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Cycle of Retrained Cards


CuriousHeartless

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I remembered those old attribute boosting cycle (is that a term Yu-Gi-Oh uses?) Hoshiningen, Witch's Apprentice, Milus Radiant, Bladefly, Star Boy, and Little Chimera. I figured that they probably aren't very good so I wanted to give them boosts. Probably still not very good but hopefully better.

 

-Tripled all their stats, which actually still left Milus Radiant at a very pathetic stat spread even with its ability.

-Raised their levels, 5 for all except Radiant and Bladefly. Because Radiant was so weak after tripling I just tripled its level too. Bladefly ended as 23/21 with its ability which put it as the highest in total stats so I put it at six. Level 5 is because of both the cards' power being above level 4 and so they would get more use from their Special Summoning effects.

-They can be Special Summoned from your hand if you have two monsters of the right attribute with different names.

-Now only boost your monsters and weaken your opponent's instead of being global effects.

 

Rising Super Star

LIGHT

Level 5

Fairy/Effect

You can Special Summon this card (from your hand) if you control at least 2 LIGHT monsters with different names. LIGHT monsters you control gain 500 ATK and DARK monsters your opponent controls lose 500 ATK.

1500 ATK/2100 DEF

 

Witch's Star Pupil

DARK

Level 5

Spellcaster/Effect

You can Special Summon this card (from your hand) if you control at least 2 DARK monsters with different names. DARK monsters you control gain 500 ATK and LIGHT monsters your opponent controls lose 500 ATK.

1550 ATK/1500 DEF

 

Purebred Milus Radiant

EARTH

Level 3

Beast/Effect

You can Special Summon this card (from your hand) if you control at least 2 EARTH monsters with different names. EARTH monsters you control gain 500 ATK and WIND monsters your opponent controls lose 500 ATK.

900 ATK/750 DEF

 

Bladefly Queen

WIND

Level 6

Insect/Effect

You can Special Summon this card (from your hand) if you control at least 2 WIND monsters with different names. WIND monsters you control gain 500 ATK and EARTH monsters your opponent controls lose 500 ATK.

1800 ATK/2100 DEF

 

Brittle Star Boy

WATER

Level 5

Aqua/Effect

You can Special Summon this card (from your hand) if you control at least 2 WATER monsters with different names. WATER monsters you control gain 500 ATK and FIRE monsters your opponent controls lose 500 ATK.

1650 ATK/1500 DEF

 

Large Chimera

FIRE

Level 5

Beast/Effect

You can Special Summon this card (from your hand) if you control at least 2 FIRE monsters with different names. FIRE monsters you control gain 500 ATK and WATER monsters your opponent controls lose 500 ATK.

1800 ATK/1650 DEF

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