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Vertigo


Guest BGMCANN0N

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Guest BGMCANN0N

Vertigo

[Continuous Spell]

 

If a monster changes battle position: Inflict 500 damage to your opponent. Once during the End Phase: the turn player changes the battle position of 1 monster they control.

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A nice spell, seems like it's built for cards like Goblin Attack Force, maybe Big Shield Gardna, which could make it a bit OP since it neutralizes that main weakness - more so since if I'm reading that right, they take 1000 damage per turn with those cards. If you had Giant Orc with Second Goblin equipped, and Goblin Attack Force, the attacks could do 4500 damage (if not blocked), plus 2000 (once each changing to Defense, once with Second Goblin's effect, once with Vertigo effect) and do 6500 damage in one turn. Ideal situation but plenty of other cards have similar effects for a slower burn.

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