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【Written】Ribbonettes (36/50)


Chaosix

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The archetype is psychic based. (so its a synchro archetype) and its written.
I had much more cards planned (22 to be exact) but i didn't have the time and enough to make them, however, i might add them in small groups.
 
Edit 2016/12/31; Reworked The boss monster, added its second form and added a support spell for it.
Edit 2017/01/01; Added "Ribbonette White" monsters.
Edit 2017/01/02; Added more "Ribbonette White" monsters, added a "Ribbonette White" effect to machine.
Edit 2017/01/01: added "Ribbonette White" spell/trap cards.
 
 
[spoiler=monsters]
[spoiler=main-deck monsters]
[spoiler=Red Ribbonettes]
 
Ribbonette Red Thunder
LIGHT
level 1
Psychic/tuner/effect
During your main phase, you may banish this card from your deck, then you may banish 1 "Ribbonette" synchro monster from your extra-deck. If you do, special summon up to 2 "Ribbonette" monster from your hand and/or graveyard. You may only use this effect of "Ribbonette red thunder" once per turn.
0/1000
 
Ribbonette Red Spellcaster
LIGHT 
Level 4
Psychic/effect
Once per turn, you may return 1 banished tuner monster to your deck, if you do, this card becomes a tuner until your opponent's next stand-by phase. When this card is banished, special summon 1 "mini-mirror token" (Psychic-Type/LIGHT/Level 1/tuner/ATK 0/DEF 0) to your side of the field. 
1500/1600
 
Ribbonette Red Dragon
LIGHT
Level 2
Psychic/tuner/effect
Whenever a "Ribbonette" monster is banished, you may have this card's level increase or decrease by 1. You may banish this card. If you do, add 1 "Ribbonette" monster from your deck to your hand. You may only use this effect of "Ribbonette red dragon" once per turn.
1000/800
 
Ribbonette Red Zombie
LIGHT
Level 1
Psychic/tuner/effect
Up to twice per turn, you may double this card's level. If this card is in your deck, you may shuffle 1 banished "Ribbonette" monster into your deck. If you do, you may add this card into your hand. You can only use this effect of "Ribbonette Red Zombie" once per turn.
1200/300
 
Ribbonette Red Warrior
LIGHT
Level 3
Psychic/effect
You may banish this card (from your hand). If you do, you may special summon 1 banished "Ribbonette" tuner monster. You can only use this effect of "Ribbonette Red Warrior" once per turn
1800/1600
 

 
 
[spoiler=Green Ribbonettes]
 
Ribbonette Green Beast-warrior
LIGHT
Level 5
Psychic/effect
You may return 1 banished "Ribbonette" monster to your graveyard. If you do, special summon this card (from your hand).
2100/2100
 
 
Ribbonette Green Beast
LIGHT
Level 4
Psychic/effect
When a "Ribbonette" monster is sent to the graveyard, you may banish this card (From your deck). If you do, shuffle 1 "Ribbonette" monster from your graveyard to your deck.
1500/0
 
Ribbonette Green Winged-Beast
LIGHT
Level 1
Psychic/effect
You may discard this card, and pay 2000 life points. If you do, special summon up to 3 banished "Ribbonette" monsters. Also, for the rest of the turn you cannot special summon monsters, except for "Ribbonette" monsters.
0/0
 
Ribbonette Green Fiend
LIGHT
Level 4
Psychic/effect
During either players turn, you may banish this card you control along with 1 "Ribbonette" synchro monster you control to special summon 1 "Ribbonette" synchro monster from your extra-deck.
0/0
 
Ribbonette Green Fairy
LIGHT
Level 3
Psychic/effect
During your main phase, you may banish this card you control. If you do, add 1 "Ribbonette" monster from your deck or graveyard to your hand.
1200/1400
 

 
 
[spoiler=Blue Ribbonettes]
 
Ribbonette Blue Insect
LIGHT
Level 4
Psychic/effect
You may banish 1 "Ribbonette" synchro monster you control, if you do special summon this card from your deck and draw 1 card.
1200/900
 
Ribbonette Blue Dinosaur
LIGHT
Level 2
Psychic/effect
When an opponents monster declares an attack, you may banish this card from your deck. If you do, banish that monster. You can only use this effect of "Ribbonette Blue Dinosaur" once per turn.
 
Ribbonette Blue Reptile
LIGHT
Level 6
Psychic/effect
When a "Ribbonette" monster you control delcares an attack, you may banish this card from your hand. If you do, double that monsters attack. You can only use this effect of "Ribbonette Blue Reptile" once per turn.
1900/2000
 
Ribbonette Blue Fish
LIGHT
Level 3
Psychic/effect
When this card declares an attack, you can banish 1 "Ribbonette" monster from your deck. If you do, add 1 "Ribbonette" spell/trap card from your deck or graveyard to your hand.
1700/1800
 
Ribbonette Blue Sea-serpent
LIGHT
Level 3
Psychic/effect
During your main phase 2, you may banish this card (from your hand) to activate 1 of these effects:
Add 1 "Ribbonette Red" monster from your deck to your hand; draw 1 card.
Add 1 "Ribbonette Green" monster from your deck to your hand; add 1 "Ribbonette" spell/trap card from your deck to your hand.
Add 1 "Ribonnette blue" monster to your hand other than "Ribbonette Blue Sea-serpent", Banish 1 "Ribonette" monster from your deck
800/700
 

 
 
[spoiler=Ribbonette White (Other Monsters)]
Ribbonette White Summoner 
LIGHT
Level 2
Psychic/tuner/effect
Once per turn, you may banish this monster you control to special summon 1 "Ribbonette White" monster from your deck, except for "Ribbonette White Summoner"
1000/1000
 
Ribbonette White Hunter
LIGHT
Level 6
Psychic/effect
Once per turn, you may shuffle this card you control into your deck. If you do, special summon 1 banished "Ribbonette White" monster, except for "Ribbonette White Hunter".
2000/0
 
Ribbonette White Shield
LIGHT
Level 1
Psychic/effect
When this card is special summoned, special summon 1 "Ribbonette White" monster from your graveyard
0/2000
 
Ribbonette White Leader
LIGHT
Level 9
Psychic/synchro/effect
1 "Ribonette White" tuner + 1 or more non-tuner "Ribbonette White" monsters.
Once per turn, you may special summon up to 3 "Ribbonette White" monsters from your hand, deck or graveyard.
3000/3000

 
 
[spoiler=Extra-deck monsters]
 
[spoiler=Gold Ribbonettes]
 
Ribonnette Gold Aqua
LIGHT
Level 2
Psychic/synchro/tuner/effect
1 "Ribonette" tuner + 1 or more non-tuner "Ribbonette" monsters.
When this card is banished, you can special summon 1 banished "Ribbonette" monster other than "Ribbonette Gold Aqua".
1300/1400
 
Ribbonette Gold Pyro
LIGHT 
Level 3
psychic/synchro/effect
1 "Ribonette" tuner + 1 or more non-tuner "Ribbonette" monsters.
This card is unaffected by opponents card effects. this card gains 200 ATK for every banished "Ribbonette" monster.
1800/1800
 
 
Ribbonette Gold Rock
LIGHT
Level 4
psychic/synchro/effect
1 "Ribonette" tuner + 1 or more non-tuner "Ribbonette" monsters.
Once per duel, you may banish 1 "Ribbonette" monster from your extra-deck, if you do, you may draw 1 card.
0/3000
 
Ribbonette Gold Plant
LIGHT
Level 5 
Psychic/synchro/effect
1 "Ribonette" tuner + 1 or more non-tuner "Ribbonette" monsters.
during your opponents stand-by phase, you may return this card to your extra-deck. If you do, your opponent cannot declare an attack this turn.
0/0
 
Ribbonette Gold Machine
LIGHT
Level 6
Psychic/synchro/effect
1 "Ribonette" tuner + 1 or more non-tuner "Ribbonette" monsters.
Once per duel, you may return 1 banished "Ribbonette" monster to your deck, then activate one of the following effects:
If you returned a "Ribbonette Red" monster, gain 1000 life points.
If you returned a "Ribbonette Blue" monster, your opponent losses 1000 life points.
If you returned a "Ribbonette Green" monster, draw 2 cards.
If you returned a "Ribbonette Gold" monster, your opponent discards 2 cards.
If you returned a "Ribbonette White" monster, special summon it.
2500/2000
 
Ribbonette Gold Wyrm
LIGHT
Level 7
Psychic/synchro/effect
1 "Ribonette" tuner + 1 or more non-tuner "Ribbonette" monsters.
Any "Ribbonette" spell/trap cards you activate are returned to your deck instead of going to the graveyard.
2500/2500
 

 
[spoiler=Boss monster]
Grand World - Psychic Ribbon
LIGHT
Level 12
Psychic/synchro/effect
2 "Ribonette" tuners + 2 or more non-tuner "Ribbonette" monsters.
When this card is synchro summoned, destroy all other monsters you control. As long as you control this card, you cannot summon monsters. When this card leaves the field, you may pay 2000 life points. If you do, banish this card, then special summon 1 banished "Psychic Ribbon - Pyramid Form".
5000/5000
 
Psychic Ribbon - Pyramid Form
LIGHT
Level 12
Psychic/effect
At the start of the duel, banish this card from your deck. You may only own 1 copy of "Psychic Ribbon - Pyramid Form".
Cannot be summoned, except by the effect of "Grand World - Psychic Ribbon". Cannot be tributed. Un-effected by everything. Cannot be targeted for an attack. During your standby-phase, banish this card. If you do, special summon 1 banished "Grand World - Psychic Ribbon".
0/0
 
 

 

 

 
[spoiler=backrow support]
 
[spoiler=Spell cards]
 
[spoiler=field spell]
Ribbonette temple
Field spell
When you activate this card, banish 1 "Ribbonette" monster from your deck. All "Ribbonette" monster gain 700 ATK and DEF. Whenever you summon a "Ribbonette" monster, add 1 banished "Ribbonette" monster to your hand.
 

 
 
[spoiler=quick-plays]
 
Ribbonette restart
quick-play spell
Activate only while there are 20 or more banished "Ribbonette" monsters. Shuffle all "Ribbonette" monster you control into your deck, shuffle your hand into your deck, shuffle all banished "Ribbonette" monsters into your deck, shuffle all "Ribbonette" monsters in your graveyard into your deck, then draw 5 cards and your life-points become 8000.
 
Ribbonette reverse
quick-play spell
When your opponent declares an attack, banish cards off the top your opponent's deck equal to the number of banished "Ribbonette" monsters.
 
Ribbonette destiny
quick-play spell
Reveal the top card of your deck. If its a "Ribbonette" monster, banish it, then special summon it during the next end phase.
 
Ribbonette quick-transform
Quick-play spell
Activate only while you control "Grand World - Psychic Ribbon". Gain 2000 life points, then target 1 "Grand World - Psychic Ribbon" you control; destroy it.
 

[spoiler=Normal spells]
Ribbonette White Excusion
Normal Spell
Special Summon 1 "Ribbonette White" monster from your hand or deck. Banish it during the next end-phase.

 

 
 
[spoiler=trap cards]
 
 
Ribbonette release
normal trap
When a "Ribbonette" monster is destroyed by battle, special summon up to 2 banished "Ribbonette" monsters
 
Ribbonette burst
continuous trap
Whenver a "Ribbonette" monster(s) is destroyed by a card effect, inflict damage to your opponent equal to the destroyed monster's attack. If multiple "Ribbonette" monsters are destroyed, inflict damage equal to the combined attack of the monsters instead.
 
Ribbonette White Transform
Normal Spell
Tribute 1 "Ribbonette White" monster you control; Special Summon 2 "Ribbonette" monsters from your deck or graveyard, except for "Ribbonette White" monsters.

 

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