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Panic Monkey


Cherz

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So, its been ages since I did card design, but yeah. Touched up this one a bit and wanted to see if it would still be relevent. Without further ado, Panic Monkey.

 

Y0Z9I3B.jpg

 

Its reason for existing is to be an annoying monster for your opponent. By hopping between spell or monster, he can evade something once per turn, and each return he banishes something from the grave.

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It's too slow on its own. Isnt fast enough to instantly rid of a card that is problematic as soon as it hits the grave. I think it needs a little boost.

True. I didn't want it to be instant though. Think I could do it twice per turn, so the player has to decide to use its effect either to dodge an attack/mst or banish?

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