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[Written] Specialist Squadron Archetype


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First time posting here ever and I'm going straight into Advanced Multiples, this is probably a mistake...I don't even know if me putting [Written] there was correct but eh, the mods will hopefully tell me if I messed up.

Anyway, this is an archetype that I made in my spare time, it's rather big but most of the effects are very simple, so maybe the length evens out. So here you go, Specialist Squadron:

(if it shows up on a white background, that's because I pasted this from a word document and I don't know how to fix it... ;-; )

[spoiler=Prepare for Lag if opened maybe]

Overview: 

Specialist Squadron is an archetype based around the use of Tokens summoned by their field spell to special summon out their more powerful monsters, then using more of those tokens to activate those monster's effects, while also using the higher-level monsters to XYZ summon. 

 

Cards: 

Specialist Squadron Training Facility 

Field Spell Card 

"During your standby phase: Special Summon up to 2 "Specialist Squadron Recruit Tokens" to your side of the Field in face up defense position. (Specialist Squadron Recruit Token – Level 1 – EARTH / Warrior / Effect – 0 Attack / 500 Defense – This card cannot be used for the summoning of a Fusion, XYZ, Synchro or Link Monster) 

Once per turn: You can Special Summon 1 "Specialist Squadron" monster from your Hand, Deck or Graveyard by tributing a number of "Specialist Squadron Recruit Tokens" equal to the amount of tributes that it would require normally." 

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Specialist Squadron – Infantry Division 

Level 5 – EARTH / Warrior / Effect 

1500 Attack / 1200 Defense  

"Once per turn: Tribute any amount of card "Specialist Squadron Recruit Tokens", this card gains 500 Attack for every Token tributed" 

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Specialist Squadron – Riot Division 

Level 5 – EARTH / Warrior / Effect 

500 Attack / 2000 Defense 

"Once per turn: if an opponent's monster attacks a monster on your side of the field, you can tribute 1 "Specialist Squadron Recruit Token", negate that attack, and if you do half the attack of the attacking monster until the opponent's next standby phase." 

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Specialist Squadron – Espionage Division 

Level 5 – DARK / Warrior / Effect 

1200 Attack / 1200 Defense 

"Once per turn: Tribute any amount of "Specialist Squadron Recruit Tokens", reveal that many cards in the opponent's hand." 

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Specialist Squadron – Sabotage Division 

Level 5 – DARK / Warrior / Effect 

1200 Attack / 1200 Defense 

"Once per turn: Tribute 2 "Specialist Squadron Recruit Tokens", discard a card in the opponent's hand." 

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Specialist Squadron – Demolition Division 

Level 5 – FIRE / Warrior / Effect 

1000 Attack / 1000 Defense 

"Once per turn: Tribute 1 "Specialist Squadron Recruit Tokens", target a spell/trap card on the opponent's side of the field, destroy it." 

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Specialist Squadron – Artillery Division 

Level 8 – FIRE / Machine / Effect 

2200 Attack / 2000 Defense 

"Once per turn: Tribute 2 "Specialist Squadron Recruit Tokens", Target a monster on the opponent's side of the field, destroy it." 

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Specialist Squadron – Interceptor Division 

Level 8 – WIND / Machine / Effect 

3000 Attack / 1000 Defense 

"Once per Turn: Tribute 2 "Specialist Squadron Recruit Tokens", negate the special summon of a monster, and if you do, destroy it." 

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Specialist Squadron – Submarine Division 

Level 8 – WATER / Machine / Effect 

1000 Attack / 3000 Defense 

"When this card is special summoned, change it to face down Defense position. 

When this card is flipped face up due to being targeted for attack by an opponent's monster, you can tribute 1 "Specialist Squadron Recruit Token", half the attack of the attacking monster. If this card is still on the field after damage calculation, destroy the monster that attacked it, then flip this card into face down defense position." 

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Specialized Squadron – Drill Sargent Maxim 

Rank 5 – EARTH / Warrior / XYZ / Effect 

1800 Attack / 1800 Defense 

"2 Level 5 Monsters 

Once per turn: you can detach 1 XYZ material to activate one of the following effects: 

  • Special Summon up to 2 "Specialist Squadron Recruit Tokens" in face up defense position. (Specialist Squadron Recruit Token – Level 1 – EARTH / Warrior / Effect – 0 Attack / 500 Defense – This card cannot be used for the summoning of a Fusion, XYZ, Synchro or Link Monster) 

  • Add 1 "Specialist Squadron Training Facility" from your deck to your hand." 

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Specialized Squadron – Infantry Commander Thomas 

Rank 5 – EARTH / Warrior / XYZ / Effect 

2200 Attack / 1800 Defense 

"2 Level 5 Monsters 

Once per turn: you can detach 2 XYZ Material, double the attack of all face up Level 5 monsters on the field until your next standby phase" 

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Specialized Squadron – Vehicle Commander Amanda 

Rank 8 – EARTH / Warrior / XYZ / Effect 

3000 Attack / 1500 Defense 

"2 Level 8 Monsters 

Once per turn: you can detach 1 XYZ Material, activate the effect of a face up Level 8 machine type monster on the field, ignoring any cost." 

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Specialized Squadron – High Commands Aide Gloria 

Rank 8 – DARK / Warrior / XYZ / Effect 

1500 Attack / 2000 Defense 

"2 Level 8 Monsters 

Once per turn: you can special summon any XYZ material attached to this card onto the field." 

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Specialized Squadron – High Command Alexander 

Rank 8 – DARK / Warrior / XYZ / Effect 

3000 Attack / 3000 Defense 

"3 Level 8 Monsters 

You can detach the amount of XYZ Material specified to activate one of the following effects: 

  • 1 XYZ Material: Special Summon a Level 5 Monster from your hand, deck or graveyard to the field 

  • 2 XYZ Material: Special Summon a Level 8 Monster from your hand, deck or Graveyard to the field 

  • 3XYZ Material: Special summon a Level / Rank 3 or higher monster in your extra deck to the field, ignoring summoning conditions, by detaching an amount of XYZ material equal to its level. 

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Retraining the Specialists 

Spell Card 

"Tribute a Specialist Squadron monster of Level / Rank 5 or higher, Special Summon 2 "Specialist Squadron Recruit Tokens" in face up defense position. (Specialist Squadron Recruit Token – Level 1 – EARTH / Warrior / Effect – 0 Attack / 500 Defense – This card cannot be used for the summoning of a Fusion, XYZ, Synchro or Link Monster)" 

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Allocate Personnel 

Equip Spell Card 

"Equip this card to a monster you control, this monster gains 500 attack for every "Specialist Squadron Recruit Token" on your side of the field." 

------------------------------------------------------------------------------------------------------------------------------Specialist Hidden Forces 

Trap Card 

"Tribute 1 "Specialist Squadron Recruit Token", Special Summon a Level 5 "Specialist Squadron" monster from your hand." 

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High Commands Gambit 

Counter Trap Card 

Tribute all face up "Specialist Squadron Recruit Tokens", negate as many spell, trap and monster effects as you can equal to the number of Tokens tributed. Any spells and traps that were negated are also destroyed. 

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Personal Verdict: 

If this was actually made into a real archetype, I think it would do ok at best. 

Most of the cards in here have simple effects with the only thing really holding them together being the Tokens, but I think that's just fine. 

The only things that I could see changing the meta, if only a little, are Maxim and Alexander, due to their combined ability to shovel almost endless XYZ material into your other XYZ monsters, albeit rather slowly. 

But that's just my personal take, I'd love to get some feedback on this.

 

 

 

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