Woloa Posted June 28, 2015 Report Share Posted June 28, 2015 As a player of Magic the Gathering, I kinda wanted to try and adapt Planeswalkers for this game, the following is my attempt: As cards, Planeswalkers have dark purple boarders and go in special Planeswalker zones between the spell and monster zones, up to 4. Each Planeswalker has a number and 3 abilities with modifiers (Ex:+1,-4,0,ect) beside them written on the card. Planeswalkers may be targeted as spell cards, or, if you control no monsters, defense mode monsters with their current number of countersx500 defense points. Planeswalkers are ONLY monsters if you control no monsters. When a planeswalker enters the field or is flipped face up, place a number of Loyalty Counters on it equal to the number in the bottom right corner of the card. Whenever an ability is used, add or remove a number of Loyalty Counters from the Planeswalker equal to the modifier on that ability. You may only control 1 Planeswalker with each name at one time. Example: Jace, Architect of ThoughtBase Loyality: 4Ability one: All monsters that target a monster you control for an attack lose 500Atk points until your next standby phase. Mod: +1Ability two: Reveal the top 3 cards of your deck, an opponent splits them into two piles, select 1 and add it to your hand, send the other to the graveyard. Mod: -2Ability Three: Search each player's deck for a card, banish the chosen cards from play, and play copies of them, ignoring effect costs. Link to comment Share on other sites More sharing options...
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