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Pendoliums: A new Pendulum and Fusion Summoning concept (Written)


Ms.Nimbat

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To sum up the point of this archtype, these guys have the following:
 - Has the fusion summoning power of Gem-Knights

 - Have the destruction effects of Crystal Beasts

 - Have Fusion Pendulum monsters

 - Can Fusion Summon without a fusion spell card (much like Performapal Trump Witch)

 

What makes this Archtype Unique is their Fusion Pendulum monsters. Basically, when they are destroyed, they're sent back to Extra Deck so that you can Fusion summon them again, unless they go to the Graveyard. It's just a unique concept that I came up with and I think it could fit in with today's format.

 

 

[spoiler='Monsters']

[spoiler='Pendolium Amethyst']

EARTH / Rock-Type / Pendulum / Level 4 / ATK: 0 / DEF: 1500 / < 3 >

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Pendolium" monsters. If this card would be destroyed by the effect of a Spell or Trap card, you can shuffle this card into your Deck.

 

Monster Effect:

If this card is used as a Fusion Material for the Fusion Summon of a "Pendolium" monster, this card is treated as 2 Fusion Materials. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler]

[spoiler='Pendolium Diamond']

EARTH / Rock-Type / Pendulum / Level 6 / ATK: 2100 / DEF: 3200 / < 7 >

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Pendolium" monsters. Once per turn, if you control a "Pendolium" card in your other Pendulum Zone: You can destroy this card, and if you do, target up to 3 "Pendolium" monsters in your Graveyard; Shuffle them into your Deck.

 

Monster Effect:

You take no battle damge from battles involving this card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler]

[spoiler='Pendolium Emerald']

EARTH / Rock-Type / Pendulum / Level 4 / ATK: 1800 / DEF: 2000 / < 3 >

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Pendolium" monsters. All "Pendolium" monsters you control gain 300 ATK.

 

Monster Effect:

When this card is Pendulum Summoned: You can add 1 "Pendolium" card from your Deck to your hand. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler]

[spoiler='Pendolium Gold']

EARTH / Rock-Type / Pendulum / Level 6 / ATK: 2000 / DEF: 2000 / < 7 >

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Pendolium" monsters. During the Battle Phase, when a "Pendolium" monster you control declares an attack, your opponent cannot activate Spell cards.

 

Monster Effect:

Once per turn, this card can attack your opponent directly, but if it does, all other monsters you control cannot attack. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler]

[spoiler='Pendolium Onyx']

EARTH / Rock-Type / Pendulum / Level 5 / ATK: 1500 / DEF: 2200 / < 3 >

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Pendolium" monsters. Once per turn, this card cannot be destroyed by card effects.

 

Monster Effect:

During the Battle Phase; You can double original ATK of all "Pendolium" monsters you control until your opponent's next End Phase. This effect can only be used once while it is face-up on the field. @If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler]

[spoiler='Pendolium Opal']

EARTH / Rock-Type / Pendulum / Level 4 / ATK: 1900 / DEF: 2100 / < 7 >

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Pendolium" monsters. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck using "Pendolium" monsters you control as Fusion Materials.

 

Monster Effect:

Once per turn, you can reveal 1 "Pendolium" Fusion Monster from your Extra Deck, and if you do, add 1 "Pendolium" monster from your Deck or Graveyard to your hand. This effect can only be used once while this card is face-up on the field. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler]

[spoiler='Pendolium Pearl']

EARTH / Rock-Type / Pendulum / Level 4 / ATK: 1800 / DEF: 2100 / < 7 >

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Pendolium" monsters. Once during your opponent's turn, you can destroy this card, and if you do, "Pendolium" monsters you control cannot be destroyed this turn and you gain life points from any amount of battle damage you would take during the Battle Phase till the End Phase.

 

Monster Effect:

If this card is destroyed by battle, you take no battle damage for the rest of this turn. @If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler]

[spoiler='Pendolium Sapphire']

EARTH / Rock-Type / Pendulum / Level 5 / ATK: 1800 / DEF: 1900 / < 7 >

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Pendolium" monsters. If you control another "Pendolium" monster in your other Pendulum Zone, except "Pendolium Sapphire" you can destroy this card, and if you do, add 1 "Pendolium"  card from your Deck to your hand.

 

Monster Effect:

When this card is Pendulum Sumoned: Draw 1 Card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler]

[spoiler='Pendolium Silver']

EARTH / Rock-Type / Pendulum / Level 6 / ATK: 2000 / DEF: 2000 / < 3 >

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Pendolium" monsters. During the Battle Phase, when a "Pendolium" monster you control declares an attack, your opponent cannot activate Trap cards.

 

Monster Effect:

When this card is Pendulum Summoned: You can target 2 Spell/Trap cards your opponent controls; destroy those targets. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler]

[spoiler='Pendolium Turquoise']

EARTH / Rock-Type / Pendulum / Level 5 / ATK: 0 / DEF: 2000 / < 3 >

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Pendolium" monsters. All "Pendolium" monsters you control gain 600 DEF. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck using "Pendolium" monsters you control as Fusion Materials.

 

Monster Effect:

If you control "Pendolium" cards in both of your Pendulum Zones: You can  switch the ATK and DEF of all monsters on the field until your opponent's next End Phase. This effect can only be used once while it is face-up on the field. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler][/spoiler]

 

[spoiler='Fusion Monsters']

[spoiler='Pendolium Topaz']

EARTH / Rock-Type / Fusion Pendulum / Level 5 / ATK: 0 / DEF: 3000 / < 3 >

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Pendolium" monsters.

 

Monster Effect:

3 or more "Pendolium" monsters
Must be Special Summoned with the effect of a "Pendolium" card and cannot be Special Summoned by any other ways. While you control this face-up card, all  other "Pendolium" monsters you control cannot be targeted by card effects. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler]

[spoiler='Pendolium Jubilee']

EARTH / Rock-Type / Fusion Pendulum / Level 6 / ATK: 2400 / DEF: 2700 / < 7 >

Pendulum Effect:

You cannot Pendulum Summon monsters, except "Pendolium" monsters. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck using "Pendolium" monsters you control as Fusion Materials.

 

Monster Effect:

2 or more "Pendolium" monsters

Must be Special Summoned with the effect of a "Pendolium" card and cannot be Special Summoned by any other ways. This card can attack a number of times each Battle Phase up to the number of Fusion Materials used for it's Fusion Summon. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler]

[spoiler='Pendolium Feline Chrysoberyl']

EARTH / Rock-Type / Fusion Pendulum / Level 6 / ATK: 2500 / DEF: 2500 / < 7 >

Pendulum Effect:
You cannot Pendulum Summon monsters, except "Pendolium" monsters. Once per turn: You can discard 1 "Pendolium" card in your Hand, then target 1 face-up "Pendolium" Pendulum card in your Extra Deck, except for the card you discarded; Add that target to your Hand.
 
Monster Effect:
3 or more "Pendolium" monsters
Must be Special Summoned with the effect of a "Pendolium" card and cannot be Special Summoned by any other ways. If you control another "Pendolium" Fusion monster: You can choose up to 2 cards in your opponent's hand and banish them. This effect can only be used once while it is face-up on the field. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Pendulum Zone instead of sending it to the Graveyard. If there are cards in both of your Pendulum Zones, you can send 1 of them to your Graveyard to resolve this effect.

[/spoiler][/spoiler]

 

[spoiler='Spells']

[spoiler='Gemstone Bonding']

Normal Spell

Fusion Summon 1 "Pendolium" Fusion monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials, and treat it as Summoned by a "Pendolium" card. You can only activate 1 "Gemstone Bonding" per turn.

[/spoiler]

[spoiler='Pendolium Radiation']

Equip Spell

This card can only be equipped to your opponent's monster. Take control of the equipped target, and if you do, it is treated as a "Pendolium" monster. The equipped monster cannot attack or activate it's effects. If the equipped monster is used as a Fusion material for a Fusion Summon of a "Pendolium" monster, draw 1 card. Destroy this card during your opponent's next End Phase. You can only control 1 "Pendolium Radiation".

[/spoiler]

[spoiler='Fragile Backup']

Quick-Play Spell

 

If you control no monsters and your opponent controls a monster(s), Special Summon 2 "Pendolium" Pendulum monsters from your Deck or from your Extra Deck, but they are sent to the Graveyard during the End Phase. You can only activate "Frigile Backup" once per turn.

[/spoiler]

[spoiler='Pendolium Reformation']

Quick-Play Spell

 

Banish 1 "Pendolium" monster from your Hand, Graveyard, or face-up in your Extra Deck; Special Summon 1 "Pendolium" Monster from your Graveyard, but banish it when it leaves the field, except if it is used as a Fusion material for the Fusion Summon of a "Pendolium" monster. You can only activate "Pendolium Reformation" once per turn.

[/spoiler]

[spoiler='Jewel Box']

Normal Spell

 

Send up to 10 "Pendolium" monsters from your Graveyard to face-up in your Extra Deck. Then, if you control "Pendolium" cards in your Pendulum Zones: You can destroy all cards in both player's Pendulum Zones; Draw 1 card for each Pendulum card destroyed by this effect.

[/spoiler][/spoiler]

 

[spoiler='Traps']

[spoiler='Pendolium Shard Shield']

Continuous Trap

 

When your opponent declares an attack on a "Pendolium" monster you control: Banish 1 "Pendolium" monster in your Graveyard or face-up in your Extra Deck to activate this card, and if you do, equip this card to targeted "Pendolium" monster. The equipped monster cannot be destroyed battle and you take no battle damage from battles involving the equipped monster.

[/spoiler]

[spoiler='Pendolium Stalactite']

Continuous Trap

 

Target 1 face-down Spell/Trap card your opponent's controls, your opponent cannot activate that target while you control this card. Your opponent cannot activate the targeted card in response to this card's activation. You must banish 1 "Pendolium" monster from your Graveyard or face-up in your Extra Deck in order to activate and resolve this effect.

[/spoiler]

[spoiler='False Luster']

Counter Trap

 

If you control "Pendolium" cards in both of your Pendulum Zones, place those cards in your opponent's Pendulum Zones. If your opponent has Pendulum cards in both of their Pendulum Zones, destroy those cards to activate and resolve this effect. You opponent cannot use the "Pendolium" cards in their Pendulum Zones for Pendulum Summons.

[/spoiler][/spoiler]

 

 

 

 

What are your thoughts on this archtype?

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