Airride Posted June 14, 2016 Report Share Posted June 14, 2016 Chainbound Healer – LIGHT**Warrior/EffectDuring a Chain, you can: Gain 300 LP. You can only activate the effect of "Chainbound Healer" once per chain. Once per turn, if you activate this card’s effect as Chain Link 4 or higher: Also apply this effect at the same time;- Target 1 card in your graveyard for every 4 Chain Links in this chain; Add those target(s) to your hand, then discard 1 card.ATK/600 DEF/1900 Chainbound Striker – FIRE**Warrior/EffectDuring a chain, you can: Inflict 200 Damage to your opponent. You can only activate the effect of "Chainbound Striker" once per chain. Once per turn, if you activate this card’s effect as Chain Link 4 or higher: Also apply this effect at the same time;- This card can attack an additional number of times during your next Battle Phase for every 3 Chain Links in this chain.ATK/1500 DEF/1000 Chainbound Breaker – EARTH**Warrior/EffectDuring a Chain, you can: Target 1 monster you control; It gains 100 ATK and DEF. You can only activate the effect of "Chainbound Breaker" once per chain. Once per turn, if you activate this card’s effect as Chain Link 4 or higher: Also apply this effect at the same time;- Target 1 card on the field for every 4 Chain Links in this chain; Destroy those target(s).ATK/1300 DEF/1200 Chainbound Delver – WATER**Warrior/EffectDuring a Chain, you can: Target 1 monster your opponent controls; It loses 100 ATK and DEF. You can only activate the effect of "Chainbound Delver" once per chain. Once per turn, if you activate this card’s effect as Chain Link 4 or higher: Also apply this effect at the same time;- Add, from your deck to your hand, 1 “Chainbound” card for every 4 Chain Links in this chain, then discard 1 card.ATK/1100 DEF/1400 Chainbound Dasher - WIND**Warrior/EffectDuring a Chain, you can: Target 1 monster on the field; Change its battle position. You can only activate the effect of "Chainbound Dasher" once per chain. Once per turn, if you activate this card’s effect as Chain Link 4 or higher: Also apply this effect at the same time;- Draw 1 card for every 3 Chain Links in this chain, then discard 1 card.ATK/900 DEF/1600 Chainbound Manipulator – DARK**Warrior/Xyz/Effect2 Level 2 MonstersDuring a Chain, you can: Detach 1 Xyz Material from this card and target 1 “Chainbound” monster on your field or in your graveyard; Activate that card’s effect as this card’s effect. You can only activate the effect of "Chainbound Manipulator" once per chain. Once per turn, if you activate this card’s effect as Chain Link 4 or higher: Also apply this effect at the same time;- If any “Chainbound” effects were activated in a lower Chain Link than this effect; You can treat them as being activated as Chain Link 8.ATK/2200 DEF/300 Reinforced Chainbound CuffsContinuous TrapDuring a Chain, you can; Target 1 “Chainbound” Monster you control; It cannot be destroyed or targeted by the opponent’s card effects this turn. You can only activate the effect of "Reinforced Chainbound Cuffs" once per chain. Once per turn, if you activate this card’s effect as Chain Link 4 or higher: Also apply this effect at the same time;- That target also gains 1000 ATK and DEF until the end of your turn. Repaired Chainbound ManaclesContinuous TrapDuring a Chain, you can: You can target 1 Xyz Monster you control and 1 “Chainbound” Monster in your graveyard; Attach the second target to the first target as Xyz Material. You can only activate the effect of "Repaired Chainbound Manacles" once per chain. Once per turn, if you activate this card’s effect as Chain Link 4 or higher: Also apply this effect at the same time;- Target 1 “Chainbound” Monster in your graveyard; Special Summon it, but it cannot activate its effects this turn. Chainbound BreakoutNormal TrapYou can only activate 1 “Chainbound Breakout” per turn. Add this card to your hand. If you activate this card’s effect as Chain Link 4 or higher: Also apply this effect at the same time;- “Chainbound” Monsters gain 500 ATK and DEF and cannot be destroyed by battle or card effects until the end of your turn. Because chains are cool. And Pseudo Burgesstoma support, woo....Pretty weird wording, I guess, but I try. Link to comment Share on other sites More sharing options...
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