JesusofChaos™ Posted April 26, 2008 Report Share Posted April 26, 2008 Thunder / EffectLight / Level 82600/0 This card can’t be normal summoned or set. It can’t be special summoned except by removing two "Batteryman" monsters in your graveyard from play. Once each turn, you can remove a Thunder monster in your graveyard from play to destroy a monster and a spell or trap on the field. Anyone else see potential here? Link to comment Share on other sites More sharing options...
Silencerleader Posted April 26, 2008 Report Share Posted April 26, 2008 Some potential... but great with the new battery cards. Link to comment Share on other sites More sharing options...
Kizzi Posted April 26, 2008 Report Share Posted April 26, 2008 OMG, it's a battery powered DAD! xD Link to comment Share on other sites More sharing options...
bury the year Posted April 26, 2008 Report Share Posted April 26, 2008 Dunno, he looks good. Just thinking, though, that Leakage (the other card he's shown on) would make Batteryman OTK more viable. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted April 26, 2008 Author Report Share Posted April 26, 2008 batteryman OTK will be useable after next booster is released: Batteryman Charger When this card is normal summoned, you can special summon any "Batteryman" monster except "Batteryman Charger" from your hand or deck. Batteryman Charger gains 300 ATK and DEF for each Thunder monster you control. This with inferno reckless summon to get 3 batteryman AAs= 3, 3000 atk AAs and a 3000 atk charger Link to comment Share on other sites More sharing options...
tonisanoob Posted April 26, 2008 Report Share Posted April 26, 2008 wow thats kinda overpowerd (cos its like JUST not quite as good dad) Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 27, 2008 Report Share Posted April 27, 2008 batteryman OTK will be useable after next booster is released: Batteryman Charger When this card is normal summoned' date=' you can special summon any "Batteryman" monster except "Batteryman Charger" from your hand or deck. Batteryman Charger gains 300 ATK and DEF for each Thunder monster you control. This with inferno reckless summon to get 3 batteryman AAs= 3, 3000 atk AAs and a 3000 atk charger[/quote'] Please explain to me how you intend to control 10 Thunder-Type monsters at the same time. I'm dying to know. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted April 27, 2008 Author Report Share Posted April 27, 2008 The scenarios are simple to envision: normal summon your Batteryman Charger' date=' activate its effect to special summon Batteryman AA, and then use Inferno Reckless Summon in response to special summon two more. The result: a field of one Batteryman Charger (3000/2400, counting himself), and three Batteryman AA cards (each 3000/3000). That’s a combined ATK of 12,000 points![/quote'] charger gains 300 for each thunder type so 4x300=1200+1800=3000 batteryman AA gains 1000 for each batteryman AA so 1000x3=3000 for each batteryman AA Link to comment Share on other sites More sharing options...
SephirothKirby Posted April 27, 2008 Report Share Posted April 27, 2008 This inspired me to make a Batteryman Deck. Link to comment Share on other sites More sharing options...
Atomix Posted April 27, 2008 Report Share Posted April 27, 2008 I think thats a little overpowered, shocking Link to comment Share on other sites More sharing options...
wilson91 Posted April 27, 2008 Report Share Posted April 27, 2008 Lol, this rocks in a batterman deck.Sucks anywhere else. Enough of the obvious, a must have in a battery deck. Like kizzi said, it's a battery powered DAD. Link to comment Share on other sites More sharing options...
Orochi Posted April 27, 2008 Report Share Posted April 27, 2008 I think thats a little overpowered' date=' shocking[/quote'] if this could work in other decks besides batteryman decks, i believe you... Link to comment Share on other sites More sharing options...
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