FF Fan Posted October 1, 2015 Report Share Posted October 1, 2015 I'm back making cards again, though after this I think I'll take a break. It takes a while to make these. This archetype focuses on making your opponent suffer with you.[spoiler=Monsters]When this card is Summoned: Target 1 card you control; send it to the Graveyard then your opponent discards 1 random card. Once per turn: If you control no "Mercy Family: Unicorn" you can Special Summon 1 from your Graveyard or Banished Zone. This card cannot be destroyed by battle by DARK monsters.When this card is Summoned: Both players must send 2 cards from their Extra Deck to the Graveyard. Once per turn, when a card from your side of the field, hand, or Deck is sent to Graveyard by the effect of a card you control: Special Summon 1 "Mercy Family" monster from your Graveyard. This card's Attribute is also treated as DARK. This card cannot be destroyed by battle by DARK monsters.When this card is Summoned: Target 1 face-up monster you control and 1 face-up monster your opponent controls; the targeted monsters lose 500 ATK and DEF. If you control a "Mercy Family: Mrs. Mercy" and "Mercy Family: Mr. Mercy" this card gains 2300 ATK. This card's Attribute is also treated as FIRE. This card cannot be destroyed by battle by DARK monsters. When this card is Summoned: Target 2 monsters your opponent controls; destroy those cards and then discard 2 cards. If there at least 2 other "Mercy Family" monsters on the field, this card cannot be destroyed by your card effects. This card cannot be destroyed by battle by DARK monsters. When this card is Summoned: Both players must send 1 Spell or Trap Card from their Deck to the Graveyard. Once per turn when a card from your side of the field, hand, or Deck is sent to Graveyard by your card effect: Add 1 "Mercy" Spell or Trap Card to your hand from the Graveyard. This card cannot be destroyed by battle by DARK monsters. When this card is Summoned: Both players must send 1 Spell or Trap Card they control to the Graveyard. Once per turn, when a card from your side of the field, hand, or Deck is sent to Graveyard by the effect of a card you control other than this card: Add 1 "Mercy" Spell or Trap Card to your hand from your Deck. This card cannot be destroyed by battle by DARK monsters. If you control another "Mercy Family" monster, when this card battles with an opponent's monster destroy both monsters at the end of the Damage Step and any battle damage inflicted to either player's Life Points is also inflicted to your opponent.When this card is Summoned: Both players must banish 1 monster from their Graveyard. Once per turn, when a card from your side of the field, hand, or Deck is sent to Graveyard by the effect of a card you control: Target 1 monster you control; this turn, it can attack twice during each Battle Phase.When this card is Summoned: Target 1 face-up card you control and 1 face-up monster your opponent controls; flip the targeted cards face-down. Once per turn, when a card from your side of the field, hand, or Deck is sent to Graveyard by the effect of a card you control: Target 1 monster your opponent controls; the targeted monster's effect(s) is negated until the End Phase. This card cannot be destroyed by battle by DARK monsters.When this card is Summoned: Both players must send 1 Monster Card from their Deck to the Graveyard. Once per turn, when a card from your side of the field, hand, or Deck is sent to Graveyard by the effect of a card you control other than this card: Add 1 "Mercy Family" monster from your Graveyard to your hand. This card cannot be destroyed by battle by DARK monsters. [spoiler=Spells]Each time a card from your side of the field, hand, or Deck is sent to the Graveyard by the effect of a card you control, your opponent loses 400 Life Points for each card sent to the Graveyard.Once per turn, if a card from your side of the field, hand, or Deck is sent to the Graveyard by a card effect you control, add 1 "Mercy Family" monster from your Deck to your hand. [spoiler=Traps] If your opponent destroyed any "Mercy" cards you controlled this turn: Target cards your opponent controls equal to or less than the number of "Mercy" cards your opponent destroyed this turn; return those cards to the hand. If this card was discarded or sent from your Deck to the Graveyard, you can Set it in your Spell & Trap Card Zone instead. You can only activate this card if you control a "Mercy Family" monster. Special Summon this card as an Effect Monster (Wyrm-Type/DARK/Level 3/ATK 1800/DEF 1800). (This card is also treated as a Trap Card). At the start of the Damage Step, if this card attacks an opponent's face-up monster, destroy that monster. Link to comment Share on other sites More sharing options...
FF Fan Posted October 4, 2015 Author Report Share Posted October 4, 2015 Changed the effect of Mr. Mercy and added two traps. Come on I need some critiques. I'm thinking about adding these to Duel Portal. Link to comment Share on other sites More sharing options...
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