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Overwatch archetype


dreidel_mts

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An archetype based on overwatch

-Offence Heroes are LV4, with on summon effect that interact with their S/T.

-Defense Heroes are LV3, with effects when they are tributed.

-Tank Heroes are LV5, requiring them to be Special Summoned only by tributing.

-Support Heroes are LV2, functioning as hand traps.

The tributing effect of these monster are to function similar to their respective ultimates, while any other effect resemble other skills.

[spoiler=Main Deck]

[spoiler=Offence]

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Fallen Soldier of the  Overwatch

LV4

Dark/Warrior/Effect

1900ATK/1000DEF

If this card is Normal or Special Summoned: you can add 1 "Overwatch" Spell/Trap card from your Deck to your hand. Once, while this card is face up on the field: you can target 1 monster on the field; destroy it. You can tribute 1 "Overwatch" monster: This card gains 1000 ATK, also this card can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. These changes last until the end of the turn. You can only use each effect of "Fallen Soldier of the Overwatch" once per turn.

 

 

 

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Gunslinger of the Overwatch

LV4

Earth/Warrior

1800ATK/1000DEF

If this card is Normal or Special Summoned: you can add 1 "Overwatch" Spell/Trap card from your graveyard to your hand. Once, while this face-up card is on the field, when an monster declares an attack: you can negate the attack. You can tribute any number of other "Overwatch" monsters: place "High Noon" counters on monsters your opponent controls; equal to the monsters tributed, also this card cannot attack this turn. During the next Standby Phase: destroy all monsters with "High Noon" counters. You can only use each effect of "Gun Slinger of the Overwatch" once per turn.

 

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Time Jumper of the Overwatch

LV4

Wind/Warrior

1600ATK/1000DEF

If this card is Normal or Special Summoned: you can target 1 of your banished "Overwatch" Spell Trap cards; add it to your hand. During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can tribute 1 other "Overwatch" monster: banish both this card and 1 card from your opponents hand or field. During your next Standby Phase, return both cards banished by this effect, and if you do, this card gains 600 ATK (the card in hand is chosen at random). You can only use this effect of "Time Jumper of the Overwatch" once per turn.

 

 

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Cyborg Ninja of the Overwatch

LV 4 

Wind/Machine/Effect

1700 ATK/ 1100 ATK

If this card is Normal or Special Summoned: you can send 1 "Overwatch" Spell/Trap card from your Deck to your graveyarOnce per turn, during either player's turn. When this card is targeted by a card effect. you can negate that card, then target 1 other card on the field; destroy it. During your Main Phase: you can tribute 1 monster; the first time an "Overwatch" card is targeted by a card effect, negate that effect; then you can banish 1 other card on the field You can only use this effect of "Cyborg Ninja of the Overwatch" once per turn.

 

 

 

 

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Rocket Heroine of the Overwatch

LV4

Earth/Warrior

1800ATK/1000DEF

If this card is Normal or Special Summoned: you can target 1 of your banished "Overwatch" Spell/Trap cards; return it to the graveyard. Once, while this card is face up on the field: you can target 1 card on the field; return it to the hand. If this card inflict battle damage: you can tribute 1 "Overwatch" monster: destroy up to 2 cards your opponent controls. You can only use each effect of "Rocket Heroine of the Overwatch" once per turn.

 

 

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Tactical Hacker of the Overwatch

LV4

Dark/Machine

1650ATK/1000DEF

If this card is Normal or Special Summoned: you can pay 1000 LP; then target 1 Spell/Trap card your opponent controls or in their graveyard, set that card to your side to the field, but banish it when it leaves the field. Once, while this card is face up on the field: you can target 1 set Spell/Trap card on the field: it cannot be activated this turn, also that card cannot be activated in response to this card's effect. You can tribute 1 other "Overwatch" monster: your opponent cannot activate cards or effects in response to the activation of "Overwatch" cards and effects for the rest of the turn. You can only use each effect of "Tactical Hacker of the Overwatch" once per turn.

 

 

[spoiler=Tank]

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Feral Scientist of the Overwatch

LV5

Beast/Effect

2500ATK/2000DEF

This card cannot be Normal Summon/Set. Can only be Special Summoned (from your hand) by tributing 1 "Overwatch" monster. The first time this monster would be destroyed by battle, it is not destroyed. You opponent cannot target other "Overwatch" monsters you control with card effects. Once per turn: you can tribute 1 other "Overwatch" monster; other monsters cannot declare an attack this turn, also this cards ATK becomes 4000 until your opponents next End Phase. You can only use this effect of "Feral Scientist of the Overwatch" once per turn

 

 

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Iron Cursader of the Overwatch

LV5

Earth/Machine

2000ATK/2500DEF

This card cannot be Normal Summon/Set. Can only be Special Summoned (from your hand) by tributing 1 "Overwatch" monster. The first time this card would be destroyed by battle: it is not destroyed. While you control another "Overwatch" monster: your opponent can only target this card for attacks. You can tribute 1 other "Overwatch" monster; Change all monsters you opponent controls to defense position, also for the rest of the turn, if an "Overwatch" monster attacks a Defense Position monster, Inflict piercing battle damage to your opponent. You can only use this effect of "Iron Crusader of the Overwatch" once per turn.

 

 

 

 

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Junk Enforcer of the Overwatch

LV5

Earth/Warrior

2600ATK/1900DEF

This card cannot be Normal Summon/Set. Can only be Special Summoned (from your hand) by tributing 1 "Overwatch" monster. The first time this card would be destroyed by battle: it is not destroyed. Once per turn, you can banish 1 "Overwatch" monster from your graveyard; take control of 1 monster your opponent controls, but while this effect is applied, its effects are negated, it cannot attack, and it is treated and an "Overwatch" monster. These changes last until the end of the turn. You can tribute 1 other "Overwatch" monster; for the rest of the turn, if an "Overwatch" monster destroys a monster by battle, it is banished instead of going to the graveyard. You can only use this effect of "Junk Enforcer of the Overwatch" once per turn.

 

 

 

[spoiler=Defence]

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Frigid Ecologist of the Overwatch

LV3

Water/Aqua

1600ATK/1600ATK

Once per turn: you can discard 1 card; Special Summon 1 "Ice Wall Token" (Aqua -Type/WATER/Level 1/ATK 0/DEF 0). While you control an "Ice Wall Token" you opponent can only declare attacks on "Ice Wall Tokens" you control. If this card is tributed: You can target monsters on the field, up to the number of "Overwatch" monsters you control, negate their effects, until the end of the turn. You can only use each effect of "Frigid Ecologist of the Overwatch" once per turn.

 

 

 

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Master Builder of the Overwatch

LV4

Earth/Machine

1600ATk/1200DEF

 

Once per turn: you can discard 1 card; Special Summon 1 "Sentry Token" (Machine -Type/EARTH/Level 1/ATK 1500/DEF 1500). Once per turn, during either player's turn, you can target 1 "Overwatch" monster you control; it cannot be destroyed by battle this turn. If this card is tributed: You can tributed 1 "Sentry Token" you control; Summon 1 "Sentry Token LV3" (Machine -Type/EARTH/Level 4/ATK 2500/DEF 2500). You can only use each effect of Master Builder of the Overwatch" once per turn.

 

 

[spoiler=Support]

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Veteran Sniper of the Overwatch

LV2

Earth/Warrior

1000ATK/1000DEF

During either players turn: You can discard this card; activate one of these effects.

- Target 1 monster your opponent controls: it's effects are negated until the end of the turn, also it cannot attack.
- Target 1 monster your opponent controls: it is unaffected by card effects, except it own; until the end of the turn.
During either players battle phase: you can tribute this card, then target 1 "Overwatch" monster you control; It gains 500 ATK, also you take no battle damage this turn. You can only use this effect of "Veteran Sniper of the Overwatch" once per turn.

 

 

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Healing Angel of the Overwatch

LV2

Light/Fariy

0ATK/0DEF

During either player's turn: you can discard this card: activate one of these effects.

- Target 1 "Overwatch" monster on the field: it gain 800 ATK and DEF.
- Target 1 "Overwatch" monster on the field: it cannot be targeted or destroyed by card effects this turn.

 

During either players turn: If a "Overwatch" monster you control is destroyed: you can tribute this card; Special Summon that monster, also it is unaffected by card effects for the rest of the turn. You can only use this effect of " Healing Angel of the Overwatch" once per turn.
 
 
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Light Architect of the Overwatch
LV2

Light/Warrior

500ATK/500DEF

During either player's turn: you can discard this card; activate 1 of these effect.
-For the rest of the turn, set Spell/Trap cards you control cannot be destroyed by card effects.
-For the rest of the turn, face-up Spell/Trap cards you control cannot be destroyed by card effects.
You can Tribute this card to target 1 face-up "Overwatch" monster you control; shuffle that target into the Deck, then Special Summon 1 "Overwatch" monster from your Deck with a different Level than that monster. You can only use each effect of "Light Architect of the Overwatch" once per turn
 
 

 

 

 

 

[spoiler=Extra Deck]

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Sniper Captian of the Overwatch

LV4

Light/Warrior/Fusion

2000ATK/2000DEF

1 Level 3 or lower "Overwatch" monster + 1 "Overwatch" Monster

Must first be Special Summoned by tributing the above materials from your field (you do not use "Polymerization"). Once per turn: you can tribute 1 monster; Special Summon 1 "Overwatch monster from your hand. If this card is tributed: you can target 1 other "Overwatch" card in your graveyard; shuffle it into the Deck, draw 1 card. You can only use each effect of "Sniper Captian of the Overwatch" once per turn.

 

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Dark Hunter of the Overwatch

LV8

Dark/Warrior/Fusion

2500ATK/2500DEF

1 Level 4 "Overwatch" monster + 1 "Overwatch" monster

Must first be Special Summoned by tributing the above materials from your field (you do not use "Polymerization"). Once per turn: you can tribute any number of "Overwatch" monsters; banish the same number of Spell/Trap cards on the field or in the graveyard. If this card is tributed: you can target 1 monster on the field; destroy it. You can only use each effect of "Dark Hunter of the Overwatch" once per turn.

 

 

 

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Strike Commander of the Overwatch

LV9

Light/Warrior/Effect

1 "Overwatch" Fusion Monster + 2 "Overwatch" Monsters

Must first be Special Summoned by tributing the above materials from your field (you do not use "Polymerization"). When another "Overwatch" monster activates an effect that requires tributes: you can tribute monsters from your hand. Once per turn: you can tribute up to 2 "Overwatch" monsters; you cannot Special Summon monsters, except "Overwatch" monsters, for the rest of the turn, also Special Summon the same amount of "Overwatch" monsters from your Deck. You can only use each effect of "Strike Commander of the Overwatch" once per turn.

[spoiler=Spell/Trap]

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Recall of the Overwatch

Normal Spell

Add 1 "Overwatch" monster from your Deck to your hand. If an "Overwatch" monster(s) is tributed: you can banish this card from your graveyard: add 1 of those monsters to your hand. You can only use each effect of "Recall of the Overwatch" once per turn.

 

 

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Assembly of the Overwatch

Continuous Spell

Once per turn: you can target 1 "Overwatch" monster on the field; Special Summon 1 "Overwatch" from your hand with a Different level from that monster. You can only use this effect of "Assembly of the Overwatch" once per turn. During your End Phase: Shuffle 1 monster from your graveyard into the Deck that was tributed this turn or destroy this card.

 

 

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Revival of the Overwatch

Continuous Spell

Once per turn: you can target 1 "Overwatch" monster in your graveyard; Special Summon it. During your end phase: you can send this card to the graveyard; draw card up to the number of "Overwatch" monsters tributed this turn (max. 3) You can only use each effect of "Revival of the Overwatch" once per turn

 

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Rewind of the Overwatch

Quick-Play Spell

Target up to 3 banished "Overwatch" monsters: return them to the graveyard. You can banish this card from the graveyard, except the turn it was sent there: Special Summon 1 "Overwatch" Fusion Monster from your Extra Deck, by sending Materials listed on it from your hand, ignoring its summoning conditions. You can only use this effect of "Rewind of the Overwatch" once per turn

 

 

 

 

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Watchpoint of the Overwatch

All "Overwatch" monsters gain 300 ATK and DEF. Once per turn: you can banish 1 "Overwatch" Spell/Trap card from your graveyard; add 1 "Overwatch" Spell/Trap card with a different name, from your graveyard to your hand. During the End Phase: you can add 1 "Overwatch" monster from your graveyard to your hand, then discard 1 card. You can only activate 1 "Watchpoint of the Overwatch" per turn.

 

 

 

 

 

 

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Justice of the Overwatch 

Normal Trap

Activate this card by tributing 1 "Overwatch" monster: Special Summon 1 "Overwatch" monster from your Deck that is the same level and different name as the tributted monster, ignoring its summoning conditions, also any effect that requires tributes can be activated this turn. During the End Phase; banish the monster Special Summoned by this cards effect. You can only activate 1 "Justice of the Overwatch" per turn.

 

 

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