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Soul Bound Slow Down


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Soul Bound Slow Down

Continuous Trap

When a card would be sent to the graveyard from anywhere, except by the effect of "Soul Bound Slow Down": banish that card instead.  During each end phase: return all o banished cards to the graveyard.

 

So, I wanted to make a floodgate that would disrupt and slow down the game, but not kill it.  This could be useful in something like 'tellarknights, which don't usually use something they send to the graveyard that turn, but hurts decks like Nekroz that need cards to hit the grave in the first place.  Additionally, this could shut down Ritual beasts by not letting them contact out, along with giving chaos decks some longevity.

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