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Quartzoldier Archetype | Gem-Knights are actually ripping of E · HERO'es


mr. waifu

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[spoiler=Monsters]

Pure Quartzoldier

EARTH Lv. 4

Rock / Effect

1750 / 1000

When this card is discarded to the Graveyard, you can activate 1 of these effects. You can only use each effect of "Pure Quartzoldier" once per turn.

● Banish 1 "Quartz" card from your Graveyard.

● Add 1 of your banished "Quartz" cards to your hand.

 

Milky Quartzoldier

EARTH Lv. 4

Rock / Effect

1500 / 1600

When this card is banished from the Graveyard, you can activate 1 of these effects. You can only use each effect of "Milky Quartzoldier" once per turn.

● Discard 1 "Quartz" card from your hand.

● Add 1 of your banished "Quartz" cards to your hand.

 

Smokey Quartzoldier

EARTH Lv. 4

Rock / Effect

800 / 2050

When this banished card is added to your hand, you can activate 1 of these effects. You can only use each effect of "Smokey Quartzoldier" once per turn.

● Banish 1 "Quartz" monster from your Graveyard.

● Discard 1 "Quartz" card from your hand.

 

Rose Quartzoldier

EARTH Lv. 5

Rock

2300 / 2100

A General of the Quartzoldier Army, Rose Quartzoldier is also romantically involved with Clear Quartzoldier. Usually her Enemies try to use her relationship against her. However, her bravery and quick thinking always prevails and saves her from danger.

 

Clear Quartzoldier

EARTH Lv. 6

Rock

2400 / 1700

King of all Gems and Jewels, Clear Quartzoldier is honoured by the Gem-Knights and Crystal Beasts and shares an alliance with them. He also has a son who fights for honour, justice and integrity, whose name is Gem-Knight Crystal.

 

 

 

[spoiler=Spells]

Quartz Fusion

Continuous Spell

Upon activation, Fusion Summon 1 "Quartz" Fusion monster, by Tributing "Quartz" monsters from your hand or side of the field as the Fusion Materials. All "Quartz" monsters you control gain 200 ATK and DEF.

 

Quartz Mineralization

Continuous Spell

Upon activation, Fusion Summon 1 "Quartz" Fusion monster, by banishing "Quartz" monsters from your Graveyard as the Fusion Materials. All "Quartz" monsters you control gain 200 ATK and DEF.

 

Quartz Recycling

Continuous Spell

Upon activation, Fusion Summon 1 "Quartz" Fusion monster, by adding banished "Quartz" monsters to your hand as the Fusion Materials. All "Quartz" monsters you control gain 200 ATK and DEF.

 

Quartz Kingdom

Continuous Spell

Upon activation, add 1 of your banished "Gem-Knight Crystal" to your hand, or from your Graveyard or Deck. All Fusion monsters gain 300 ATK and DEF.

 

Quartz Shield

Quick-Play Spell

Target 1 "Quartz" Fusion Monster you control: This turn, it is unaffected by your opponent's card effects.

 

Quartz Sword

Quick-Play Spell

Target 1 "Quartz" Fusion Monster you control: This turn, it gains 1000 ATK.

 

 

 

[spoiler=Fusions]

Quartzoldier Jasper

EARTH Lv. 8

Rock / Fusion / Effect

2400 / 2300

"Gem-Knight Crystal" + 1 "Quartz" monster

When this card is Fusion Summoned, you can target 1 "Quartz" Fusion monster that is banished or in your Graveyard and activate 1 of these effects.

● Return it to the Extra Deck.

● Special Summon it, but it cannot attack.

 

Quartzoldier Prase

EARTH Lv. 8

Rock / Fusion / Effect

"Gem-Knight Crystal" + 2 "Quartz" monsters

You can return 1 "Quartz" Fusion monster you control to the Extra Deck: Special Summon this card from the Extra Deck. Once per turn, you can destroy 1 "Quartz" Spell Card on the field: Fusion Summon 1 "Quartz" Fusion monster, by activating 1 of the following effects.

● Tribute the Fusion Materials from your hand or side of the field.

● Banish the Fusion Materials from your Graveyard.

● Add Fusion Materials that are banished to your hand.

 

Quartzoldier Agate

EARTH Lv. 9

Rock / Fusion / Effect

2900 / 2600

2 "Quartz" Fusion monsters

Once per turn, during either players' turn, you can activate 1 of these effects.

● Banish 1 "Quartz" Fusion monster from your Graveyard: This card gains 500 ATK until your opponent's End Phase.

● Return 1 of your banished "Quartz" Fusion monsters to the Extra Deck, and if you do, add 1 "Gem-Knight Crystal" that is banished or in your Deck or Graveyard to your hand.

 

Quartzoldier Eisenkiesel

EARTH Lv. 9

Rock / Fusion / Effect

2000 / 2900

"Gem-Knight Crystal" + "Rose Quartzoldier"

Once per turn, you can reveal this card from the Extra Deck and 1 "Gem-Knight Crystal" from your hand: Add 1 "Rose Quartzoldier" from your Deck to your hand. When this card is Fusion Summoned, you can target 1 "Gem-Knight Crystal" that is banished or in your hand or Graveyard and activate 1 of these effects.

● Add it to your hand.

● Banish it.

● Send it to the Graveyard.

 

Quartzoldier Flint

EARTH Lv. 9

Rock / Fusion / Effect

2900 / 2000

"Gem-Knight Crystal" + "Clear Quartzoldier"

When this card is Fusion Summoned, you can target 1 monster on the field: Switch its current ATK and DEF points with each other. Once per turn, during either players' turn, you can Fusion Summon 1 "Quartz" Fusion monster, by Tributing "Quartz" or "Gem-Knight Crystal" monsters you control as the Fusion Materials.

 

Quartzoldier Tiger Eye

EARTH Lv. 10

Rock / Fusion / Effect

3200 / 2500

"Gem-Knight Crystal" + 3 "Quartz" monsters

You can also Special Summon this card from (your Extra Deck) if you have 3 Fusion monsters in your Extra Deck that have already been Fusion Summoned this duel. You can only Special Summon 1 "Quartzoldier Tiger Eye" once per turn this way. Once per turn, you can destroy 1 "Quartz" Spell Card on the field and activate 1 of these effects.

● Special Summon 1 "Quartz" monster from your Extra Deck, Graveyard or hand.

● Draw 2 cards.

● Destroy 1 card your opponent controls.

● All "Quartz" and "Gem-Knight Crystal" monsters gain 600 ATK and DEF.

 

 

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