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D.D. Support


Superking14

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So i though I would have a try at making some support for D.D. monsters. I based my idea off of Monsters getting dragged into the Different Dimension

 

D.D.%20Cathedral_zpsdxpvc4wi.png

 

D.D. Cathedral

Field Spell

(correct effect, the card text has a few errors) While this card is face-up on the field, cards that are destroyed by battle or by card effect are banished instead. D.D. Monsters you control gain 100 ATK x the number of monsters in both players banish zone. This effect remains even if this card leaves the field.

 

Cross%20Dimentional%20Railway_zpsimxddxm

 

Cross Dimensional Railway

Field Spell

Once per turn you can banish 1 card from your hand and add 1 removed from play monster to your hand. During your Main Phase: You can special summon 1 D.D. monster from your hand. You can only use this effect once per turn

 

D.D.%20Counter_zps4qnk9xsv.png

 

D.D. Counter

Counter Trap

When a Spell/Trap or Monster effect is activated that targets a D.D. monster, negate the activation and banish that card.

 

D.D.%20Penguin_zps15ervxmc.png

 

D.D. Penguin

Dark Lvl 2 Aqua Flip Effect

900/300

 

Flip: When this card is flipped face-up, draw 2 cards. When this card is destroyed, banish it instead.

 

 

D.D.%20Valkyrie_zpso7jva0qu.png

 

D.D.Valkyrie

Dark Lvl 5 Warrior Effect

1900/100

 

While this card remains face-up on the field, your opponent cannot target other D.D. Monsters for attacks. When this cardis destroyed or banished, special summon one level 5 or higher Light D.D. Monster that is removed from play

 

D.D.%20Unicorn_zpsj0plj97w.png

 

D.D. Unicorn

Light Lvl 5 Pendulum Scale 7 Spellcaster Effect

2000/1000

 

Pendulum Effect: You can only Pendulum Summon D.D. monsters.

Monster Effect: You can banish 1 D.D.monster on your side of the field to banish 1 monster on your oponents side of the field.You can only use the effect of D.D. Unicorn once per turn

 

D.D.%20Swordsman_zpsb5ovdiut.png

 

D.D. Swordsman

Light Level 7 Warrior Effect

2300/1500

 

This card cannot attack your opponent directly. If your opponent activates a spell card, negate the activation and banish that card.

 

D.D.%20Rex_zpsp0umf2if.png

 

D.D. Rex

Dark Level 7 Pendulum Scale 1 Dinosaur Effect

Pendulum Effect: When a D.D. monster is targeted for a card effect banish this card from the pendulum zone, negate the card effect and banish it

Monster Effect: When this card destroys a monster, banish 1 D.D. monster on your side of the field and activate one of the following effects

-This card can attack once more

-Banish 1 card on your opponents side of the field

You can only activate the effects of D.D. Rex once per turn

 

D.D.%20Nightmare_zps9ygkfzkv.png

 

D.D. Nightmare

Dark Level 7 Fiend Effect

0/0

 

This card cannot be Normal Summoned or Set, this card can only be Special Summoned by the effect of a D.D. card. While this card is face up on the field it cannot be destroyed by battle. You take no damage from battles involving this card. If this card attacks or is attacked, banish the attacking monster and inflict damage to your opponent equal to that monsters attack. When this cardleaves the field banish all other monsters you control and Special Summon 1 D.D. Monster from your hand.

 

Any and all feedback on what could use some work is appreciated.

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