Airride Posted December 13, 2017 Report Share Posted December 13, 2017 Machina General Machine/Link/EffectLink 2Arrows: Middle Left, Bottom Right 2 Machine-Type Monsters This card is treated as "Commander Covington". During your Main Phase, you can: Banish, from your hand or GY, 3 "Machina" monsters with different names; Special Summon, from your hand, deck, or GY, "Machina Force", but damage your opponent takes for the rest of the turn is halved. During your Main Phase, you can: Send 1 "Machina" monster from your hand or deck to your GY to target 1 Union monster in your GY; equip that target to another monster you control that would be an appropriate target for that Union monster's effect. You can only activate each effect of "Machina General once per turn.ATK/1800 A rather quickly designed card. May have unintended interactions with A-Z monsters. >Can summon Force, but neuters your damage for the rest of the turn in exchange.>Has a Mill engine to get force's lower components in grave faster, so you can use it more to extend plays.>Union Support AKA Gearframe and Peacekeeper support; Acts as protection for your monsters, as well as encouraging using Peacekeeper to search Gearframe, plus acts as another name for this card to banish without losing Soldier, Sniper, and Defender, assuming you only run 1 of each. Link to comment Share on other sites More sharing options...
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