xray1324 Posted March 17, 2018 Report Share Posted March 17, 2018 MONSTERS Guardian of Earth - CulpoMonster/EARTH/Warrior/Level 4/1800/2000Any Spell/Trap Card below this card is unaffected by card effects while this card is face-up.Once per turn: you can add 1 'Guardians of Earth' card from your deck to your hand, and if you do; You can send 1 card on the field to the GY.If your opponent controls a DARK monster, and this card is in your hand: You can reveal this card from your hand; Special Summon this card.You can only Special Summon EARTH monsters during the turn that you activated the above effect. Guardian of Earth - SpeculumMonster/EARTH/Warrior/Level 5/1900/2200Any Spell/Trap Card below this card is unaffected by card effects while this card is face-up.Once per turn (Quick Effect): You can switch this card's possession to your opponent, and if you do; this monster's attribute becomes DARK.Each time this card battles with a DARK monster: Increase this monster's ATK by 400.If your opponent controls a DARK monster, and this card is in your hand: You can reveal this card from your hand; Special Summon this card.You can only Special Summon EARTH monsters during the turn that you activated the above effect. Guardian of Earth - InfirmiMonster/EARTH/Warrior/Level 1/600/300/TunerAny Spell/Trap Card below this card is unaffected by card effects while this card is face-up.This card cannot be destroyed by battle.If your opponent controls a DARK monster, and this card is in your hand: You can reveal this card from your hand; Special Summon this card.You can only Special Summon EARTH monsters during the turn that you activated the above effect. VM - FallenMonster/DARK/Machine/Level 1/0/0Once per turn, if this card is in your hand: You can reveal this card from your hand; Special Summon it.You can banish this card: Special Summon 1 'VM' monster, except 'VM - Fallen' from your deck. VM - The Destroyer of EarthMonster/DARK/Machine/Level 8/0/0This card cannot be Normal or Special Summoned, except by the effect of a 'VM' card.This card gains 1000 ATK for each monster your opponent controls.Your opponent takes no damage as a result of battle by this card.This card can attack equal to the amount of monsters on the field, and each time it destroys a monster by battle: Destroy 1 Spell/Trap Card on the field. VM - Crippled MachineMonster/DARK/Machine/Level 5/0/0If this card is in your hand: You can reveal this card from your hand and send 1 monster your opponent controls to the GY; Special Summon this card.This card gains 500 ATK for each card your opponent controls.Your opponent takes no damage as a result of battle by this card. VM - True NightmareMonster/DARK/Machine/Fusion/Level 10/0/02 or more 'VM' monstersYou can Fusion Summon this card from your Extra Deck by sending from your field and/or hand to the GY 2 or more 'VM' monsters.This card gains 1500 ATK for each 'VM' monster you used for it's Fusion Summon.Your opponent takes no damage as a result of battle by this card.This card can attack equal to the amount of 'VM' monsters used for it's Fusion Summon, and each time it destroys a monster by battle: Destroy 1 Spell/Trap Card on the field.This card's effects cannot be negated. Guardian of Earth - True HeroMonster/EARTH/Warrior/Synchro/Level 10/2800/35002 non-tuner monsters + 1 tuner 'Guardian of Earth' monsterThis card cannot be destroyed by battle or card effects.This card is unaffected by the effects of monsters and Field Spell cards.When this card is Special Summoned: Any monster with higher ATK than their original ATK has their ATK reduced to 0, and cannot increase their ATK until the End Phase. SPELLS/TRAPS Call of the Guardians of EarthSpell CardAdd 1 'Guardian of Earth' or 'Guardians of Earth' card from your deck to your hand. You can only activate 1 'Call of the Guardians of Earth' per turn. Hereth Comes the Destroyer of EarthSpell CardAdd 1 'VM' monster from your deck to your hand.You can only activate 1 'Hereth Comes the Destroyer of Earth' per turn. Temple of the Guardians of EarthField SpellDARK monsters cannot activate their effects.When this card is activated: add 2 'Guardian of Earth' monsters from your deck to your hand with different names.You can only activate 1 'Temple of the Guardians of Earth' per turn. Turret of the Guardians of EarthContinuous SpellOnce per turn (Quick Effect): You can destroy 1 card on the field.You must control a 'Guardian of Earth' monster to activate and resolve this card's effects. VM's Power SourceField SpellEARTH monsters cannot activate their effects.When this card is activated: add 1 'VM' card from your deck to your hand.Once per turn, if a 'VM' monster is sent to the GY from the field: You can Special Summon 1 other 'VM' monster from your deck. Link to comment Share on other sites More sharing options...
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