Elsligth Posted March 10, 2017 Report Share Posted March 10, 2017 I found this draw in my draws files, and it was so cool, i draw this thing 2 weeks ago and i really didn't remember about it. its a cute draw, i love it.(Btw the name is Tre-a-in) Pendulum Effect Once per turn during either players turn you can destroy this card then target 1 Monster that was summon from your Extra Deck, that card is unaffected by other cards effects and it cannot be destroyed by battle until the End Phase. (Even if this card leave the field)Monster EffectCannot be Normal Summon/Set. Cannot be Special Summon from the Deck. Must be first Special Summon by descarting 1 card and banish the top 2 cards of your Deck Face-Down.Once per turn you can banish 1 monster Face-Down; This monster Level, Attribute, Name, And Type become that monster Level, Attribute, Name, And Type until the end of this turn. When this card leave the field is sent to the graveyard instead of Face-up on the Extra Deck Edit: The card is used to make the Extra deck monsters more easy to summon and its sent to the graveyard instead of the extra deck because Links [spoiler=Edits*]Effect Change, now its destroy itseft and banish face down Link to comment Share on other sites More sharing options...
Megamaw Posted March 11, 2017 Report Share Posted March 11, 2017 the PSCT could use some work, but i'm not here to judge that. so hold on. this card is a level 1 psychic tuner. this is already searchable by one for one and emergency teleport. well, it WOULD be if it wasn't a semi-nomi. however, it can still be searched by Where Arf Thou, and probably some niche pendulum support i can't think of. looking right off at the stats, it's not meant to be used in battle, but it has an incredibly useful pendulum scale with no drawback. moving onto its pendulum effect-- it's a spell speed two effect with no cost. this would be OK if the effect was minor, but instead the effect is incredibly useful and versatile. it's Number 81: Dora's detach effect, except better and without a cost. that's really scary. the summoning condition, at first i thought it banished face-down. instead, it's a non-issue, allowing you to trigger grave fodder in your hand or trigger on-banish effects in your deck. so, certainly, the card has another drawback, right? no. but it does have an incredibly powerful level modulation effect with no drawback, or an effect that resembles that of Blazeman and Prisma, allowing it to take on virtually any name, type, or attribute-- as long as it's that of a maindeck monster. furthermore, this lets it sync up with on-field archetype support. the last effect sends it to the graveyard instead of the ED, allowing it to be easily recurred by kinka-byo, or other forms of grave revival. this is the kind of card i'd honestly expect to see from a final boss. not a card in the tcg or ocg. Link to comment Share on other sites More sharing options...
Elsligth Posted March 15, 2017 Author Report Share Posted March 15, 2017 the PSCT could use some work, but i'm not here to judge that. so hold on. this card is a level 1 psychic tuner. this is already searchable by one for one and emergency teleport. well, it WOULD be if it wasn't a semi-nomi. however, it can still be searched by Where Arf Thou, and probably some niche pendulum support i can't think of. looking right off at the stats, it's not meant to be used in battle, but it has an incredibly useful pendulum scale with no drawback. moving onto its pendulum effect-- it's a spell speed two effect with no cost. this would be OK if the effect was minor, but instead the effect is incredibly useful and versatile. it's Number 81: Dora's detach effect, except better and without a cost. that's really scary. the summoning condition, at first i thought it banished face-down. instead, it's a non-issue, allowing you to trigger grave fodder in your hand or trigger on-banish effects in your deck. so, certainly, the card has another drawback, right? no. but it does have an incredibly powerful level modulation effect with no drawback, or an effect that resembles that of Blazeman and Prisma, allowing it to take on virtually any name, type, or attribute-- as long as it's that of a maindeck monster. furthermore, this lets it sync up with on-field archetype support. the last effect sends it to the graveyard instead of the ED, allowing it to be easily recurred by kinka-byo, or other forms of grave revival. this is the kind of card i'd honestly expect to see from a final boss. not a card in the tcg or ocg.oh... guess i screw up, i totally forgot about the cost...yeah your rigth with some things so... im gonna edit this... Link to comment Share on other sites More sharing options...
Fruiota_Hiroshi Posted March 15, 2017 Report Share Posted March 15, 2017 It's interesting that you made it a Scale 0, considering the only existing one of that scale in the game is Supreme King Gate Zero. Its inability to go to the Extra Deck pretty much makes it even more powerful, since monsters in the graveyard can be easier to use than face-up monsters in the Extra Deck from what I know. The only problem I have is that it seems like it's too powerful. Beyond that, I think you did a good job, and on a side note, I like the image you used. Link to comment Share on other sites More sharing options...
Elsligth Posted March 21, 2017 Author Report Share Posted March 21, 2017 Bump with Effect change Link to comment Share on other sites More sharing options...
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