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Biome arctype


Hyppal

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Biome lizard

Water lv4

 

Atk:1900/def:1200

 

[Reptile/effect]

Once per turn you can special summon 1 biome or reptile monsters from your graveyard into the field. During either players turn destroy 1 monster on the field and draw 2 cards but set 1 card face down, you can only use this card effect once per turn.

 

 

Biome basilisk

Water lv:5

 

Atk:1500/def:2600

 

[Reptile/effect]

You can activate this card from your hand. You can discard this card from your hand and to the graveyard, if you do search 1 biome or reptile card from your deck, you can only use this effect once per turn. If this card is in the graveyard, all monsters of your opponents filed are now treated as insects monsters.

 

Biome fusion fog

Spell

 

Once per turn Fusion summon a reptile monster from your extra deck by use monsters on your side of the field or from the deck but pay 500 life points to use this effect.

 

Biome ghoul gate

Water lv:7

 

Atk:2900/def:2500

 

[Reptile/fiend/effect/fusion]

1 biome and 1 lv5 or lower monsters.

 

All card effect can not effect biome and reptiles monsters. During either players turn special summon 1 biome monster from your graveyard you can only use this effect once per turn. All insects monsters can not activate their effects while this card on the field.

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