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"Broken - " Archetype


Yuya-Kun

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Keep in mind This is a W.I.P I will be adding more cards, and updating this topic

 

(Monsters)

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Name: Broken - Skin

Lore: This card cannot Be Normal Summoned/Set. This card can only Be Special Summoned from the Hand if you control 1 or more "Broken: Skin". If this Card is Special Summoned, Send 1 "Broken:" Monster from your Deck to the Graveyard. If this card is Tributed, Add 1 "Broken:" Monster from your Deck to your Hand.

Atk: 0. Def: 0. Level 1. Type: Machine. Attribute: Earth

 

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Name: Broken - Teeth

Lore: If this card is Normal Summoned, you can target 1 "Broken" Monster you control, Increase That monsters level by 2. If this card is Special Summoned, Target 1 "Broken" Effect Monster in your Graveyard, Special Summon it, but its effects are negated.

Atk: 0. Def: 0. Level 3. Type: Machine. Subtype: Tuner. Attribute: Earth

 

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Name: Broken - Heart

Lore: You can tribute 1 "Broken" Monster you control, Special Summon this card, and if you do Special Summon 1 "Broken - Skin" From your Hand, Deck or Graveyard. If this card is Destroyed in Battle, Special Summon 1 "Broken - Heart" From your Deck. You can banish this card, and 1 other "Broken" Monster you control, Special Summon 1 "Broken - Fingers" From your Extra Deck.

ATK: 0. DEF:0 Level 5. Type: Machine. Attribute: Earth

 

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Name: Broken - Stronghold

Lore: Cannot Be Normal Summoned/Set. This card can only be Special Summoned by tributing 5 "Broken" Monsters you control with different names. When Special Summon this way this cards Attack Points become 4000. If this card Destroy A Monster in battle, Special Summon 1 "Broken" Monster form your Graveyard Except "Broken - Stronghold" Once per turn, you can discard 1 card then declare a card type (Spell, Trap, Monster) That type of card cannot be used this turn. If this Monster is Destroyed, add 2"Broken" Monsters from your Deck to your Hand

ATK: 0. DEF: 0. Level 12. Type: Machine. Attribute: Earth

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Name: Broken - Fingers

Lore: 2 "Broken" Monsters

This card cannot be destroyed in Battle. Once per turn ,you can destroy 1 "Broken" Monster you control, Add 1 "Broken" Spell Card from your Deck to you Hand. 
ATK: 0. DEF: 0. Level 5. Card Type: Fusion. Type: Machine. Attribute: Earth.
 
Name: Broken - Bones
Lore: 1 "Broken" Tuner Monster + 1 or More Broken Non-Tuner Monsters
When this Card is synchro Summoned, Destroy 1 Monster on the Field. When this card Declares an Attack, Tribute 1 "Broken" Monster you Control. Negate The Attack ,and if you do add 1 "Broken" Monster From your Deck to your Hand. If this card is Destroyed by Battle, Special Summon up to 4 "Broken" Monsters from your Hand.
ATK: 0. DEF: 0. LEVEL: 6. CARD TYPE: Synchro. Type: Machine. Attribute: Earth
 
Name: Broken - Nails
Lore: 3 Level 2 "Broken" Monsters
When this card is Xyz Summoned, you take 1000 Points of Damage. Once Per turn, you can detach 1 Xyz Material From this card. Destroy All Monsters you control ,and if you do, add 2 "Broken" Monster form your Deck to your Hand. During the Battle Phase, you can target one Machine-Type Monster you control with 0 ATK and 0 DEF, it's ATK becomes 2800 until the end of the Battle Phase
ATK: 0. DEF: 0. Rank: 2. Card type: Xyz. Type: Machine. Attribute: Earth
 
Name: Broken - Toes
Lore: 2 Level 5 "Broken" Monsters
Once Per Turn. You can detach 1 Xyz Material from this card. Add 1 "Broken" Monster form your deck to your Hand, then this Monster's attack points equal to that Monsters level X300
ATK: 0. DEF:0. Rank: 5. Card Type: Xyz. Type: Machine. Attribute: Earth
 
(Spells)
Broken - Health
Lore: Target up to 2 "Broken" Machine-Type Monsters you control, Their ATK becomes 2500 until the End Phase. 
Type: Quick-Play
 
Broken - City
Lore: When this card is activated, Special Summon up to 3 "Broken" Monster with Different names from your Deck in Face-Up Attack Position. Once Per Turn, Discard 1 Card, All "Broken" Monsters you control gain 1000 ATK until the End Phase. You can destroy this card, add up to 2 "Broken" Cards from your Deck to your Hand except "Broken - City"
Type: Field Spell
 
Name: Rusted Fusion
Lore: (This card is always treated as a "Fusion" Card")
Fusion Summon 1 "Broken" Fusion Monster by banishing Monsters on your Field or in the Graveyard as Fusion Materials.
Type: Quick-Play
 
(Traps)
Name: Broken - Rebound
Lore: Activate this card when an opponents Monster declares an attack on a "Broken" Monster you control, Destroy the attack monster, then target 1 "Broken" Monster you control, Its attack points become equal to the Amount of damage you would've taken.
Type: Counter
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