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Gurren Lagann


Quickshot76

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Gurren Lagann

*7

Machine/Spiral/Effect

ATK: 2600

DEF: 2400

Cannot be Normal Summoned/Set. Must be Special Summoned by tributing 1 "Gurren" and 1 "Lagann." If this card is destroyed, return "Gurren" and "Lagann" to hand or place 1 "Gurren" or "Lagann" in DEF position on your side of the field.


Gurren

*6

Machine/Spiral/Normal

ATK: 2100

DEF: 1800

Kamina's gunman, combined with the force of three gunman!

 

Lagann

*4

Machine/Spiral/Effect

ATK: 1400

DEF: 2000

When Normal Summoned, add 1 "Gurren Lagann" from Deck to Hand.

 

Arc-Gurren

*8

Machine/Spiral/Normal

ATK: 0

DEF: 3000

The Arc-Gurren, named by Rossiu Adai to save humanity from the moon.

 

Super Galaxy Dai-Gurren

Machine/Spiral/Effect

*10

ATK: 1000

DEF: 4000

If this card is destroyed, you can banish 1 "King Kittan" to negate its destruction.

 

Dai-Gurren

Machine/Spiral/Normal

*7

ATK: 2200

DEF: 2700

The ship the Spiral King gave Thymilph, then the ship team Dai-Gurren stole after the loss of an irreplaceable person...

 

Spiral King LordGenome 

Machine/Spiral/Tuner/Effect

*8

ATK: 2700

DEF: 2300

When used as Synchro Material, add 1 "Lazengann" to your hand.

 

Lazengann

Machine/Spiral/Effect

*9

ATK: 3000

DEF: 2600

This card cannot attack on the turn it is summoned. This card is unaffected by trap cards.

 

King Kittan

Machine/Spiral/Normal

*7

ATK: 2400

DEF: 2300

Kittan's gunman, created by the Spiral King.

 

Ashtanga Dreadnaught

Machine/Anti-Spiral/Effect

*11

ATK: 3400

DEF: 4000

Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 3 Anti-Spiral cards from your graveyard or hand. If this card is destroyed, return all the cards that were banished to summon this monster, back into your deck.

 

Ashtanga Hand

Machine/Anti-Spiral/Normal

*4

ATK: 1300

DEF: 1500

The mechs used by the Anti-Spiral race, designed as a large hand.

 

Ashtanga Foot

Machine/Anti-Spiral/Normal

*4

ATK: 1500

DEF: 1300

The mechs used by the Anti-Spiral race, designed as a large foot.

 

Enkidudu

Machine/Spiral/Effect

*7

ATK: 2600

DEF: 2200

If this card is destroyed, add 1 "Dai-Gurren" or "Lazengann" to your hand. This monster can attack twice if you banish 1 monster from the graveyard.

 

Dekabutsu

Machine/Spiral/Tuner/Effect

*11

ATK: 5000

DEF: 4000

When this card is Normal Summoned, add 1 card with that has "Giga Drill Break" in the card's name, or add 1 "Lazengann" to your hand. If this card is destroyed, flip a coin. 

*Heads - Discard a random card from your hand

*Tails - Your opponent discards a random card from their hand.

 

Gunmen

Machine/Spiral/Normal

*4

ATK: 1700

DEF: 1800

Normal gunmen, made by the Spiral King.

 

Grapearl

Machine/Spiral/Normal

*4

ATK: 1800

DEF: 1400

Machines used by the advanced human race, based off of the research of Gurren Lagann.

 

Mugann

Machine/Anti-Spiral/Effect

*11

ATK: 3500

DEF: 4400

When this card is destroyed, select 1 spell or trap card on your opponent's side on the field. Destroy that target. Decrease the attack points by 1000 of the monster that destroyed this card. If a spell or trap card destroyed this card, banish the spell or trap card that destroyed this card. You can decrease this monster's ATK and DEF by 1000 once per turn.

 

Jokyu-Mugann

Machine/Anti-Spiral/Effect

*4

ATK: 1800

ATK: 1200

When this card is destroyed, add 1 "Mugann" to your hand and change the battle position of a monster on your opponent's side of the field, or target 1 spell or trap card on your opponent's side of the field, look at that target.

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Giga Drill Break

Spell 

If you control "Gurren Lagann" or "King Kittan," destroy 1 monster on the field.

 

Double Boomerang Spiral

Spell

If you control "Gurren Lagann," send up to two monsters on opponent's field back to hand. No monsters on your side of the field can attack this turn.

 

Giga Drill Maximum

Trap 

When a "Gurren Lagann" you control is attacked, destroy the attacking monster. Cards cannot be activated in response to this effects activation.

 

Lagann Impact

Spell

If you control a "Lagann," special summon 1 "Gurren Lagann" or 1 "Dai-Gurren" in defense position. Destroy "Lagann" at the end of your turn.

 

Super Tengen Toppa Giga Drill Break

Spell

If you control "Super Tengen Toppa Gurren Lagann," banish "Tengen Toppa Gurren Lagann," "Super Galaxy Gurren Lagann," "Arc Gurren Lagann, "Gurren Lagann," and "Lagann," and destroy all cards on your opponent's field. Monsters you control can't declare an attack until your next turn. Place "Super Tengen Toppa Gurren Lagann" in defense position at the beginning of the end phase. 

 

Head Towards Tomorrow

Spell

If you control "Gurren" or "Lagann," you can send one of them to the graveyard to draw 2 cards.

 

Spiral Influx

Spell

Add 1 "Lagann" or "Gurren" to your hand.

 

Extradimensional Probability

Spell

If you control an "Anti-Spiral" monster on your side of the field, destroy 1 card your opponent controls.

 

Extradimensional Labyrinth 

Field Spell

Anti-Spiral monsters cannot be affected by card effects.

 

Infinity Big Bang Storm
Spell
If you control “Granzeboma” or “Super Granzeboma,” destroy all cards your opponent controls. Monsters you control can't declare an attack on the same turn you use "Infinity Big Bang Storm."

Anti-Spiral Giga Drill Break
Spell

If you control “Granzeboma,” or “Super Granzeboma,” banish all monsters your opponent controls. Monsters you control can't declare an attack on the same turn you use "Anti-Spiral Giga Drill Break."

 

Drill Missiles

Continuous Trap

When your opponent draws a card, you can activate this trap card. Any monsters your opponent summons to his side of the field will lose 500 ATK and DEF. If this card effect is negated, add a Spiral Monster to your hand.

 

Spiral Nemesis

Spell

Destroy all cards on your and your opponent's side of the field. Both players draw 2 cards.

 

Dai-Gun

Spell

Summon 1 level 6 or lower Spiral Monster from your deck.

 

Anti-Spiral Gun

Spell

Banish 2 Anti-Spiral monsters from your hand and sacrifice 1000 life points to summon 1 level 13 Anti-Spiral monster. This monster cannot attack if it is level 13.

 

Anti-Spiral Influx

Spell 

Add 1 "Mugann" or "Ashtanga Dreadnaught" to your hand.

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Arc-Gurren Lagann

Machine/Spiral/Effect

*8

ATK: 3500

DEF: 3000

Cannot be Normal Summoned/Set. Must be Special Summoned by tributing 1 "Gurren Lagann" and 1 "Arc-Gurren." If this card is destroyed, place 1 "Gurren Lagann" in DEF position.

 

Super Galaxy Gurren Lagann

Machine/Tuner/Spiral/Effect

*10

ATK: 5000

DEF: 4000

Cannot be Normal Summoned/Set. Must be Special Summoned by tributing 1 "Arc-Gurren Lagann" and 1 "Super Galaxy Dai-Gurren." If this card is destroyed, place 1 "Arc Gurren Lagann." in DEF position. 

 

Tengen Toppa Gurren Lagann

Machine/Tuner/Spiral/Synchro/Effect

"Super Galaxy Gurren Lagann" * 1 Tuner Spiral Monster

*11

ATK: 7000

DEF: 5000

If this card is destroyed, place 1 "Super Galaxy Gurren Lagann" on the field in DEF position. This card is not affected by Monster Effects, Traps, or Spells. 
 

Super Tengen Toppa Gurren Lagann

Machine/Tuner/Spiral/Synchro/Effect

"Tengen Toppa Gurren Lagann" * 2 Tuner Spiral Monsters

*12

ATK: 10000

DEF: 8000

If this card is destroyed, place 1 "Tengen Toppa Gurren Lagann" on the field in DEF position. This card is not affected by Monster Effects, Traps, or Spells. When this card is synchro summoned, add 1 "Super Tengen Toppa Giga Drill Break" to your hand. If your opponent activates "Anti-Spiral Giga Drill Break," you can sacrifice this monster to negate the activation. If the negation is successful, and your opponent controls "Granzeboma" or "Super Granzeboma," banish the cards.

 

Granzeboma

Machine/XYZ/Anti-Spiral/Effect

2 level 11 monsters

*11

ATK: 7500

DEF: 5500

Detach 1 XYZ material from this monster, monsters your opponents control lose 7500 attack points.

 

Super Granzeboma

Machine/XYZ/Anti-Spiral/Effect

3 level 12 monsters

*12

ATK: 11000

DEF: 9000

You can also XYZ summon this card using a "Granzeboma" XYZ monster you control as an XYZ material except "Super Granzeboma." (XYZ materials attached to that monster become XYZ materials on this card.) Once per turn, detach 1 XYZ material from this monster, ATK position monsters your opponent controls become this monster's XYZ material. Monsters level or rank 10 and above cannot be targeted by this effect. This monster gains 100 ATK points for every XYZ material on this card. 

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