Goddessbri Posted October 5, 2015 Report Share Posted October 5, 2015 This can can be fusion summoned by banishing 3 or more "Fortune Lady cards you control". This cards level is equal to the original levels of the fortune ladies used for its fusion summon. *This cards attribute is also treated as the attributes of the fortune ladies used for its summon *During each of your standby phases you can increase or decrease this card's level. *If the level of this card changes you can apply up to two of these effects but each effect can be used once per turn. The effects available to use are based on the attributes of fortune ladies used for its summon. *Light- Banish a card you control and special summon a Fortune Lady from your grave, hand or, deck. *Fire- decrease the attk of a monster your opponent controls to 0 and inflict damage to your opponent equal to that monster's original attack. *Wind-Destroy spells or traps on the field up to the number of fortune ladies used for this cards summon. *Water-Draw 2 cards + 1 for each Fortune Lady on the Field. *Dark- When this card attacks this turn you can special summon a Fortune Lady from your grave and increase its level by 1+ the number of Fortune Ladies on the field. *Earth- Inflict 400x the number of cards used for this cards summon. If a "Fortune Lady" would be destroyed by destroyed by battle you can reduce its level by 1 and negate its destruction.When a "Fortune Lady" declares an attack increase its level by 1. During the end phase if one of these effects were activated you can reduce the level of an opponent's monster by 1 or increase its level by 1. Once per turn you can lower the attack of monsters your opponent controls by the level of a face up "Fortune Lady" x200. During the Your phase you can add a "Fortune" card from your deck to your hand. During your standby phase if you control a "Fortune Lady" return a spell/trap card from your grave to your deck.You can only use one effect of "Power of Fortune" per turn. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted October 10, 2015 Report Share Posted October 10, 2015 The Fusion monster is ultra-powerful, since it needs at least three cards, and it's increase or decrease has no limitation and can be done without any cost, plus it can activate two effects per turn, which is overpowered, it can deal at least 1200 damage for EARTH attribute and another 1000 or more for FIRE, plus it has no restriction of attacking, so after applying fire and reducing to 0 it can deal severe damage in one turnPlease specify the ATK/DEF, because ??? is an undefined unit Link to comment Share on other sites More sharing options...
Goddessbri Posted October 12, 2015 Author Report Share Posted October 12, 2015 I know i meant to tone it down and I forgot to add that its attk and def are equal to its levelx600 like all the other fortunes. Also yeah it is ultra powerful. This card was made when I was in a Fortune Lady induced frenzy lol Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted October 13, 2015 Report Share Posted October 13, 2015 I have a suggestion to balance it, each effect can only be activated by banishing the fusion material monster from the graveyard, so it can only be activated once and needs a more tactical distribution Link to comment Share on other sites More sharing options...
Goddessbri Posted October 14, 2015 Author Report Share Posted October 14, 2015 That would work but its a contact fusion lol I guess changing that so you'd use poly or a Fortune Lady related fusion card may work. Link to comment Share on other sites More sharing options...
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