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Stardust Dragon


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Everyone knows what it does.

And I believe it will always be relevant, at least to an extent, as long as destruction exists in yu-gi-oh.

My question right now is,however, what is the deck that can take this out as consistenty as possible? I know that if you can, you'd go for Omega 8/10 times if you can make a Synchro 8, but Stardust also has its pluses. It is also a condition in case you want to go into its /Assault Mode version (which is in my opinion a very powerful monster that people decided to forget).

 

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Re: Assault Mode

Daily reminder that Summoning Conditions are more important than effects and Stardust Assault's summoning conditions are objectively terrible

It's not even unique anymore since every archetype has quick disruption now, usually for a fraction of the cost involved in making Stardust Assault

OG still has uses, but it's usually because it's 1 extra lock piece in an already significant lock field

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my boi stardust keeping it real vs slumber and other spell removal

 

(side note: kinda gross how this card competes with startime in magicians as it also requires 2 magicians due to tune's restriction)

 

ZOODIACS can drop assault mode pretty easily thanks to lyca but ofc you lose to dweller (strike and warning barely matter because they'd prevent the summon to begin with and dont do sheet when ur going second). Silver lining is that it beats dbarrier if u go 1st nice meme

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