Horrordude3 Posted July 1, 2016 Report Share Posted July 1, 2016 Bloodborne:Cosmic / Great One Archetype Hello everyone! This is the first cards I have made in a very long time. I am not the most experienced yugioh player nor am I fully in-tune with what is fantastic. I am not entirely sure if these cards fit well with today's standards, whether they are too weak or too powerful. I have been working on this for a few days before I even introduced myself to the community here. Hopefully I did okay.This Archetype for now is complete but open to change and I am welcome for any criticism or any changes for the better. Thank you.Sorry if I messed up grammatically or with a card description. And also I'm not use to the formatting of these forum posts so apologies again. Enjoy the cards!These are all based off of the game "Bloodborne". [spoiler=Monster][spoiler=Great One Infants:] If this card is used for the Xyz summon of "Great One: Ebrietas, Daughter of the Cosmos", it cannot be destroyed by card effects. While this card is in the graveyard. You can Special Summon "Great One: Ebrietas, Daughter of the Cosmos" from the graveyard by banishing this card. You can only activate the effect of a "Great One: Cosmos Infant" once per duel. If this card is used for the Xyz summon of "Great One: Moon Presence", when it inflicts damage to your opponent via it's card effect, inflict 500 lifepoint damage to your opponent. While this card is in the graveyard. You can Special Summon "Great One: Moon Presence" from the graveyard by banishing this card. You can only activate the effect of a "Great One: Moon Infant" once per duel. If this card is used for the Xyz summon of "Great One: Rom the Vacuous Spider" apply this effect:Twice per turn, it cannot be destroyed by battle.When this card is normal or Special Summoned, Special Summon 1 Level 4 or lower monster from your deck or hand, they cannot activate their effect. This card can be treated as 2 Tributes for the summoning of a "Great One" card. If this card is destroyed by battle or card effect, special summon one "Great One" monster card from your deck in DEF position that is level 4 or lower. [spoiler=Support Monsters:] While this card is face up on the field. You can Tribute this card, add 1 "Celestial Emmisary" from your deck to your hand. You can banish this card from your graveyard to Special Summon 1 "Celestial Emmisary" from your deck or graveyard. You can activate only 1 effect of "Great One: Celestial Mage" once per turn. If this card is used for the summon of a Xyz Monster, the Xyz summon of that monster cannot be negated. If this card is Special Summoned from the graveyard, when it leaves the field, banish it. This card can only hold 1 "Cosmic" Counter at a time. You can Special Summon this card (from your hand) when a Level 8 monster is summoned onto the field. If summoned this way, when this card leaves the field, banish it. If this card would be destroyed, you can remove 1 "Cosmic" Counter instead. [spoiler=Xyz Monsters] 2 Level 8 MonstersOnce per turn, You can remove 2 "Cosmic" Counters off this card to target monster in the graveyard, add it as a Xyz material to this card (Max. 2). You can remove 1 Xyz to negate the effect of a Monster, and if you do, destroy it. 2 Level 8 MonstersOnce per turn, You can remove 2 "Cosmic" Counters off this card to target monster in the graveyard, add it as a Xyz material to this card (Max. 2). You can remove 1 Xyz to negate the effect of a Spell or Trap card, and if you do, destroy it. 2 Level 8 MonstersOnce per turn, You can remove 2 "Cosmic" Counters off this card to target monster in the graveyard, add it as a Xyz material to this card (Max. 2). You can remove 1 Xyz material, target 1 Special Summoned monster your opponent controls, and destroy it. 2 Level 8 MonstersOnce per turn, You can remove 2 "Cosmic" Counters off this card to target monster in the graveyard, add it as a Xyz material to this card (Max. 2). When a monster you control negates the effect of a card your opponent controls, inflict 500 damage to their lifepoints. If "The Cosmos" is on the field and this card has at least 1 "Cosmic" Counter, it cannot be destroyed by card effects. 3 Level 8 MonstersOnce per turn, You can remove 2 "Cosmic" Counters off this card to target monster in the graveyard, add it as a Xyz material to this card (Max. 3). You can remove 3 Xyz materials, all cards except "Great One" cards on the field are destroyed. You cannot conduct your battle phase the turn you activate this effect. During your end phase, destroy this card. You can Tribute 1 monster to negate this effect. 2 Level 4 MonstersOnce per turn, You can remove 2 "Cosmic" Counters off this card to target monster in the graveyard, add it as a Xyz material to this card (Max. 2). When Xyz summoned, you can Special Summon up to 3 "Rom Infant" from your deck or hand but they cannot activate their effect. Once per turn this card cannot be destroyed by battle. You can remove 1 Xyz Material, Special Summon 1 Level 4 or lower monster from your graveyard. [spoiler=Spell Cards] Apologies for the lack of card art here, will probably be updated soon During your End Phase, add 1 "Cosmic" counter to all "Great One" monster you control that did not declare a attack this turn. They can only hold 2 "Cosmic" Counters at a time. Level 4 or Lower "Great One" monsters cannot have "Cosmic" Counters. When this card leaves the field, remove all "Cosmic" counters on all monsters on the field. While "The Cosmos" is on the field, activate 1 of these effects:Target 1 "Great One: Cosmic Infant" in your hand or on the field, Special Summon "Great One: Ebrietas, Daughter of the Cosmos" from the extra deck and add the targeted card as an Xyz Material.orTarget 1 "Great One: Moon Infant" in your hand or on the field, Special Summon "Great One: Moon Presence" from the extra deck and add the targeted card as an Xyz Material. You can only activate these effects of "Cosmic Bond" once per turn. When "The Cosmos" leaves the field, destroy any Xyz's summoned by this cards effect You can only activate this card while "The Cosmos" is on the field. For each "Great One" Xyz monster on the field, add 1 "Cosmic" Counter to all "Great One" Xyz monsters on the field. For each Cosmic Counter on the field, "Great One" monsters you control gain 500 ATK. When "The Cosmos" leaves the field, destroy this card. While you control no monsters, Special Summon up to 2 Level 4 or Lower "Great One" monsters from your deck or hand. You cannot use them to tribute summon. While "The Cosmos" is on the field, when a cards effect is negated from a "Great One" monster you control, add 1 Cosmic Counter to a "Great One" monster you control. Increase the amount of maximum cosmic counters "Great One" monsters can hold by 2 while this card is face up on the field. When "The Cosmos" leaves the field, destroy this card. UPDATES: Update 1 (02/07/16): Updated "The Cosmos" Spell card descriptionUpdated "Cosmic Rally" Spell card descriptionUpdated "Great One: Moon Presence" Xyz card description Update 2 (06/07/16): Updated most spell cards artworkUpdated "Cosmos Infant" monster card descriptionUpdated "Moon Infant" monster card descriptionUpdated "Rom Infant" monster card descriptionChanged Card effect of "Great One: Moon Presence" Xyz monsterSlight Buff to "Cosmic Bond" Spell card's effect Update 3 (22/07/16) BRAND NEW CARD! "Cosmic Rejuvenation"Slight Buff to "Cosmos Infant" and updated card descriptionSlight Buff to "Moon Infant" and updated card descriptionBuff to "Rom Infant".Buff to "Celestial Infant", now more versatile.Slight Nerf to "Rom, The Vacuous Spider" and updated card descriptionUpdated Card Description for "Cosmic Embrace"Changed name of "Cosmic Enpower" to "Cosmic Empower"Buff to "Cosmic Empower""Cosmic Rally" is now a Quick Effect Spell Card instead of a Standard Spell Card Update 3.1 (Mini Update) (22/07/16) Updated "Cosmos Rejuvenation" card Thank you for checking out my cards! Link to comment Share on other sites More sharing options...
Horrordude3 Posted July 2, 2016 Author Report Share Posted July 2, 2016 Bump Link to comment Share on other sites More sharing options...
Horrordude3 Posted July 5, 2016 Author Report Share Posted July 5, 2016 bump Link to comment Share on other sites More sharing options...
Dreko Posted July 6, 2016 Report Share Posted July 6, 2016 I think you should add more cards before you post them. And make sure that the Spell cards you create go good with the effects of the monsters so it wouldn't be hard to do combos. Link to comment Share on other sites More sharing options...
Horrordude3 Posted July 6, 2016 Author Report Share Posted July 6, 2016 I think you should add more cards before you post them. And make sure that the Spell cards you create go good with the effects of the monsters so it wouldn't be hard to do combos. I'm planning on adding more spell cards for combos and maybe even a trap card. I updated the Moon Presence effect to work a bit more with the archetype. Thanks for the comment. Also helped the card descriptions a bit so hopefully they are a little more understandable as I thought I had a combo going but maybe the description made it hard to see it. Link to comment Share on other sites More sharing options...
Horrordude3 Posted July 10, 2016 Author Report Share Posted July 10, 2016 Bump, also new cards hopefully coming soon Link to comment Share on other sites More sharing options...
Horrordude3 Posted July 22, 2016 Author Report Share Posted July 22, 2016 Brand new Update, new card, clearer card descriptions and more. Also bump. Hope you guys enjoy Link to comment Share on other sites More sharing options...
Horrordude3 Posted August 2, 2016 Author Report Share Posted August 2, 2016 Bump Link to comment Share on other sites More sharing options...
Horrordude3 Posted August 15, 2016 Author Report Share Posted August 15, 2016 bump Link to comment Share on other sites More sharing options...
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