TheRocketCrafter Posted December 12, 2016 Report Share Posted December 12, 2016 Ojama LimeMonster|Effect Beast/LightLevel 2 0/ATK 1000/DEFThis card's name is always treated as "Ojama Green". If an "Ojama" monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your Graveyard. You can only Special Summon "Ojama Lime" once per turn. Ojama OrangeMonster|Effect Beast/LightLevel 2 0/ATK 1000/DEFThis card's name is always treated as "Ojama Yellow". When this card is destroyed by battle or by card effect, you can discard 1 "Ojama" card; draw 2 cards. You can only activate the effect of "Ojama Orange" once per turn. Ojama GrayMonster|Effect Beast/LightThis card's name is always treated as "Ojama Black". When your opponent declares a direct attack :You can Special Summon this card from your hand. If this card is destroyed by battle: you can add 1 "Ojama" Spell/Trap from your Graveyard to your hand.You can only activate this effect of "Ojama Gray" per turn. Ojama PoochMonster|Effect Beast/Light'Level 2 0/ATK 1000 /DEFIf you control an "Ojama" monster: You can Special Summon this card from your hand. Once per turn, you can Fusion Summon 1 "Ojama" monster from your Extra Deck using monsters from your hand or side of the field. Ojama SquireMonster|Effect|Fusion Beast/LightLevel 4 0/ATK 2100/DEF2 "Ojama" monsters"Ojama" monsters cannot be destroyed by card effects. If you control another face-up "Ojama" monster, this card cannot be targeted for attacks. Link to comment Share on other sites More sharing options...
CeroCero Posted December 12, 2016 Report Share Posted December 12, 2016 So... some new Ojama monsters huh? there is a friend of mine that loves them so I may show this post to him xD, in the other side, talking about the cards themselves we have: -A card that summon itself once per turn from the grave if one of your ojamas is destroyed... A... defensive card? I guess that the use of the card. -A card that lets you draw 2 by discarting 1 if the monster itself is destroyed anyway. Not sure what to think about that, you have to discard first so, you can't draw THEN discard, that's a good ''limit'' to it because you would be sometimes unable to use it and you could just discard Ojama Lime or something as the cost. -Ojama gray Is a treat by scaring your opponent about adding that extra spell card that could be... Ojamagic, and then lately just discard it with Orange and just like that have 5 cards in your hand (maybe that a bit to much of an effect now that I think about it...) -Ojama pooch reminds me of the Fluffal owl but I wonder something... the effect says: ''If you control an ''Ojama'' monster'' then... itself counts for it effect so... that line is there for... nothing?, and the other thing I wonder is... it can use itself as a material, for Knight or that Squire for example? -Ojama Squire gives Ojama their SO NEEDED protection, because if you play Ojama most of the time they end destroyed by any effect your opponent had (and that why I play Ojama-Raccoon when I play Ojama) and the card protects itself by making you unable to attack it, well, atleast there is breaktrough skill to stop that type of effects So... that's everything Link to comment Share on other sites More sharing options...
TheRocketCrafter Posted December 13, 2016 Author Report Share Posted December 13, 2016 So... some new Ojama monsters huh? there is a friend of mine that loves them so I may show this post to him xD, in the other side, talking about the cards themselves we have: -A card that summon itself once per turn from the grave if one of your ojamas is destroyed... A... defensive card? I guess that the use of the card. -A card that lets you draw 2 by discarting 1 if the monster itself is destroyed anyway. Not sure what to think about that, you have to discard first so, you can't draw THEN discard, that's a good ''limit'' to it because you would be sometimes unable to use it and you could just discard Ojama Lime or something as the cost. -Ojama gray Is a treat by scaring your opponent about adding that extra spell card that could be... Ojamagic, and then lately just discard it with Orange and just like that have 5 cards in your hand (maybe that a bit to much of an effect now that I think about it...) -Ojama pooch reminds me of the Fluffal owl but I wonder something... the effect says: ''If you control an ''Ojama'' monster'' then... itself counts for it effect so... that line is there for... nothing?, and the other thing I wonder is... it can use itself as a material, for Knight or that Squire for example? -Ojama Squire gives Ojama their SO NEEDED protection, because if you play Ojama most of the time they end destroyed by any effect your opponent had (and that why I play Ojama-Raccoon when I play Ojama) and the card protects itself by making you unable to attack it, well, atleast there is breaktrough skill to stop that type of effects So... that's everything Thanks for the feedback. I'd be glad to settle any issues! So Lime was supposed to be a semi protective card, especially if you use set able and would have to take a direct attack. It also serves to keep Ojama Country alive if you were to not control any Ojamas after an attack. Orange can discard any "Oja" card which is a typo I'm about to fix. It is supposed to let you discard Ojamagic to draw 2, giving you a good deal of hand advantage, AND finally... Yes Pooch can be used for Knight and Squire. Link to comment Share on other sites More sharing options...
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