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Quaternions


Cobalt2

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The new mechanics I am introducing in this archetype are allowing the directions left and right to apply to adjacent monster card zones and using "read" to refer to changing a card's effect.

[spoiler=Quaternion Illusion]

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If there is 1 "Quaternion Jargonaut" in the adjacent Monster Card Zone to the right of this card's: Special Summon 1 "Quaternion Kelter" from your Deck or Graveyard. You can only activate the effect of a "Quaternion" Effect Monster once per turn.

 

 

[spoiler=Quaternion Jargonaut]

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If there is 1 "Quaternion Kelter" in the adjacent Monster Card Zone to the right of this card's: Special Summon 1 "Quaternion Illusion" from your Deck or Graveyard. You can only activate the effect of a "Quaternion" Effect Monster once per turn.

 

 

[spoiler=Quaternion Kelter]

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If there is 1 "Quaternion Illusion" in the adjacent Monster Card Zone to the right of this card's: Special Summon 1 "Quaternion Jargonaut" from your Deck or Graveyard. You can only activate the effect of a "Quaternion" Effect Monster once per turn.

 

 

[spoiler=Corporeal Quaternion - Negation]

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[spoiler=Dominion of the Imaginary]

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Face-up "Quaternion" Effect Monsters are unaffected by your opponent's monster effects. When this card is activated: Add 1 "Quaternion" Effect Monster from your Deck to your hand. If a "Quaternion" Effect Monster is Special Summoned by the effect of a "Quaternion" Effect Monster: You can Xyz Summon 1 "Corporeal Quaternion - Triad" from your Extra Deck by using 1 "Quaternion Illusion", 1 "Quaternion Jargonaut", and 1 "Quaternion Kelter" on the field as Xyz Materials.

 

 

[spoiler=Return to Reality]

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Face-up "Corporeal Quaternion" monsters are unaffected by your opponent's Trap effects. Once per turn: all effects of "Quaternion" Effect Monsters now read "left" wherever an effect reads "right" until the end of the turn. If the effect of a "Quaternion" monster that reads "left" is activated: Special Summon 1 "Corporeal Quaternion - Negation" from your Deck or Graveyard. During your Main Phase: You can banish this card from your Graveyard, then target 1 Spell/Trap Card on the field; destroy it.

 

 

[spoiler=Corporeal Quaternion - Dyad]

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2 "Quaternion" Effect Monsters with the same name
Unaffected by the effects of Xyz Monsters. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Quaternion" monster from your Deck or Graveyard to your hand. If this card with Xyz Material is sent to the Graveyard: You can Special Summon 1 "Corporeal Quaternion" from your hand.

 
[spoiler=Corporeal Quaternion - Triad]
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5 Level 4 monsters
Cannot be targeted by an opponent's card effects. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; destroy it. If this card with Xyz Material is sent to the Graveyard: You can Special Summon 1 "Corporeal Quaternion" from your hand.

 
[spoiler=Corporeal Quaternion - Epoch]
xSaCvE7.jpg

2 "Corporeal Quaternion" monsters
If there is not an Xyz monster attached to this card: destroy it. Unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; draw 1 card. If this card has "Corporeal Quaternion - Dyad" as Xyz Material, destroy this card at the end of your opponent's next turn.

 

Comments and criticisms welcome.

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