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New type of monster: The Shamans


dedavii

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Always wanted to make this kind of set. Now I can share some of it with you guys.

There will be more to come.

...and, don't let the "Strange Voodoo Doll" card fool you.

 

 

Bonehunter in the Ruins

Level 3, DARK, Shaman/Effect, ATK/ 900, DEF/ 1600

Once per turn, you can discard 2 monster cards from your Hand and target 1 face-up monster your opponent controls whose Level is equal to or less than the combined Levels of the discarded monsters: Banish the target monster face-down and place 1 "Lost Skull Totem Token" (Level 1, DARK, Rock-type, ATK/ 0, DEF/ 0) on your opponent's side of the field.

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Bro'man Deermantle

Level 4, DARK, Shaman/Effect, ATK/ 1900, DEF/ 0

During each of your Standby Phases while this card is Face-up on the field, pay 900 Life Points. If you do not, destroy this card. During each of your opponent's Draw Phases, place 1 "Cursed Fawn Spirit Token" (Level 1, DARK, ATK/0, DEF/0, Beast-type) on your opponent's side of the field if the number of cards in their Graveyard exceeds the amount of cards in your graveyard by at least 5 cards. While the "Cursed Fawn Spirit Token" is on your opponent's side of the field, your opponent must pay 300 Life Points to declare an attack during their Battle Phase.

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High Shaman Vatruh

Level 8, DARK, Shaman/Effect, ATK/ 2800, DEF/ 2300This monster cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Banishing 8 Shaman-type monsters with different names from your Graveyard and cannot be Special summoned by other ways. Once per turn, you can pay 2000 Life Points. Target all monsters your opponent controls: Banish them face-down and place 1 "Lost Spirit Token" (Level 1, DARK, Zombie-type, ATK/0, DEF/0) on your opponent's side of the field for each monster Banished.

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Jina Kul'tha, the Talisman Maker

Level 4, DARK, Shaman/Effect, ATK/ 1700, DEF/ 900

When this card is Summoned, destroy all Tokens on the field that have been placed by the effects of Shaman-Type monsters: Gain 1000 Life Points for each Token destroyed.

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Lady Darkhowl

Level 3, DARK, Shaman/Effect, ATK/ 1000, DEF/ 200

During each of your Standby Phases while this card is Face-up on the field, pay 700 Life Points. If you do not, destroy this card. During each of your End Phases, place 1 "Haunted Owl Totem Token" (Level 2, DARK, ATK/0, DEF/0, Rock-Type) on your opponent's side of the field if your opponent's hand exceeds the number of cards in your hand by at least 2 cards. While a "Haunted Owl Totem Token" is on your opponent's side of the field, your opponent must pay 800 Life Points to activate a Spell or Trap card.

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Voodoo Doll Maker Huvi

Level 6, DARK, Shaman/Effect, ATK/ 2200, DEF/ 1600

During each of your opponent's End Phases , place a "Weird Voodoo Doll Token" (Level 1, DARK, Zombie-type, ATK/ 0, DEF/ 0) on your opponent's side of the field if the amount of cards on your opponent controls exceeds the amount of cards you control by at least 3 cards. While your opponent controls a "Weird Voodoo Doll Token", monsters you control increase their ATK or DEF, whichever battle position they are in, to 100 points more than any attacking monster you opponent controls during the damage calculation.

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Witch Doctor Yuu

Level 4, DARK, Shaman/Effect, ATK/ 0, DEF/ 0

When this card is destroyed (by battle), place 1 Inconspicuous Totem Counter on the monster that destroyed this monster after damage calculation. As long as the monster with the Inconspicuous Totem Counter is face-up on the field: You gain 1000 Life points during both player's End Phases.

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Consulting the Elders

Normal Spell

Banish 1 Shaman-type monster from your Graveyard: Add 1 Level 4 or lower Shaman-Type monster from your Deck to your Hand.

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Cursed Voodoo Doll

Quick-Play Spell

Target a monster your opponent controls that has been targeted by the effect of your "Strange Voodoo Doll" Spell card. Once per turn during each of your opponent's Standby Phases, until the End Phase, you can apply one of the following effects on the target monster as long as this card remains in your Graveyard:
• Negate the target monster's effect.
• Reduce the target monster's Level to 1.
• Increase the target monster's Level to 12.
• Reduce the ATK and DEF of the target monster by 1000.
• Increase the ATK and DEF of the target monster by 1000.
• Flip the target monster face-down.
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Mask of the Lost Spirit
Normal Spell
Target 1 monster in either player's Graveyard: Special Summon it. At the end of the turn this card was activated: Destroy the Special Summoned monster and take damage equal to its ATK or DEF (whichever is highest).
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Spirit Art - Dark Siphon
Normal Spell
Banish 1 Shaman-type monster from your Graveyard, then target 1 "Totem" Token your opponent controls that was placed by the effect of a Shaman-type monster: Destroy the token and inflict damage to your opponent equal to the level of the monster banished to activate this card.
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Strange Voodoo Doll
Normal Spell
Target 1 monster your opponent controls: Add 1 "Voodoo Doll" Spell card from your Deck or Graveyard to your Hand.
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Repel Demon
Normal Trap
Activate only when your opponent declares an attack on a face-up Shaman-type monster you control. Negate the monster's attack and Banish it face-down.
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Ritual of Black Voodoo
Counter Trap
Activate only when the effect of a Spell, Trap, or Monster card controlled by your opponent would destroy 1 or more face-up Shaman-type monsters you control. Negate the card's effect and Banish it face-down.
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