Jump to content

Unknown cards 2nd edition


Guest

Recommended Posts

ahhhh man

 

this forum is for realistic cards' date=' u know. and yours, well, just aint realistic. compare anything uve ever created to the cards on the ban list. youll know what i mean.

 

if u really want better ratings [b']in this forum[/b], make better, more realistic cards

 

when u decide to do dat, ill help u out:D

Link to comment
Share on other sites

I agree with the others, these cards are massively overpowered. Here's a mini-review for each card.

 

Janet the Ultimate Mui Thai Fighter

From what I see, this is Uria with his m/t destroying ability replaced by a return to the hand effect. I'm not sure which is worse exactly. Once Uria's gone, it's gone. This can keep coming back. My adivce, lower the attack gained for each trap so it wont be insanely powerful when it's brought out.

 

Uria, Knight of Searing Flames

This is the same as Janet, only with an extra summoning requirement. Personally, if I had Uria on the field, I wouldn't really bother tributing it for this guy.

 

Mator of Draios - Envoy of the Beginning

Where to begin...first of all, it's summoning requirements suffer from soemthing I've dubbed "Makyura syndrome", as in it's vague enough for someone to take advantage of it. It doesn't say where you remove them from.

 

Secondly, it's attack is just too much. Monsters with attack over 3000 are a jabroni to get out, this is just too easy.

 

Finally, apart from being a massive beatstick, it's a perfect defence card since your it's effect would reduce your opponent's monsters to 0 most of the time. your opponent would even attack your weakest monster with them.

 

 

I know that you want your cards to be powerful, but please, the best cards are the most balanced and original. There's always a drawback of sorts. Strong effect monsters with high attacks are usually banned unless they have a gigantic drawback.

Link to comment
Share on other sites

Well the cards show no real originality since 3/4's of their effects are derived from the card "Uria Lord of Searing Flames."

Janet is overpowered because of her last effect and the OCG is off to boot.

Correct OCG:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 face-up Trap Cards from your side of the field to the Graveyard. Increase the ATK of this card by 1000 points for each Trap Card in your Graveyard. If this card is destroyed and sent to the Graveyard you can send 1 Trap Card from your hand to the Graveyard to Special Summon it to your side of the field.

 

"Mater Of The Daios - Envoy of the Beginning"

To start, there already is an envoy of the beginning and that card was banned as well. I'm guessing you meant to spell "Master" instead of "Mater"?

This card is beyond overpowered and because of such I won't even correct the OCG.

 

"Uria, Knight fo Searing Flames"

The same as Janet except worse because you must offer Uria. Not playable at all. Look at my OCG on Jane to correct this one.

 

I Hope I Helped

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...