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Legend Of Zelda


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This is a LOZ set I've started to make.

 

Some of them might be overpowered, I know, I had trouble fitting the effects of the games into the cards.

 

So... here they are:

 

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When this card is Normal Summoned or Special Summoned in face-up ATK position, you may choose up to three cards from your opponent's Graveyard and add it to his/her hand to increase the ATK and DEF of this card by 100 points for each card added to your opponent's hand by this effect. This effect lasts until this card is destroyed or removed from play.

 

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FLIP: When this card is flipped face-up, destroy one monster on your opponent's side of the field. If your opponent has no monsters on his/her side of the field, remove this card from play.

 

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An ancient mask in possession of the Children of the Moon. Could this mask's dark powers be as bad as the the Three Egyptian Gods?

 

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This card is used to Ritual Summon "Fierce Deity Link". You must also tribute one "Link" and one "Fierce Deity Mask" from your side of the field or your hand.

 

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This card can only be Ritual Summoned with the Ritual Spell Card, "Fierce Deity Awakening". You must also tribute one "Link" and one "Fierce Deity Mask" from your side of the field or your hand. Each Standby Phase, you may tribute one monster on your side of the field to decrease the ATK or DEF of one monster on your opponent's side of the field by 1000 points until the End Phase of that turn.

 

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Activate only when your opponent's monster declares an attack. Decrease your Life Points by 500 and select one other monster on your opponent's side of the field and have the attacking monster attack that card instead.

 

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When this card is in face-down defence position, your opponent cannot attack this card if there is another monster card on your side of the field.

 

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If this card is destroyed and sent to the Graveyard as a result of battle, Special Summon this card in face-up Attack position on your side of the field in the End Phase of the turn that this card was destroyed with 0 ATK and 4000 DEF. When this card is Special Summoned in this way and inflicts damage to your opponent's Life Points, remove this card from play.

 

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Tribute one "Link" on your side of the field to Special Summon up to 2 Level 3 or under Beast, Beast-Warrior, Plant, Insect or Winged Beast Type Monsters to your side of the field in face-up Attack position or face-down Defense position.

 

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Tribute one "Link" on your side of the field to Special Summon up to 2 Level 3 or under Aqua, Fish or Sea Serpent Type Monsters to your side of the field in face-up Attack position or face-down Defense position.

 

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Tribute one "Link" on your side of the field to Special Summon up to 2 Level 3 or under Dinosaur, Machine, Pyro, Reptile, Rock or Warrior Type Monsters to your side of the field in face-up Attack position or face-down Defense position.

 

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Tribute one "Link" on your side of the field to Special Summon up to 2 Level 3 or under Dragon, Fairy, Fiend, Spellcaster, Thunder or Zombie Type Monsters to your side of the field in face-up Attack position or face-down Defense position.

 

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Tribute one "Link" on your side of the field to Special Summon four "Link Tokens" with 500 ATK and 500 DEF each to your side of the field. These tokens cannot be used for a Tribute Summon, Ritual Summon or Fusion Summon.

 

linktheherooftimegd3.png

 

This card can only be Special Summoned by the effect of "Master Sword". Each Standby Phase, pick up the first card of your opponent's Deck and select one of the following effects:

-Discard the card to your opponent's Graveyard.

-Place the card in your opponent's hand. Your opponent must skip his next two Draw Phases.

 

MasterSword.jpg

 

You may only equip this card to "Link". Decrease the ATK and DEF of the equipped card to 0. During your opponent's next Battle Phase, tribute this card and the card that this card is equipped to, and Special Summon one "Link, the Hero of Time" from your hand or deck to your side of the field.

 

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As long as this card stays on the field, your opponent must roll a die each time they attack a monster on your side of the field or attack your Life Points directly. If the number rolled is a 1, 3 or 5, then the attack is negated. If the roll is a 6, then your opponent's monster automatically destroys your monster an you lose 500 Life Points.

 

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Each Standby Phase, select one monster on your opponent's side of the field. That monster may not attack, be attacked or be targeted by Spell cards, Trap cards and Card Effects until the End Phase of that turn. You may not target the same monster twice successive turns.

 

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When this card destroys a monster on your opponent's side of the field and sends it to the Graveyard, draw one card from your deck. Then discard one card from your hand to the Graveyard.

 

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When this card destroys a monster and sends it to the Graveyard, inflict 500 points of damage to your opponent's Life Points.

 

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If this card destroys a monster as a result of battle and sends it to the Graveyard, destroy one Spell or Trap card on the field.

 

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This card cannot be destroyed as a result of battle. Each of your Standby Phases, Remove from Play one Spell or Trap card on your opponent's side of the field.

 

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You may only equip this card to "Link". On the End Phase of the turn that this card is equipped, place one "Twilight Realm" onto your side of the field. On your opponent's End Phase, tribute this card with "Link" to Special Summon one "Wolf Link" onto your side of the field.

 

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This card can only be Special Summoned by the effect of "Twilight Transformation" while there is a "Twilight Realm" on the field. This card can attack twice during the same Battle Phase.

 

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Decrease the ATK and DEF of all LIGHT monsters by 200 points and increase the ATK and DEF of all DARK monsters on the field by 200 points.

 

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When this card is destroyed and sent to the Graveyard, you may Special Summon one Level 4 or under DARK monster from your Graveyard onto your side of the field.

 

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FLIP: Inflict 500 points of damage to your opponent's Life Points.

 

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When this card is destroyed and sent to the Graveyard, inflict 1000 points of damage to your opponent's Life Points.

 

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During each of your End Phases, Special Summon one "Parasitic Tektite Token" (Insect-Type/EARTH/Level 3/ATK 1000/DEF 1000).

 

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When this card is destroyed and sent to the Graveyard, inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 1000 points.

 

Please tell me if one of the cards shows up as a border with a red cross in the corner, as I will upload it again. Cheers.

 

Comments? Suggestions? Spam?[/align]

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