Chaosix Posted December 31, 2016 Report Share Posted December 31, 2016 The archetype is psychic based. (so its a synchro archetype) and its written.I had much more cards planned (22 to be exact) but i didn't have the time and enough to make them, however, i might add them in small groups. Edit 2016/12/31; Reworked The boss monster, added its second form and added a support spell for it.Edit 2017/01/01; Added "Ribbonette White" monsters.Edit 2017/01/02; Added more "Ribbonette White" monsters, added a "Ribbonette White" effect to machine.Edit 2017/01/01: added "Ribbonette White" spell/trap cards. [spoiler=monsters][spoiler=main-deck monsters][spoiler=Red Ribbonettes] Ribbonette Red ThunderLIGHTlevel 1Psychic/tuner/effectDuring your main phase, you may banish this card from your deck, then you may banish 1 "Ribbonette" synchro monster from your extra-deck. If you do, special summon up to 2 "Ribbonette" monster from your hand and/or graveyard. You may only use this effect of "Ribbonette red thunder" once per turn.0/1000 Ribbonette Red SpellcasterLIGHT Level 4Psychic/effectOnce per turn, you may return 1 banished tuner monster to your deck, if you do, this card becomes a tuner until your opponent's next stand-by phase. When this card is banished, special summon 1 "mini-mirror token" (Psychic-Type/LIGHT/Level 1/tuner/ATK 0/DEF 0) to your side of the field. 1500/1600 Ribbonette Red DragonLIGHTLevel 2Psychic/tuner/effectWhenever a "Ribbonette" monster is banished, you may have this card's level increase or decrease by 1. You may banish this card. If you do, add 1 "Ribbonette" monster from your deck to your hand. You may only use this effect of "Ribbonette red dragon" once per turn.1000/800 Ribbonette Red ZombieLIGHTLevel 1Psychic/tuner/effectUp to twice per turn, you may double this card's level. If this card is in your deck, you may shuffle 1 banished "Ribbonette" monster into your deck. If you do, you may add this card into your hand. You can only use this effect of "Ribbonette Red Zombie" once per turn.1200/300 Ribbonette Red WarriorLIGHTLevel 3Psychic/effectYou may banish this card (from your hand). If you do, you may special summon 1 banished "Ribbonette" tuner monster. You can only use this effect of "Ribbonette Red Warrior" once per turn1800/1600 [spoiler=Green Ribbonettes] Ribbonette Green Beast-warriorLIGHTLevel 5Psychic/effectYou may return 1 banished "Ribbonette" monster to your graveyard. If you do, special summon this card (from your hand).2100/2100 Ribbonette Green BeastLIGHTLevel 4Psychic/effectWhen a "Ribbonette" monster is sent to the graveyard, you may banish this card (From your deck). If you do, shuffle 1 "Ribbonette" monster from your graveyard to your deck.1500/0 Ribbonette Green Winged-BeastLIGHTLevel 1Psychic/effectYou may discard this card, and pay 2000 life points. If you do, special summon up to 3 banished "Ribbonette" monsters. Also, for the rest of the turn you cannot special summon monsters, except for "Ribbonette" monsters.0/0 Ribbonette Green FiendLIGHTLevel 4Psychic/effectDuring either players turn, you may banish this card you control along with 1 "Ribbonette" synchro monster you control to special summon 1 "Ribbonette" synchro monster from your extra-deck.0/0 Ribbonette Green FairyLIGHTLevel 3Psychic/effectDuring your main phase, you may banish this card you control. If you do, add 1 "Ribbonette" monster from your deck or graveyard to your hand.1200/1400 [spoiler=Blue Ribbonettes] Ribbonette Blue InsectLIGHTLevel 4Psychic/effectYou may banish 1 "Ribbonette" synchro monster you control, if you do special summon this card from your deck and draw 1 card.1200/900 Ribbonette Blue DinosaurLIGHTLevel 2Psychic/effectWhen an opponents monster declares an attack, you may banish this card from your deck. If you do, banish that monster. You can only use this effect of "Ribbonette Blue Dinosaur" once per turn. Ribbonette Blue ReptileLIGHTLevel 6Psychic/effectWhen a "Ribbonette" monster you control delcares an attack, you may banish this card from your hand. If you do, double that monsters attack. You can only use this effect of "Ribbonette Blue Reptile" once per turn.1900/2000 Ribbonette Blue FishLIGHTLevel 3Psychic/effectWhen this card declares an attack, you can banish 1 "Ribbonette" monster from your deck. If you do, add 1 "Ribbonette" spell/trap card from your deck or graveyard to your hand.1700/1800 Ribbonette Blue Sea-serpentLIGHTLevel 3Psychic/effectDuring your main phase 2, you may banish this card (from your hand) to activate 1 of these effects:Add 1 "Ribbonette Red" monster from your deck to your hand; draw 1 card.Add 1 "Ribbonette Green" monster from your deck to your hand; add 1 "Ribbonette" spell/trap card from your deck to your hand.Add 1 "Ribonnette blue" monster to your hand other than "Ribbonette Blue Sea-serpent", Banish 1 "Ribonette" monster from your deck800/700 [spoiler=Ribbonette White (Other Monsters)]Ribbonette White Summoner LIGHTLevel 2Psychic/tuner/effectOnce per turn, you may banish this monster you control to special summon 1 "Ribbonette White" monster from your deck, except for "Ribbonette White Summoner"1000/1000 Ribbonette White HunterLIGHTLevel 6Psychic/effectOnce per turn, you may shuffle this card you control into your deck. If you do, special summon 1 banished "Ribbonette White" monster, except for "Ribbonette White Hunter".2000/0 Ribbonette White ShieldLIGHTLevel 1Psychic/effectWhen this card is special summoned, special summon 1 "Ribbonette White" monster from your graveyard0/2000 Ribbonette White LeaderLIGHTLevel 9Psychic/synchro/effect1 "Ribonette White" tuner + 1 or more non-tuner "Ribbonette White" monsters.Once per turn, you may special summon up to 3 "Ribbonette White" monsters from your hand, deck or graveyard.3000/3000 [spoiler=Extra-deck monsters] [spoiler=Gold Ribbonettes] Ribonnette Gold AquaLIGHTLevel 2Psychic/synchro/tuner/effect1 "Ribonette" tuner + 1 or more non-tuner "Ribbonette" monsters.When this card is banished, you can special summon 1 banished "Ribbonette" monster other than "Ribbonette Gold Aqua".1300/1400 Ribbonette Gold PyroLIGHT Level 3psychic/synchro/effect1 "Ribonette" tuner + 1 or more non-tuner "Ribbonette" monsters.This card is unaffected by opponents card effects. this card gains 200 ATK for every banished "Ribbonette" monster.1800/1800 Ribbonette Gold RockLIGHTLevel 4psychic/synchro/effect1 "Ribonette" tuner + 1 or more non-tuner "Ribbonette" monsters.Once per duel, you may banish 1 "Ribbonette" monster from your extra-deck, if you do, you may draw 1 card.0/3000 Ribbonette Gold PlantLIGHTLevel 5 Psychic/synchro/effect1 "Ribonette" tuner + 1 or more non-tuner "Ribbonette" monsters.during your opponents stand-by phase, you may return this card to your extra-deck. If you do, your opponent cannot declare an attack this turn.0/0 Ribbonette Gold MachineLIGHTLevel 6Psychic/synchro/effect1 "Ribonette" tuner + 1 or more non-tuner "Ribbonette" monsters.Once per duel, you may return 1 banished "Ribbonette" monster to your deck, then activate one of the following effects:If you returned a "Ribbonette Red" monster, gain 1000 life points.If you returned a "Ribbonette Blue" monster, your opponent losses 1000 life points.If you returned a "Ribbonette Green" monster, draw 2 cards.If you returned a "Ribbonette Gold" monster, your opponent discards 2 cards.If you returned a "Ribbonette White" monster, special summon it.2500/2000 Ribbonette Gold WyrmLIGHTLevel 7Psychic/synchro/effect1 "Ribonette" tuner + 1 or more non-tuner "Ribbonette" monsters.Any "Ribbonette" spell/trap cards you activate are returned to your deck instead of going to the graveyard.2500/2500 [spoiler=Boss monster]Grand World - Psychic RibbonLIGHTLevel 12Psychic/synchro/effect2 "Ribonette" tuners + 2 or more non-tuner "Ribbonette" monsters.When this card is synchro summoned, destroy all other monsters you control. As long as you control this card, you cannot summon monsters. When this card leaves the field, you may pay 2000 life points. If you do, banish this card, then special summon 1 banished "Psychic Ribbon - Pyramid Form".5000/5000 Psychic Ribbon - Pyramid FormLIGHTLevel 12Psychic/effectAt the start of the duel, banish this card from your deck. You may only own 1 copy of "Psychic Ribbon - Pyramid Form".Cannot be summoned, except by the effect of "Grand World - Psychic Ribbon". Cannot be tributed. Un-effected by everything. Cannot be targeted for an attack. During your standby-phase, banish this card. If you do, special summon 1 banished "Grand World - Psychic Ribbon".0/0 [spoiler=backrow support] [spoiler=Spell cards] [spoiler=field spell]Ribbonette templeField spellWhen you activate this card, banish 1 "Ribbonette" monster from your deck. All "Ribbonette" monster gain 700 ATK and DEF. Whenever you summon a "Ribbonette" monster, add 1 banished "Ribbonette" monster to your hand. [spoiler=quick-plays] Ribbonette restartquick-play spellActivate only while there are 20 or more banished "Ribbonette" monsters. Shuffle all "Ribbonette" monster you control into your deck, shuffle your hand into your deck, shuffle all banished "Ribbonette" monsters into your deck, shuffle all "Ribbonette" monsters in your graveyard into your deck, then draw 5 cards and your life-points become 8000. Ribbonette reversequick-play spellWhen your opponent declares an attack, banish cards off the top your opponent's deck equal to the number of banished "Ribbonette" monsters. Ribbonette destinyquick-play spellReveal the top card of your deck. If its a "Ribbonette" monster, banish it, then special summon it during the next end phase. Ribbonette quick-transformQuick-play spellActivate only while you control "Grand World - Psychic Ribbon". Gain 2000 life points, then target 1 "Grand World - Psychic Ribbon" you control; destroy it. [spoiler=Normal spells]Ribbonette White ExcusionNormal SpellSpecial Summon 1 "Ribbonette White" monster from your hand or deck. Banish it during the next end-phase. [spoiler=trap cards] Ribbonette releasenormal trapWhen a "Ribbonette" monster is destroyed by battle, special summon up to 2 banished "Ribbonette" monsters Ribbonette burstcontinuous trapWhenver a "Ribbonette" monster(s) is destroyed by a card effect, inflict damage to your opponent equal to the destroyed monster's attack. If multiple "Ribbonette" monsters are destroyed, inflict damage equal to the combined attack of the monsters instead. Ribbonette White TransformNormal SpellTribute 1 "Ribbonette White" monster you control; Special Summon 2 "Ribbonette" monsters from your deck or graveyard, except for "Ribbonette White" monsters. Link to comment Share on other sites More sharing options...
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