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[Written] P.F. Archetype (Police Force)


Fukato

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The P.F. archetype are about checking cards and taking control of your opponent's card (confiscating them and arrest). Furthermore, they can fine your opponent for doing things (like discard and pay LP or take damage, or even lower ATK).

 

[spoiler=Monsters]

 

P.F. Officer Briggs

EARTH Warrior Level 4

1600/400

Effect: When this card is Normal Summoned: You can declare 1 card type (Monster, Spell, or Trap), then choose 1 random card in your opponent's hand; if it is the declared type, Special Summon 1 "P.F." monster from your Deck. Otherwise, your opponent draws 1 card.

 

P.F. Correspondent Hoppins

EARTH Warrior Level 4

1600/400

Effect: Once per turn: You can declare 1 card type (Monster, Spell, or Trap), then choose 1 random card in your opponent's hand; if it is the declared type, add 1 "P.F." card from your Deck to your hand. Otherwise, your opponent Special Summons 1 monster from their hand.

 

P.F. Officer Ken

EARTH Warrior Level 4

1600/400

Effect: If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can declare 1 card type (Spell or Trap), then choose 1 Spell/Trap Card your opponent controls; if it is the declared type, Set 1 "P.F." Spell/Trap Card directly from your Deck. Otherwise, your opponent Sets 1 Spell/Trap Card directly from their Deck.

 

 

 

 

[spoiler=Spells/Traps]

 

P.F. Respondent Station

Field Spell Card

Effect: All "P.F." monsters you control gain 400 ATK. Once per turn, if you declare a card type by a "P.F." card effect, except "P.F. Respondent Station": You can declare 1 other appropiate card type with that effect.

 

P.F. Highway Stop

Continuous Spell Card

Effect: Each time you declare a card type by a "P.F." card effect, inflict 300 damage to your opponent immediately after it resolves. Once per turn: You can discard 1 card; add 1 "P.F." monster from your GY to your hand.

 

P.F. Patroling Car

Continuous Spell Card

Effect: Each time your opponent Special Summons a monster during your turn, inflict 300 damage to your opponent. Once per turn, if you control a "P.F." monster: You can declare 1 card type and target 1 monster your opponent controls, then choose 1 random card on your opponent's hand; if it is the declared type, take control of that target, but its effects are negated and its ATK becomes 0, also switch it to Defense Position. Otherwise, destroy 1 monster you control.

 

P.F. Prison Sentence

Continuous Trap Card

Effect: If you declare a card type this turn and called it right: Your opponent must pay 400 LP to Special Summon monsters until the end of their next turn. Once per turn, if you control another face-up "P.F." Spell/Trap Card: You can discard 1 card, then choose 1 random card in your opponent's hand; if it is the same type (Monster, Spell, or Trap) as the discarded card, Special Summon 1 "P.F." monster from your GY in Defense Position. Otherwise, destroy 1 other "P.F." Spell/Trap Card you control.

 

 

 

 

[spoiler=Extra Deck]

 

P.F. Undercover Briggs

EARTH Warrior Link 2

1600

Link Markers: Up, Down

Effect: 1+ monsters, including at least 1 "P.F." monster

If you declare a card type and call it right: Your opponent must pay 400 LP to activate Spell Cards until the end of their next turn. Once per turn, if your opponent activated 2 or more Spell Cards this turn (Quick Effect): You can inflict 400 damage to your opponent.

 

 

 

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