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THE PADxYuGiOh MEGA-PROJECT (Puzzle and Dragons-themed cards) + First Series (Mechanical Star Gods)


michaelcai

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Hi I've started a project on puzzle and dragons themed cards. This will probably my main project for a long long time. Check out my tumblr page: http://padxyugioh.tumblr.com/
 
I try my best to make the effects as close to the effects in PAD so some might be slightly overpowered or underpowered. But I also considered the playability in TCG/CCG. Feel free to comment and reblog my tumblr posts!
 
First series I started with is the mechanical star gods. These are based off the zodiac. Future support might exist, depending on when PAD releases new evos. 

 

[spoiler= Aries]

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If you control a face-up DARK monster, you can Special Summon this card from your hand. When this card is Special Summoned, change its Level to 1.

 

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1 DARK Tuner + 1 or more non-Tuner monsters
While you control another face-up "Mechanical Star God" monster, effects of this card cannot be negated. Once per turn: You can have all monsters you control become DARK; Destroy all Spell and Trap Cards on the field. This card cannot attack unless you control exactly 5 monsters. 

[spoiler= Taurus]
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If you control a face-up LIGHT monster, you can Special Summon this card from your hand. When this card is Special Summoned, change its Level to 1.
 
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1 LIGHT Tuner + 1 or more non-Tuner monsters
While you control another face-up "Mechanical Star God" monster, effects of this card cannot be negated. Once per turn: You can have all monsters you control become LIGHT; Destroy all Spell and Trap Cards on the field. This card cannot attack unless you control exactly 5 monsters. 

[spoiler= Gemini]
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If you control a face-up LIGHT monster, you can Special Summon this card from your hand. When this card is Special Summoned: Target 1 LIGHT monster you control; reduce its Level by 1 and change the Level of this card to 1. Once per turn, when you Synchro Summon with this card, you can add 1 DARK Level 5 Tuner monster from you Deck or Graveyard to your hand.
 
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If you control a face-up DARK monster, you can Special Summon this card from your hand. When this card is Special Summoned: Target 1 DARK monster you control; reduce its Level by 1 and change the Level of this card to 1. Once per turn, when you Synchro Summon with this card, you can add 1 LIGHT Level 5 Tuner monster from you Deck or Graveyard to your hand.
 
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1 LIGHT Tuner + 1 or more non-Tuner monsters
While you control another face-up "Mechanical Star God" monster, effects of this card cannot be negated. Once per turn: You can have all monsters you control become LIGHT; Special Summon 1 "Mechanical Star God, Castor" from you Extra Deck. When this card is Synchro Summoned: Target 1 card on the field; return that target to the hand. You can only control 1 "Mechanical Star God, Pollux".
 
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1 DARK Tuner + 1 or more non-Tuner monsters
While you control another face-up "Mechanical Star God" monster, effects of this card cannot be negated. Once per turn: You can have all monsters you control become DARK; Special Summon 1 "Mechanical Star God, Pollux" from you Extra Deck. When this card is Synchro Summoned: Target 1 card on the field; destroy it. You can only control 1 "Mechanical Star God, Castor".

[spoiler= Cancer]
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If you control a face-up WATER monster, you can Special Summon this card from your hand. When this card is Special Summoned: You can declare a Level from 1 to 5; this card becomes that Level until the End Phase. If this card is used to Synchro Summon a WATER monster, you can use Tokens from either player's field as Synchro Material monsters.
 
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1 WATER Tuner + 1 or more WATER non-Tuner monsters
While you control another face-up "Mechanical Star God" monster, effects of this card cannot be negated. Once per turn: You can Special Summon 3 "Water Jammer Tokens" (Rock-Type/WATER/Level 1/ATK 0/DEF 0) to either player's field. They cannot be Tributed for a Tribute Summon. This card gains 500 ATK for each Token used for its Synchro Summon. All WATER monsters you control gain 400 ATK during damage calculation only. 

[spoiler= Leo]
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If you control a face-up FIRE monster, you can Special Summon this card from your hand. When this card is Special Summoned: You can declare a Level from 1 to 5; this card becomes that Level until the End Phase. If this card is used to Synchro Summon a FIRE monster, you can use Tokens from either player's field as Synchro Material monsters.
 
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1 FIRE Tuner + 1 or more FIRE non-Tuner monsters
While you control another face-up "Mechanical Star God" monster, effects of this card cannot be negated. Once per turn: You can Special Summon 3 "Fire Jammer Tokens" (Rock-Type/FIRE/Level 1/ATK 0/DEF 0) to either player's field. They cannot be Tributed for a Tribute Summon. This card gains 500 ATK for each Token used for its Synchro Summon. When there are exactly 4 monsters on the field, each monster you control gains ATK equal to half of its original ATK. 

[spoiler= Virgo]
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If you control a face-up EARTH monster, you can Special Summon this card from your hand. When this card is Special Summoned, change its Level to 1.
 
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1 EARTH Tuner + 1 or more non-Tuner monsters
While you control another face-up "Mechanical Star God" monster, effects of this card cannot be negated. Once per turn: You can have all monsters you control become EARTH; Special Summon 1 "Dark Plant Token" (Plant-Type/DARK/Level 6/ATK 1000/DEF 0).

[spoiler= Libra]
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This card can only be Special Summoned by Tributing a face-up Level 5 monster that was Special Summoned. Once per turn: you can have all monsters you control become DARK or LIGHT; Special Summon 1 DARK or LIGHT Machine-Type monster from you Deck or Extra Deck. DARK Machine-Type monsters you control gain 700 ATK during Damage Calculation only. The effect of this card cannot be negated. 

[spoiler= Scorpio]
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If you control a face-up FIRE monster, you can Special Summon this card from your hand. When this card is Special Summoned, change its Level to 1.

 

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1 FIRE Tuner + 1 or more non-Tuner monsters
While you control another face-up "Mechanical Star God" monster, effects of this card cannot be negated. Once per turn: You can have all monsters you control become FIRE; add 1 Machine-Type Tuner monster from your Deck to your hand.

 

 

[spoiler= Sagittarius]

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This card can only be Special Summoned by Tributing monsters from your field whose total Levels equal the Level of this card. Once per turn: you can have all monsters you control become WIND or EARTH; Special Summon 1 WIND or EARTH Machine-Type monster from you Deck. While you control a total of 5 WIND and/or EARTH monsters, all Machine-Type monsters you control gain 500 ATK and DEF. 

 

 

[spoiler= Capricorn]
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If you control a face-up WIND monster, you can Special Summon this card from your hand. When this card is Special Summoned: You can declare a Level from 1 to 5; this card becomes that Level until the End Phase. If this card is used to Synchro Summon a WIND monster, you can use Tokens from either player's field as Synchro Material monsters.
 
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1 WIND Tuner + 1 or more WIND non-Tuner monsters
While you control another face-up "Mechanical Star God" monster, effects of this card cannot be negated. Once per turn: You can Special Summon 3 "Wind Jammer Tokens" (Rock-Type/WIND/Level 1/ATK 0/DEF 0) to either player's field. They cannot be Tributed for a Tribute Summon. This card gains 500 ATK for each Token used for its Synchro Summon. While you control 5 WIND monsters, all monsters you control gain 200 ATK. 

[spoiler= Aquarius]
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This card can only be Special Summoned by Tributing 2 or more monsters from your field. This card gains 1000 ATK for each WATER monster tributed this way. Once per turn: you can have all monsters you control become WATER or FIRE; Special Summon 1 WATER or FIRE Machine-Type monster from you Deck. If there are 4 face-up monsters of the same Attribute on the field, all monsters you control can attack twice during the Battle Phase. 

[spoiler= Pisces]
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If you control a face-up WATER monster, you can Special Summon this card from your hand. When this card is Special Summoned, change its Level to 1.
 
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1 WATER Tuner + 1 or more non-Tuner monsters
While you control another face-up "Mechanical Star God" monster, effects of this card cannot be negated. Once per turn: You can have all monsters you control become WATER; Special Summon 2 WATER monsters with the same name from you Deck but they cannot attack and their effects are negated. Destroy them during the End Phase.

 

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