyard, then target 1 face-up monster on the field; change that target to face-down Defense Position. The monster that got changed to Defense Position by this effect cannot change its Battle Position. Fossil-Armor Lancer Driceral Attribute: EARTH Level: ****** (6) Type: Rock/Fusion/Effect ATK: 2400 DEF: 1500 Text: 2 "Fossil-Armor" monsters Must be Fusion Summoned OR Special Summoned by the following method, and cannot be Special Summoned by other ways. ● You can Special Summon this card (from your Extra Deck) by returning the above cards you control to your hand (you do not use "Polymerization"). Once per turn: You can target 1 face-up Attack Position monster on the field; change that monster to face-down Defense Position. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Fossil-Armor Vanguard Tyrannon Attribute: EARTH Level: ******* (7) Type: Rock/Fusion/Effect ATK: 2600 DEF: 1800 Text: 2 "Fossil-Armor" monsters Must be Fusion Summoned OR Special Summoned by the following method, and cannot be Special Summoned by other ways. ● You can Special Summon this card (from your Extra Deck) by returning the above cards you control to your hand (you do not use "Polymerization"). Once per turn: You can target 1 "Fossil-Armor" monster you control; that monster can attack your opponent directly, but when it does so by using this effect, the battle damage inflicted to your opponent is halved. Fossil-Armor High General Brachior Attribute: EARTH Level: ******** (8) Type: Rock/Fusion/Effect ATK: 1500 DEF: 3000 Text: 3 "Fossil-Armor" monsters Must be Special Summoned (from your Extra Deck) by returning the above cards you control to your hand, and cannot be Special Summoned by other ways. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Special Summoned: Change all other monsters on the field to face-down Defense Position. If this card would be destroyed, you can send 1 "Fossil-Armor" card from your hand to the Graveyard instead. Fossil-Armor Dragon King Jurragon (NEW) Attribute: EARTH Level: ********** (10) Type: Rock/Fusion/Effect ATK: 2000 DEF: 3600 Text: 1 "Fossil-Armor" Fusion Monster + 1 or more "Fossil-Armor" monsters Must be Fusion Summoned OR Special Summoned by the following method, and cannot be Special Summoned by other ways. ● You can Special Summon this card (from your Extra Deck) by returning the above cards you control to your hand (you do not use "Polymerization"). This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if your opponent would Special Summon a monster(s): You can banish 2 "Fossil-Armor" cards from your Graveyard; negate the Special Summon, and if you do, destroy the monster(s). Fossil-Armor Dragoon Coatlus Attribute: EARTH Level: ****** (6) Type: Rock/Synchro/Effect ATK: 2500 DEF: 1200 Text: 1 Rock-Type Tuner + 1 or more non-Tuner "Fossil-Armor" monsters Once per turn: You can add 1 "Fossil-Armor" card from your Graveyard to your hand, then send 1 "Fossil-Armor" card from your Deck to the Graveyard. When this card leaves the field: You can Special Summon 1 Level 7 or lower "Fossil-Armor" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. Fossil-Armor Bedrock Attribute: SPELL Type: Normal Spell Text: If your opponent controls a monster and you control no monsters: Set 1 "Fossil-Armor" monster directly from your Deck. You can only activate 1 "Fossil-Armor Bedrock" per turn. Fossil-Armor Forging Attribute: SPELL Type: Normal Spell Text: Add 1 "Fossil-Armor" monster from your Deck to your hand, then change 1 Rock-Type monster you control to face-down Defense Position. You can only activate 1 "Fossil-Armor Forging" per turn. Fossil-Armor Spirits Attribute: SPELL Type: Quick-Play Spell Text: Target 1 Rock-Type monster you control; Special Summon 1 "Fossil-Armor" monster from your Graveyard in face-down Defense Position whose Level is equal to or less than the target's Level, then change the target to face-down Defense Position. You can only activate 1 "Fossil-Armor Spirits" per turn. Fossil-Armor Amber Arrow Attribute: TRAP Type: Normal Trap Text: Select and activate 1 of these effects. • Change the battle position of 1 "Fossil-Armor" monster you control; inflict 700 damage to your opponent. • Change the battle position of 1 "Fossil-Armor" monster you control; destroy 1 card on the field. Fossil-Armor Primal Surge Attribute: TRAP Type: Normal Trap Text: Once, during the Battle Phase of either player's turn, when a "Fossil-Armor" monster you control is attacking or being attacked: That monster gains 1000 ATK or DEF until the End Phase. You can only activate 1 "Fossil-Armor Primal Surge" per turn. Fossil-Armor Primal Roar Attribute: TRAP Type: Counter Trap Text: When a Spell/Trap Card, or monster effect, is activated while you control a "Fossil-Armor" or face-down Rock-Type monster: Negate that activation, and if you do, destroy that card. After this card's effect is resolved: Change 1 face-up Rock-Type monster you control into face-down Defense Position. Fossil-Armor Shrine (NEW) Attribute: TRAP Type: Continuous Trap Text: During each of your Standby Phases: You can send 1 "Fossil-Armor" monster from your Deck to the Graveyard. Once per turn, if you control no monsters: You can send this card from the field and 2 "Fossil-Armor" monsters from your Deck to the Graveyard; Special Summon 1 "Fossil-Armor" Fusion Monster from your Extra Deck, but its effects that activate on the field cannot be activated this turn. (This Special Summon is treated as a Fusion Summon.) Related: Neo Fossil Fusion Attribute: SPELL Type: Normal Spell Text: Fusion Summon 1 Rock-Type Fusion Monster from your Extra Deck by shuffling monsters you control on your side of the field or in your Graveyard into your Deck. During either player's Standby Phase, you can banish this card from your Graveyard; all face-up Rock-Type monsters you currently control cannot targeted by your opponent's card effects, until the End Phase. Link to comment Share on other sites More sharing options...
Malacoda-Eviltail Posted May 13, 2015 Author Report Share Posted May 13, 2015 EDIT - Added 3 new monsters (including a Tuner and Synchro) and new Spell Card Link to comment Share on other sites More sharing options...
Malacoda-Eviltail Posted May 13, 2015 Author Report Share Posted May 13, 2015 EDIT - New Trap and boss monster added Link to comment Share on other sites More sharing options...
Azure Wolf Posted May 15, 2015 Report Share Posted May 15, 2015 I'll review these starting with the effects monsters then the Extra deck and spell and traps later. Fossil-Armor Quester Teryx Attribute: EARTH Level: ** (2) Type: Rock/Tuner/Effect ATK: 300 DEF: 1300 Text: If you take damage by battle or by an opponent's card effect while you control a "Fossil-Armor" monster: You can Special Summon this card in face-down Defense Position (from your hand). If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Quester Teryx"; add it to your hand. You can only use this effect of "Fossil-Armor Quester Teryx" once per turn. A level 2 self summon tuner when you take damage as well as a retriever when destroyed. Its low DEF could lead it to being destroyed after you summon it, but your opponent would let you get a monster back. Fossil-Armor Scout Pterran Attribute: EARTH Level: *** (3) Type: Rock/Effect ATK: 1500 DEF: 1100 Text: When this card is Normal Summoned or flipped face-up: You can add 1 "Fossil-Armor" monster from your Deck to your hand. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Scout Pterran"; add it to your hand. You can only use this effect of "Fossil-Armor Scout Pterran" once per turn. A searcher and retriever so it can help you get key monsters you need to get a combo going. Fossil-Armor Sorceress Ichthya Attribute: EARTH Level: *** (3) Type: Rock/Effect ATK: 700 DEF: 2000 Text: FLIP: Add 1 "Fossil-Armor" Spell/Trap Card from your Deck to your hand. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Sorceress Ichthya"; add it to your hand. You can only use this effect of "Fossil-Armor Sorceress Ichthya" once per turn. Same as Pterran, but for Spell/Trap searching when flip summoned. Fossil-Armor Chevalier Velos Attribute: EARTH Level: **** (4) Type: Rock/Effect ATK: 1750 DEF: 1400 Text: If this card destroys an opponent's monster by battle: You can Special Summon 1 "Fossil-Armor" monster from your Deck in face-down Defense Position. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Chevalier Velos"; add it to your hand. You can only use this effect of "Fossil-Armor Chevalier Velos" once per turn. Helps maintain field presence and has decent attack for a level 4. Fossil-Armor Defender Saichan Attribute: EARTH Level: **** (4) Type: Rock/Effect ATK: 1000 DEF: 2100 Text: Once per turn: You can target 1 other face-up "Fossil-Armor" monster you control; change that monster into face-down Defense Position. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Defender Saichan"; add it to your hand. You can only use this effect of "Fossil-Armor Defender Saichan" once per turn. The main use for this card would be to use it to reset Ichthya and Pterran to re-use their searching effects. Other than that its good as a wall and Extra deck material. Fossil-Armor Summoner Paras Attribute: EARTH Level: **** (4) Type: Rock/Effect ATK: 1200 DEF: 1600 Text: When this card is Normal Summoned or flipped face-up: You can Special Summon 1 "Fossil-Armor" monster from your Graveyard. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Summoner Paras"; add it to your hand. You can only use this effect of "Fossil-Armor Summoner Paras" once per turn. This is a grave summoner with no real restrictions on what archetypal monster it can summon, except the Fusions, and would be used to get Coatlus out easily which then allows for a search as well as a free level 7 or lower when Coastlus then leaves the field. Fossil-Armor Sentinel Stegon Attribute: EARTH Level: **** (4) Type: Rock/Effect ATK: 1200 DEF: 1900 Text: When this card is Normal Summoned or flipped face-up: You can add 1 Rock-Type Tuner monster from your Deck or Graveyard to your hand. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Sentinel Stegon"; add it to your hand. You can only use this effect of "Fossil-Armor Sentinel Stegon" once per turn. Like Pterran but not restricted to the by archetype and can retrieve from the grave as well so you have a larger range of targets. Overall this Archetype has weakness to banish cards like Macro Cosmos and D.Fissure as well as Soul Drain. It does have a problem staring to maintain field presence so battle prevention cards and Catapult Zone could help keeping you monsters on the field until you get you fusions out. Link to comment Share on other sites More sharing options...
Malacoda-Eviltail Posted May 16, 2015 Author Report Share Posted May 16, 2015 EDIT - Added in a new Spell Link to comment Share on other sites More sharing options...
Malacoda-Eviltail Posted May 24, 2015 Author Report Share Posted May 24, 2015 EDIT - New Main Deck monster added Link to comment Share on other sites More sharing options...
Malacoda-Eviltail Posted June 8, 2015 Author Report Share Posted June 8, 2015 BUMP - Added in a Fusion Spell that draws in a bit of anime nostalgia plus a searcher for it that is also a Tuner Link to comment Share on other sites More sharing options...
Malacoda-Eviltail Posted June 9, 2015 Author Report Share Posted June 9, 2015 Bumping - Added a LV4 Fusion Link to comment Share on other sites More sharing options...
Malacoda-Eviltail Posted June 30, 2015 Author Report Share Posted June 30, 2015 3 new cards added - New Flip Effect, final Fusion Monster and new Trap Card Link to comment Share on other sites More sharing options...
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