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Paladin of the dead


Charlie+Thomas

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Since most of the obvious things have already been covered in this thread, I thought I would focus more on the 1st thing I noticed about this card when I saw the thread title and try to offer up something different as a critique.

 

I believe the 1st problem with this card, for me, was the title. It's your card and you could call it "Harry - Happy Duck of The Apocalypse" if you really wanted to, but this is just something I thought I would share with you and see what you thought.

 

The main problem here is that it's a "Paladin" and yet it's obviously evil. 1st off, let's look at a dictionary...

 

Paladin:

1. any one of the 12 legendary peers or knightly champions in attendance on Charlemagne.

2. any knightly or heroic champion.

3. any determined advocate or defender of a noble cause.

Source: Dictionary.com

 

and now let's look at the more traditional fantasy definition...

 

Paladin (Dungeons & Dragons):

In the Dungeons & Dragons role-playing game, paladin is one of the base character classes. The paladin is a holy knight, crusading in the name of good and order, and is a divine spellcaster. By definition and game restriction, paladins are always of the Lawful Good alignment. Paladin characters are expected to demonstrate and embody goodness and law - they are not supposed to lie or use poison, and some interpretations say they should use stealth, missile weapons, and other forms of impersonal warfare only as a last resort. Switching to any alignment other than Lawful Good or breaching part of the Paladin's code of conduct results in a loss of all class abilities. The paladin is a champion of justice and destroyer of evil protected and strengthened by an array of divine powers. Most of these powers relate to providing benefits to those around the paladin. These include healing and curing of disease, morale in combat and turning of undead. Most of the abilities are similar to but of a lower level than the cleric's abilities.

 

Paladins are knights, working for their church or an order. Qualifying for an order is often difficult, and membership always requires that the paladin follow a specific code of conduct. These orders often allow non-paladins as members, with good-aligned rangers and fighters being the most common sort of nonpaladin members. Paladins can serve in the military force of an aristocrat sanctioned by their religion, or within some autonomous church-based military order established for defense.

 

The epic paladin stands in the forefront of the battle against chaos and evil in the world, shining as a beacon of hope to all who fight the good fight.

Source: wikipedia.org

 

I think we can see where I'm going with this one. Your card has a really ominous picture and I think it needs an equally fitting name to go with it. If you want to keep the whole "Knight of The Damned" kinda vibe then you could go with something like "Anti-Paladin", "Shadowknight", or "Dark Paladin"(Keep in mind a card of this name already exists, which may or may not help you out honestly).

 

Considering it's a Level 8 monster...I think he needs his own unique name. I dunno, something like "Muerticus - Arch-Shadowknight of The Damned." That was just off the top of my head, but a name of that calibur could lead to a whole set. You could make a bunch of smaller "Shadowknight" monsters and maybe even work the whole "The Damned" bit into something similiar to an evil version of "The Six Samurai."

 

Ok, I've rambled on enough. I hope this was at least helpful in some way.

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