Rakkis157 Posted January 13, 2016 Report Share Posted January 13, 2016 Figured I'd make a ton of Zombie support for my favorite archetype. WightknightLevel: 3, Category: MonsterType: Zombie / Fusion / Effect, Attribute: DARK "King of the Skull Servants" + 1 Zombie-Type monster Must first be Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard. (You do not use "Polymerization".) Face-up Level 3 or lower Zombie-Type monsters on the field, except "Wightknight", are unaffected by monster effects, except the effects of Zombie-Type monsters. Once per turn, you can send this card to the Graveyard: Special Summon 1 level 3 or Lower non-Fusion Zombie-Type monster from your Graveyard, except "Wightknight". This card's name becomes "Skull Servant" while it is in the Graveyard. ATK: 2200, DEF: 0 WightjesterRank: 1, Category: MonsterType: Zombie / XYZ / Effect, Attribute: DARK 2 Level 1 DARK monsters When this card is XYZ Summoned, the name of all Zombie-Type monsters you control becomes "King of the Skull Servants" until your next Standby Phase. While this card has no XYZ Material, or is in your graveyard, it becomes a Level 3 monster and its name becomes "King of the Skull Servants". You can detach 2 XYZ Material from this card: Special Summon 1 Level 3 or lower Zombie-Type monster from your Deck, or add 1 "Wightmare" from your Deck to your hand. You cannot conduct your Battle Phase during the turn you activate this effect. ATK: 300, DEF: 200 WightguardsLevel: 3, Category: MonsterType: Zombie / Effect, Attribute: DARK When this card is Normal Summoned; You can send 1 Level 4 or lower Zombie-Type monster from your Deck to your Graveyard. You can Tribute this card: Destroy 1 Spell or Trap card on the field for each "King of the Skull Servants" you control. This card's name becomes "Skull Servant" while it is in the Graveyard. ATK: 300, DEF: 200 Necromancer's CallCategory: Spell, Property: Normal Add 1 Level 4 or lower Zombie-Type monster with 1500 DEF or less from your Deck to your hand, then discard 1 card. Monsters you control cannot attack during the turn you activate this effect, except Zombie-Type monsters. You can only activate 1 "Necromancer's Call" per turn. Skeletal ReconstructionCategory: Trap, Property: Normal Send 1 Level 1 monster with 1500 DEF or less from your hand or Deck to your Graveyard: Add 1 Level 3 or lower monster with the same Type and DEF, but a different name from your Deck to your Hand. If you have no monsters in your Graveyard, you can activate this card from your hand. You can only activate 1 "Skeletal Reconstruction" per turn. Wall of the DeadCategory: Trap, Property: Normal While you control a Zombie-Type monster, or have 3 or more Zombie-Type monsters in your Graveyard, you can activate this card. Your opponent cannot declare a direct attack this turn. You can banish this card from your Graveyard: Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard, but its ATK becomes 0. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.