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changeofheart10

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Damage equal to the number of cards destroyed x5?! That's totally weak! Let me explain:

If both players are running a maximum 95 card deck (80 cards + 15 fusions), then the maximum number of cards destroyed is 189 (95 x 2, less 1 for this card). This means that even if ALL the cards in two maximum sized decks are destroyed in 5 turns (as unlikely as that is) then the maximum damage this card can inflict is 945... and it cost 2000 points to activate!

Also, it says this card returns to the field - why? It's a normal spell, so it would immediately go to the graveyard after that.

 

All spells become active "once activated", so you don't need to write that on the card... Just write "Change the type of one monster card in your hand" (specify "monster card" to avoid people trying to use it to change an equip spell into a counter trap and all that kind of nonsense).

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