preischadt Posted November 7, 2015 Report Share Posted November 7, 2015 I'm working on an archetype that is based on Lightsworns, but instead of milling your deck it banishes from both players decks.So, the main purpose of this card is to protect the continuous and field spells that are used in the Deck (mainly Soul Absorption and Chaos Zone).I'm also thinking about switching the first effect, "Cannot be destroyed by card effects" to "Cannot be targeted by your opponent's card effects".What do you guys think is better? Effect:1 Tuner + 1 or more non-tuner DARK monstersCannot be destroyed by card effects. Face-up Spell Cards you control cannot be destroyed by card effects. During each of your End Phases: Banish the top 3 cards of your Deck and the top card of your opponent's Deck. If this card would be sent to the Graveyard, banish it instead. I found the image on Google Images. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted November 7, 2015 Report Share Posted November 7, 2015 Since it has high def and immune to card effects it is almost invincible, plus it protects all face-up spell without any cost, making them indestructible since spells can only be destroyed by effects (not battle), plus it banishes 3 cards as an added bonus....For me, it's too powerful, so I suggest making it's immunity only against magic cards or monster effects only, or lowering the defense I get the idea, this card is a Protector who protects magic cards, but at least give a drawback or cost for it, as an example "While you control this face-up card; your opponent gains 1000 LP during each of your end phases" or remove the banishing effect from the opponent's deck Link to comment Share on other sites More sharing options...
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