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[Written] Ritual Beast's support


Darksider555

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Ritual Beast Oasis

Field Spell

 

When this card is activated: Add 1 "Ritual Beast" monster from your Deck to your hand. All "Ritual Beast" monsters you control gain 300 ATK & DEF. You can Normal Summon 1 "Ritual Beast" monster addition to your Normal Summon or Set. You can only activate this effect once per turn and only that turn. Once per turn: You can target 1 "Ritual Beast" card in your Graveyard or Banished zone; shuffle it into the deck then draw 1 card.

 

 

Ritual Beast March

Spell Card

 

Activate one of these effect:

  • Add 1 "Ritual Beast" monster from your Deck to your hand.
  • Banish 1 "Ritual Beast" monster from your Deck.
  • Send 1 "Ritual Beast" monster from your Deck to the Graveyard.

You can only activate 1 "Ritual Beast March" per turn.

 

Ritual Beast Return

Spell Card

 

Target 1 of your "Ritual Beast" monsters, that is banished or is in your Graveyard; Special Summon it but it cannot attack and is banished during the End Phase.

 

Ritual Beast Ulti-Gaiapelio

LIGHT/Level 10 /  Psychic / Fusion / Effect

3200/ 2100

1 "Ritual Beast Ulti-" monster + 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster

 

Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If Summoned this way, this card gains these effects:

● During either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can banish 1 "Ritual Beast" card from your hand; negate the activation, and if you do, destroy it.

●If this card destroys your opponent's monster by battle, it can attack once again in a row.

During either player's turn: You can return this card you control to the Extra Deck, then target 3 of your banished monsters (1 "Ritual Beast Ulti-" monster, 1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

 

Ritual Beast Ulti-Cannaterio

LIGHT/Level 10 / Psychic / Fusion / Effect

2800/2400

1 "Ritual Beast Ulti-" monster + 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster

 

Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If Summoned this way, this card gains these effects:

● If this card destroys your opponent's monster by battle: You can target 1 "Ritual Beast" monster in your Graveyard or Banished zone, add it to your hand.

●Once per turn, during either players turn: When your opponent would Summon a monster(s): You can banish 1 "Ritual Beast" card from your Graveyard; Negate the Summon, and if you do, destroy that monster(s).

During either player's turn: You can return this card you control to the Extra Deck, then target 3 of your banished monsters (1 "Ritual Beast Ulti-" monster, 1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

 

 

Sidenote:  Ritual Beast Ulti-Cannaterio is the Ritual Beast Ulti fusion of Ritual Beast Tamer Elder, Spiritual Beast Cannahawk and Naturia Exterio.

 

 

Ritual Beast Ulti-Apelio

WIND/ Level 6 / Pyro / Fusion / Effect

2600/400

1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster

 

Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by your opponents cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

 

Spiritual Beast Ulti-Siriwolf

WIND/ Level 6/ Rock/ Effect

2000/1000

 

You can Special Summon this card (from your hand or Graveyard) by returning 1 "Ritual Beast" monster your control to your hand. Once per turn: You can excavate the top 3 cards of your Deck, and if there are any Ritual Beast card(s) among them add them to your hand, then place the remaining cards on the bottom of your Deck in any order. You can only Special Summon 1 "Ritual Beast Ulti-Siriwolf" per turn.

 

Ritual Beast Tamer Pilica

WIND/ Level 3/ Psychic/ Effect

1200/800

 

If this card is Normal Summoned: You can add 1 "Ritual Beast" monster to your hand from your Deck. You can only Special Summon "Ritual Beast Tamer Pilica(s)" once per turn.

 

Ritual Beast Ulti-Rampengu

WIND/ Level 6/ Beast/ Effect

2200/800

1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster

 

Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can banish 2 "Ritual Beast" card in your Graveyard; Destroy 1 card on the field.

During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

 

Ritual Beast Tamer Zefrawendi

WIND/ Level 3/ Psychic / Pendulum Scale 7 / Effect

1500/1000

 

Pendulum Effect

You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.

Monster Effect

When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" or "Ritual Beast" monster from your Extra Deck or Graveyard to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn.

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