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Meta Set 3 (changing the Meta)


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[spoiler=Disclaimer]I do not claim ownership of any of the pictures used on my cards.

 

 

 

 

GMUpdated.jpg

 

DRWUpdated.jpg

 

While this card remains face-up on the field, your opponent cannot look at any of the cards in your Graveyard. When this card is Normal Summoned, count the total number of cards in your Graveyard, and select any 2 numbers between 1 and 100. Your opponent must select 1 of the 3 numbers (the third number being the total number of cards in your Graveyard). If your opponent selects a number that is not the total number of cards in your Graveyard, you can Special Summon 1 Level 3 or lower monster from your Graveyard. If they select the number that is the total number of cards in your Graveyard, this card is destroyed.

 

I will add more cards later.

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Gadget Mech

 

too much ATK

 

maybe if it couldn't attack during the turn it was Summoned...

or a lower ATK - 2100 seems fair...

or if it had the following effect... "This card cannot be Normal Summoned or Set...blah blah blah..."

 

but as it is, i'd have to say it's a tad overpowered...

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i like the gadget card as it kind of jumps out of the hand like grandmaster or shogun...

 

im not really feeling dark revival warrior at all

 

either way im not sure that these would change the current meta much or break it...

 

oppression gadgets is the current gadget deck and oppression would hurt gadgests with that gadget card lolz

 

so gadget support card

7/10 (points for art and straightforward effect, - 1 point for kind of not being really usable in oppression gadgets)

second one

3/10 (the art is okay but the whole concept just gives me a headache...and what does DAD care about how many monsters are in your grave anyway...hes gonna kill you fast enuff that you might get one disc commander summon out of this lolz)

 

also if the title of this thread was something other than changing the meta/meta set 3 i might have scored them better...i dont think these cards do ANYTHING to address lightlords, DAD, d fusion, valley loops etc...which is the meta IMO)

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I agree with pretty much what's been said here so far.

-Lowering the attack on Gadget Mech would be a good idea for better balancing(2500?).

-Some kind of ATK/DEF for Dark Revival Warrior would be an improvement.

-I would strongly consider removing the 1-100 bit and the third number from the effect and just making it 1 number and have them either guess it...or you get the benefit.

 

Personally, and this is just my opinion, I hate metagaming. I would much more prefer to just see solid designs that can be used to win as opposed to cluttering a deck with multiple "Just in Case" cards. This isn't saying anything negative about your 2 submissions...it's just my opinion on something that happens in alot of TCGs/CCGs.

 

I definately look forward to seeing more cards as these two evolve into a set. ;)

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