Cherz Posted October 18, 2015 Report Share Posted October 18, 2015 So, its been ages since I did card design, but yeah. Touched up this one a bit and wanted to see if it would still be relevent. Without further ado, Panic Monkey. Its reason for existing is to be an annoying monster for your opponent. By hopping between spell or monster, he can evade something once per turn, and each return he banishes something from the grave. Link to comment Share on other sites More sharing options...
Arimetal Posted October 18, 2015 Report Share Posted October 18, 2015 It's too slow on its own. Isnt fast enough to instantly rid of a card that is problematic as soon as it hits the grave. I think it needs a little boost. Link to comment Share on other sites More sharing options...
Cherz Posted October 18, 2015 Author Report Share Posted October 18, 2015 It's too slow on its own. Isnt fast enough to instantly rid of a card that is problematic as soon as it hits the grave. I think it needs a little boost.True. I didn't want it to be instant though. Think I could do it twice per turn, so the player has to decide to use its effect either to dodge an attack/mst or banish? Link to comment Share on other sites More sharing options...
Arimetal Posted October 19, 2015 Report Share Posted October 19, 2015 Twice per turn would help, but it would still be below D.D. crow.(except this can make r4) Link to comment Share on other sites More sharing options...
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