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Prototype for new Archetype Concept


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[spoiler=Pendulum Effect]

You cannot Special Summon monsters, except Fiend-Type monsters (This effect cannot be negated). Once per turn, you can destroy 1 Token monster you control: destroy 1 card on the field.[/spoiler]

[spoiler=Effect]Cannot be Normal Summoned. Cannot be destroyed by battle while there is a "I. Spirit - Dusk" in a Pendulum Zone. When a monster that battled this card this turn is destroyed: Special Summon 1 "Infernal Token" (Fiend-Type/DARK/Level 2/ATK 900/DEF 0).[/spoiler]

 

This is a concept card for a new archetype im planning. The overall strategy is still taking shape as i make and modify cards, but here's what I have so far:

 

All monsters in Archetype will be Pendulums

Each Main Deck Monster will have battle protection while there is a pendulum spell wit the same name.

You can't Normal Summon them.

You can only SS fiends. 

Token Shennanigans!

 

Still in early stages, but feedback would help a lot! Ideas? Suggestions? Concerns? Let's hear them!

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