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7 Sins/Revelations Archetype


WaffleCone

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Main deck monsters are based on the 7 deadly sins and react to your opponent's plays, except pride, which can be Normal Summoned.

Extra Deck monsters are based on the 7 Seals opened during Revelations (The first 4 being the well known Horsemen of the Apocalypse).

Spell/Trap support is based on the "4 Last Things" of a person's life.

 

[spoiler=Main Deck Monsters]

The 7 - Luxuria

DARK - Level 3 - Fairy/Effect - 1800/0

If you control a monster that is not a "The 7" monster, banish this card. Cannot be Normal Summoned or Set. Must first be Special Summoned by its own effect. When your opponent Summons a monster(s): You can Special Summon this card from your hand or Graveyard, then add 1 "The 7" card from your Deck to your hand.

 

The 7 - Gula

DARK - Level 3 - Fairy/Effect - 1200/600

If you control a monster that is not a "The 7" monster, banish this card. Cannot be Normal Summoned or Set. Must first be Special Summoned by its own effect. When your opponent sends a card(s) to the Graveyard: You can Special Summon this card from your hand or Graveyard, then target 1 card on the field, see destroy it.

 

The 7 - Avaritia

DARK - Level 3 - Fairy/Effect - 0/1800

If you control a monster that is not a "The 7" monster, banish this card. Cannot be Normal Summoned or Set. Must first be Special Summoned by its own effect. When your opponent adds a card(s) to his hand, except during the Draw Phase: You can Special Summon this card from your hand or Graveyard, then Draw 1 card.

 

The 7 - Acedia

DARK - Level 1 - Fairy/Tuner/Effect - 300/300

If you control a monster that is not a "The 7" monster, banish this card. Cannot be Normal Summoned or Set. Must first be Special Summoned by its own effect. During the End Phase, if either player did not activate a card or effect this turn: You can Special Summon this card from your hand or Graveyard, then send 1 monster from your Deck to the Graveyard.

 

The 7 - Ira

DARK - Level 5 - Fairy/Effect - 2500/500

If you control a monster that is not a "The 7" monster, banish this card. Cannot be Normal Summoned or Set. Must first be Special Summoned by its own effect. If an attack is declared: You can Special Summon this card from your hand or Graveyard. When this card destroys a monster by battle: Banish that monster.

 

The 7 - Invidia

DARK - Level 5 - Fairy Effect - 1900/1100

If you control a monster that is not a "The 7" monster, banish this card. Cannot be Normal Summoned or Set. Must first be Special Summoned by its own effect. If your opponent has more total cards in their hand and their side of the field than you do: You can Special Summon this card from your hand or Graveyard, then look at your opponent's hand and discard 1 card from their hand.

 

The 7 - Superbia

LIGHT - Level 1 - Fiend/Effect - ?/0

If you control a monster that is not a "The 7" monster, banish this card. The ATK of this card is 100 points higher than the original ATK of the monster with the highest original ATK on the field. When this card is Summoned, declare a level from 1 to 12, it becomes that Level until the end of this turn.

 

 

 

[spoiler=Extra Deck Monsters]

The 7 Seals - Halosis

LIGHT - Rank 1 - Xyz/Warrior/Effect - 2000/0

2 Level 1 "The 7" monsters

You can detach 1 Xyz Material from this card; Special Summon 1 "Conquest Token" (Rock-Type/EARTH/Level 1/ATK 0/ DEF 0) to your opponent's side of the field. "Conquest Tokens" cannot be Tributed or used as a Synchro Material.

 

The 7 Seals - Bellum

FIRE - Level 2 - Synchro/Warrior/Effect - 2000/2000

1 Tuner + 1 non-Tuner "The 7" monster

Once per turn; You can destroy 1 card your opponent controls.

 

The 7 Seals - Fames

EARTH - Rank 3 - Xyz/Warrior/Effect - 0/2000

2 Level 3 "The 7" monsters

Once per turn: You can detach 1 Xyz Material from this card; Your opponent discards 1 random card from their hand.

 

The 7 Seals - Mortem

DARK - Level 4 - Synchro/Warrior/Effect - 0/0

1 Tuner + 1 or more non-Tuner "The 7" monsters

After resolving a card effect that targets this face-up card, destroy this card. At the start of the Damage Step: If this card battles a monster: Send that monster to the Graveyard.

 

The 7 Seals - Martyrium

LIGHT - Rank 5 - Xyz/Fairy/Effect - 600/2400

2 Level 5 "The 7" monsters

Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "The 7" monster from your Graveyard.

 

The 7 Seals - Calamitas

EARTH - Level 6 - Synchro/Rock/Effect - 2000/1000

1 Tuner + 1 or more non-Tuner "The 7" monsters

When this card is Synchro Summoned; Destroy all cards on the field.

 

The 7 Seals - Silentium

DARK - Level 7 - Fusion/Fairy/Effect - 2800/1400

3 "The 7 Seals" monsters

Can only be Special Summoned by the effect of "The Last Things - Infernum". Negate the effects of all other cards on the field.

 

 

 

[spoiler=Spell/Trap Support]

The Last Things - Mortem

Spell - Continuous

During your Main Phase; You can send 1 "The Seven" monster from your Deck to the Graveyard. You can only activate this effect of "The Last Things - Mortem" once per turn.

 

The Last Things - Judicium

Trap - Continuous

If you control a "The 7" monster: When your opponent activates a card or effect; You can negate the card or effect, and if you do, destroy it, then activate 1 of the following effects:

·Your opponent Draws 1 card.

·Your opponent Special Summons 1 monster from their Graveyard.

You can only activate this effect of "The Last Things - Judicium" once per turn.

 

The Last Things - Infernum

Spell - Quick-Play

Banish, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a "The Seven Seals - Silentium", and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)

 

The Last Things - Caelum

Spell - Field

"The 7" monsters you control gain 600 ATK. Once per turn, during either player's turn: When your opponent activated a card or effect; You can add 1 "The 7" or "The Last Things" card from your Graveyard to your hand.

 

 

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