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[Written] Alien Stuff


ems97

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Operation A Assault Frontier

Spell – Continuous

During your Main Phase, you can Normal Summon 1 “Alien” monster in addition to your Normal Summon/Set. Each time an “Alien” monster is Normal Summoned, place 1 A-Counter on this card. You can remove any number of A-Counters anywhere on the field, target 1 “Alien” monster in your Graveyard whose Level equals to the total A-Counter removed; add it to your hand. You can only use each effect of “Operation A Assault Frontier” once per turn.

 

Alien Slayder

LIGHT

Level: 2

[ Reptile / Tuner / Effect ]

When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower “Alien” monster from your hand, but their effects are negated. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 Spell/Trap Card that lists “Alien” in its text among them and add it to your hand. You can only use this effect of “Alien Slayder” once per turn.

ATK: 900     DEF: 500

 

Alien Assault Commander

DARK

Level: 6

[ Reptile / Synchro / Effect ]

1 “Alien” Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned: Target up to 2 “Alien” monsters with different names in your Graveyard; Special Summon them, then place 1 A-Counter on those targets. You cannot Special Summon other monsters this turn, except Reptile-Type monsters. You can remove 2 A-Counters anywhere from the field to make your opponent send 1 card from their hand to the Graveyard (their choice). You can only use each effect of “Alien Assault Commander” once per turn.

ATK: 2700    DEF: 1900

 

Alien Supreme Overlord

DARK

Level: 8

[ Reptile / Synchro / Effect ]

1 Tuner + 1 or more non-Tuner Reptile-Type Synchro Monsters

When this card is Synchro Summoned: You can place 1 A-Counter on each face-up card your opponent controls. Once per turn: You can remove any number of A-Counters anywhere on the field; all face-up monsters your opponent controls loses 300 ATK and DEF for each A-Counters removed by this effect. Cannot be destroyed by battle. When this card leaves the field: Add 1 Level 4 or lower Reptile-Type monster from your Deck to your hand.

ATK: 3000     DEF: 2800

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