RedSquare Posted November 19, 2016 Report Share Posted November 19, 2016 Does this card make 'em more viable ? Abyss Actor - Set Stage One per turn , you and your opponent are allowed to destroy one of the opposer's set spell or trap cards , and this is counted as an opponent's card effect. This card and cards in your pendulum zones can't be destroyed by the opponent if you control an 'Abyss Actor' monster. If both of your pendulum zones contain 'Abyss Actors' all DARK monsters you control gain 500 atk, but all 'Abyss Actor' monsters gain 700 atk instead. So you can use the script effects basically. Also durandale is safe for use without the scales being destroyed if you want. Also allows support for use with dark monsters . Link to comment Share on other sites More sharing options...
TheEternalUnicorn Posted November 19, 2016 Report Share Posted November 19, 2016 Okay Abyss Actors, not too familiar with them but i do now some basics about the Deck Abyss Actor - Set StageSpell FieldOne per turn, during the Main Phase Both players can destroy 1 Set card in their Opponent's Spell/Trap Zone, (this effect is treated as being destroyed by an opponent's card effect). This card and cards in your Pendulum Zone can't be targeted by your opponent if you control an 'Abyss Actor' monster. If both cards in your Pendulum Zone are "Abyss Actor" monsters: All DARK monsters you control gain 500 ATK, but all 'Abyss Actor' monsters you control gain 700 ATK instead. Fixed effect This card helps your Scripts activate a lot easier and gets rid of opponents Backrow Gave it the Targeting immunity cause even though it wont be destroyed it can still be targeted by Durendel so I hope that helps The ATK boost is okay not amazing but helps Actors run over High ATK monsters Link to comment Share on other sites More sharing options...
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