BuraiLaplayce Posted September 18, 2016 Report Share Posted September 18, 2016 The "Remaining of Hope" were noble warriors, these were corrupted by the despair generated annihilation of his clan with the power of darkness, thereby becoming "Remaining of Despair".This Archetype is divided in "Remaining of Hope" monster (All Warrior-Type LIGHT monsters) and their corrupted evolution "Remaining of Despair" (All Fiend-Type DARK monsters). [spoiler=Effect Monsters] Remaining of Hope - BuraiLevel 6 | LIGHT | Warrior/Effect | ATK: 2200 | DEF: 1800(1) This card cannot be Special Summoned, except if you control no face-up "Remaining of Despair" monster.(2) You can Special Summon this card (from your hand or Graveyard) by paying 1000 LP. If you use this effect, you cannot Special Summon monsters from the Extra Deck for the rest of this turn.(3) If this card is Special Summoned: You can add 1 "Despair" Spell Card from your Deck to your hand. You can only use this effect of "Remaining of Hope - Burai" once per turn.(4) If this card is Tributed: You can banish 1 card your opponent controls. Remaining of Hope - PurotonLevel 6 | LIGHT | Warrior/Effect | ATK: 2100 | DEF: 1800(1) This card cannot be Special Summoned, except if you control no face-up "Remaining of Despair" monster.(2) If you control no monsters, you can Special Summon this card (from your hand or Graveyard). If you use this effect, you cannot Special Summon monsters from the Extra Deck for the rest of this turn.(3) If this card is Special Summoned: You can add 1 "Remaining of Despair" monster from your Deck to your hand. You can only use this effect of "Remaining of Hope - Puroton" once per turn.(4) If this card is Tributed: You can destroy 1 card your opponent controls. Remaining of Hope - NakkuruLevel 6 | LIGHT | Warrior/Effect | ATK: 2300 | DEF: 1800(1) This card cannot be Special Summoned, except if you control no face-up "Remaining of Despair" monster.(2) You can Special Summon this card (from your hand or Graveyard) by discarding 1 card. If you use this effect, you cannot Special Summon monsters from the Extra Deck for the rest of this turn.(3) If this card is Special Summoned: You can add 1 "Hope" Trap Card from your Deck to your hand, except "Hope for Escape" or "Ray of Hope". You can only use this effect of "Remaining of Hope - Nakkuru" once per turn.(4) If this card is Tributed: You can target 1 face-up monster your opponent controls; that target loses 500 ATK. Remaining of Hope - HoshuLevel 6 | LIGHT | Warrior/Effect | ATK: 2000 | DEF: 1800(1) This card cannot be Special Summoned, except if you control no face-up "Remaining of Despair" monster.(2) You can Special Summon this card (from your hand or Graveyard) by returning 1 face-up card you control to the hand. If you use this effect, you cannot Special Summon monsters from the Extra Deck for the rest of this turn.(3) If this card is Special Summoned: You can add 1 "Remaining of Hope" monster from your Deck to your hand, except "Remaining of Hope - Hoshu". You can only use this effect of "Remaining of Hope - Hoshu" once per turn.(4) If this card is Tributed: You can inflicts 1000 damage to your opponent. Remaining of Hope - EnkerLevel 6 | LIGHT | Warrior/Effect | ATK: 1900 | DEF: 1800(1) This card cannot be Special Summoned, except if you control no face-up "Remaining of Despair" monster.(2) You can Special Summon this card (from your hand or Graveyard) by shuffling 1 card from your hand into the Deck. If you use this effect, you cannot Special Summon monsters from the Extra Deck for the rest of this turn.(3) If this card is Special Summoned: You can target 1 "Remaining of Despair" monster in your Graveyard; add that target to your hand. You can only use this effect of "Remaining of Hope - Enker" once per turn.(4) If this card is Tributed: You can target 1 card in your opponent's Graveyard; shuffle that target into the Deck. Remaining of Hope - DaburuLevel 6 | LIGHT | Warrior/Effect | ATK: 1800 | DEF: 1800(1) This card cannot be Special Summoned, except if you control no face-up "Remaining of Despair" monster.(2) You can Special Summon this card (from your hand or Graveyard) by shuffling 1 card from your field into the Deck. If you use this effect, you cannot Special Summon monsters from the Extra Deck for the rest of this turn.(3) If this card is Special Summoned: You can Special Summon 1 "Remaining Token" (Warrior-Type/LIGHT/Level 6/ATK 0/DEF 0). You can only use this effect of "Remaining of Hope - Daburu" once per turn.(4) If this card is Tributed: You can target 1 card your opponent controls; return that target to the hand. [spoiler=Ritual Monsters] Remaining of Despair - BuraiLevel 12 | DARK | Fiend/Effect | ATK: 2800 | DEF: 2300You can Ritual Summon this card with any “Despair” Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other means.(1) This card cannot be destroyed by battle or card effects.(2) If this card is Ritual Summoned using "Remaining of Hope - Burai" as Ritual Material, it gains the following effect. ● Once per turn, during your opponent's turn: You can banish 1 card your opponent's field or Graveyard.(3) You can only control 1 face-up "Remaining of Despair - Burai". Remaining of Despair - PurotonLevel 12 | DARK | Fiend/Effect | ATK: 2700 | DEF: 2300You can Ritual Summon this card with any “Despair” Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other means.(1) This card cannot be destroyed by battle or card effects.(2) If this card is Ritual Summoned using "Remaining of Hope - Puroton" as Ritual Material, it gains the following effect. ● Once per turn, during your opponent's turn: You can destroy 1 card your opponent controls.(3) You can only control 1 face-up "Remaining of Despair - Puroton". Remaining of Despair - NakkuruLevel 12 | DARK | Fiend/Effect | ATK: 2600 | DEF: 2300You can Ritual Summon this card with any “Despair” Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other means.(1) This card cannot be destroyed by battle or card effects.(2) If this card is Ritual Summoned using "Remaining of Hope - Nakkuru" as Ritual Material, it gains the following effect. ● Once per turn, during your opponent's turn: You can target 1 face-up monster you control; that target gains 1000 ATK until the end of this turn.(3) You can only control 1 face-up "Remaining of Despair - Nakkuru". Remaining of Despair - HoshuLevel 12 | DARK | Fiend/Effect | ATK: 2500 | DEF: 2300You can Ritual Summon this card with any “Despair” Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other means.(1) This card cannot be destroyed by battle or card effects.(2) If this card is Ritual Summoned using "Remaining of Hope - Hoshu" as Ritual Material, it gains the following effect. ● Once per turn, during your opponent's turn: You can inflicts 1000 damage to your opponent.(3) You can only control 1 face-up "Remaining of Despair - Hoshu". Remaining of Despair - EnkerLevel 12 | DARK | Fiend/Effect | ATK: 2400 | DEF: 2300You can Ritual Summon this card with any “Despair” Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other means.(1) This card cannot be destroyed by battle or card effects.(2) If this card is Ritual Summoned using "Remaining of Hope - Enker" as Ritual Material, it gains the following effect. ● Once per turn, during your opponent's turn: You can shuffle 1 card from your opponent's Graveyard or banisher into the Deck.(3) You can only control 1 face-up "Remaining of Despair - Enker". Remaining of Despair - DaburuLevel 12 | DARK | Fiend/Effect | ATK: 2300 | DEF: 2300You can Ritual Summon this card with any “Despair” Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other means.(1) This card cannot be destroyed by battle or card effects.(2) If this card is Ritual Summoned using "Remaining of Hope - Daburu" as Ritual Material, it gains the following effect. ● Once per turn, during your opponent's turn: You can Special Summon 1 "Remaining of Despair Token" (Fiend-Type/DARK/Level 12/ATK 1150/DEF 1150). "Remaining of Despair Token" cannot be destroyed by battle. All face-up monster your opponent controls must attack that token during the turn you activate this effect..(3) You can only control 1 face-up "Remaining of Despair - Daburu". [spoiler=Spell Card] Ritual of DespairRitual Spell CardThis card can be used to Ritual Summon any "Remaining of Despair" Ritual Monster(1) Tribute monsters from your field, then Ritual Summon 1 "Remaining of Despair" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters.(2) You can target 1 "Remaining of Despair" Ritual Monster in your Graveyard; shuffle that target into the Deck, then return this card from the Graveyard to your hand. Pain of DespairRitual Spell CardThis card can be used to Ritual Summon any "Remaining of Despair" Ritual Monster(1) Tribute monsters from your hand or field, then Ritual Summon 1 "Remaining of Despair" Ritual Monster from your hand or Graveyard whose Level exactly equals the total Levels of those monsters. Send it to the Graveyard during the End Phase.(2) During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; Set 1 "Despair" Spell Card directly from your Deck. Absolute DespairQuick-Play Spell Card(1) Pay 2000 LP and Tribute 1 "Remaining of Despair" Ritual Monster from your hand or field: Your opponent cannot activate cards or effects for the rest of the turn. Cards or effects cannot be activated in response to this card's activation. Despair InfectionNormal Spell Card(1) Target 1 face-up "Remaining of Despair" Ritual Monster you control: this turn, double its ATK. Send it to the Graveyard to the Graveyard during the End Phase. Despair WorldField Spell Card(1) When a "Remaining of Despair" Ritual Monster you control attacks, your opponent cannot activate card or effects until the end of the Damage Step.(2) Once per turn: You can Tribute 1 monster from your hand or field; draw 1 card. [spoiler=Trap Card] Last HopeNormal Trap Card(1) Tribute 1 "Remaining of Despair" Ritual Monster from your hand or field: Special Summon 2 "Remaining of Hope" from your Deck, hand or Graveyard, ignoring their Summoning conditions. Great HopeContinuous Trap Card(1) Once per turn: You can tribute 1 "Remaining of Hope" monster from your hand or field; add 1 "Remaining of Despair" Ritual Monster from your Deck or Graveyard to your hand. Dark Shine of HopeCounter Trap Card(1) Tribute 1 "Remaining of Hope" and "Remaining of Despair" monster from your hand or field. Negate the activation of a Spell/Trap Card, OR the Normal or Special Summon of a monster, and banish that card. What do you think? Comment your opinions about. Thanks for read ^^ Link to comment Share on other sites More sharing options...
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