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Holy Knight of Claymore


FuzzyMuzzy

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Effect: Once per turn you can detach one Xyz material monster from this card and discard the top three cards of your deck to destroy 3 cards on either side of the field. Holy Knight of Claymore must be on the field to resolve this effect. If Holy Knight of Claymore has no material monsters attached then he must be banished from the field. If this monster is destroyed by battle or card effect it must be banished instead.

 

I am open to criticism and advice to better this card.

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Non targeting destruction, unless you specifically meant for this card to say discard from the deck, it should be fixed to send the top 3. Beyond that it wouldn't be much to use. Very few deck would actually ever make this. Mostly because their are better alternatives. Tellarknights would rather make one of their own. Star Seraph would still choose other monsters. It's just so out classed.

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Okay, because the card text is everywhere, let me correct some of it:

 

Once per turn: you can detach 1 Xyz Material from this card, then excavate the top 3 cards of your Deck; destroy 3 cards on either side of the field. "Holy Knight of Claymore" must be face-up on the field to activate and resolve this effect. If this card has no Xyz Materials; banish this card. If this monster is destroyed by battle or card effects; banish it instead of sending it to the Graveyard.

 

So now that I finished the card grammar, onto the review.

 

A minor problem is that is you remove the card from the field and re-Xyz summon it, you can use the effect again. So a hard OPT could be added, but that isn't exactly needed. Second of all, this is like a better Dante. Meaning, it has an easy mill effect without the choice, and then you even get to destroy 3 cards on either side of the field. So even though it's a rank 4, you could splash this into BA if you run some Level 4's and get even more BA effects off. The effect of banishing it when it has no Xyz Materials is okay... but really, who is going to care about that? Xyz materials basically come vanilla's with no xyz materials unless they have another effect. His final effect is basically Dark Magician of Chaos, which on that card balances it pretty well as you can't re-use after it has been on the field, but this doesn't really do anything, all it does is add one monster to your banished zone and one less in your graveyard... it can even hinder you if you play Daigusto and need to get that extra draw but you have 2 monsters in grave and 1 of this card in your banished. But that is just a random situation. I'd see this card played in BA and basically every deck that needs monsters in graveyard and can't play rank 3's. (Of course, BA would find a way to use Rank 4's)
 
AKA. Rank 4 Mega Dante w/ no ATK boost. Although, I guess his reverse Monarch stats do help him a bit, but really, once you get this card to go off, you aren't going to really care about his other materials once you get graveyard effects.
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