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[Written] Time-Shattering Mounted Sage | chaotic idea for time wizard's super boss


Dokutah

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Time-Shattering Mounted Sage

LIGHT / Level 11 / Spellcaster / Fusion / Effect

"Time Wizard" + 1+ Monsters with different names that cannot be Normal Summoned/Set and have "Time Wizard" or "Time Magic" listed in either their material, name, and/or text.


Must be Fusion Summoned with the above Fusion Materials. While in your possession, this card is also treated as DARK-Attribute and Dragon-Type. Unaffected by other card effects. If this card is Summoned: You can roll a six-sided die, Both players guess the result of either 3 or lower, OR 4 or higher; Banish all other cards on the field until the Standby Phase of the Nth turn after this effect's activation (N=result+1), also the player(s) that guessed wrong cannot attack this turn and take damage equal to half the combined ATK of all their banished monsters. Also then if you the only player that guess right, add 1 spell card to your hand.
You can only Summon "Time-Shattering Mounted Sage" once per turn

3300/2800

idk, its really a stupid idea. So basically time wizard + bosses you summon using time wizard like Dark Sage, Thousand Dragon, or Time Magic Hammer. Its has Dark Sage expensive but generic spell search, Combine effects of Time Magic Hammer and Time WIzard for temporary but more powerful removal with more guarantee damage to opponent face. 3300 god immunity should be enough to close game at that point

Imagination bit: Dark Sage riding Thousand Dragon, both covered with steampunk-ish armor with clockwork theme and time wizard color scheme while the sage wielding a giant hammer with similar motif to the armor. and they just came out ans diving down from some sort of time rift on the sky in a manner of breaking through glass 

EDIT: fixes + Massive changes

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Alrighty, allow me a bit of grammar polishuuu

Quote

"Time Wizard" + 1+ Monsters with different names that cannot be Normal Summoned/Set and have "Time Wizard" or "Time Magic" listed in either their material, name, and/or text.
Must be Fusion Summoned with the above Fusion Materials. While in your possession, this card is also treated as DARK-Attribute and Dragon-Type. Unaffected by other card effects. If this card is Summoned, you can apply 1 of the following effects.
● Excavate a number of cards from the top of your Deck equal to the number of Fusion Materials used to Fusion Summon this card x5, and if you do, you can add a number of excavated Spells equal to up to the number of Fusion Materials used to Fusion Summon this card -1 (min. 1), also shuffle the rest into your Deck.
● Roll a six-sided die. Both players guess the result, either 3 or lower, OR 4 or higher. Banish all other cards on the field until the Standby Phase of the Nth turn after this effect's activation (N=result), also the player(s) that guessed wrong cannot attack this turn and take damage equal to half the combined ATK of all their banished monsters
You can only Summon "Time-Shattering Mounted Sage" once per turn

 

Whew! Ok, so, removed "and cannot be Special Summoned in other ways". Remember that when a card says "Must be X Summoned", (like Lunalight Leo Dancer)  that inherently causes it to forcefully require that method of SSing, and no other. You can play with this a little when you want the very first summoning to follow Y method by using "Must first be X Summoned", like Invoked Elysium, so it can be Special Summoned by other methods later, which is not the case of this card. And talking about Invoked Elysium, that one is an example of another adjustment I made: when talking about multiple Attributes, you use -Attribute, like we used to write before. Note that there is not a single official monster treated as multiple types except in anime (AFAIK), but if we follow the formula, then we add -type. From there, just some changes in the excavated formula so it sounds a lil' better, and added the six-sided thingy to the die roll. Finally, that bold letters in "combined ATK of all their banished monsters". Originally, it says "take damage equal to half of the total ATK of banished monster", but what banished monster? I imagine you mean those in control of each player, so I used their to specify.

And nah, I don't think it's a stupid idea, it's fun stuff imo xD. Either a powerful Spell adding effect or an effect that must likely spells doom within the right conditions, but with the dangerous factor classic to Time Wizard. Me likes.

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