Midnight Remote Posted January 6, 2022 Report Share Posted January 6, 2022 Its been years since I've posted, so bear with me. I recently saw the Materiactor archetype mentioned in a video and had a few ideas to add on to their functions. It was disappointing seeing them have no more than 2 cards and no good support. If it seems OP, I know, I tend to get a bit carried away and I can often have typos or mis-wordings too. As a reminder; And my ideas; Link to comment Share on other sites More sharing options...
Ankh_Dev Posted January 6, 2022 Report Share Posted January 6, 2022 cards are very cool, but I feel like they generate too much advantage and can be abused. Either why good support! Link to comment Share on other sites More sharing options...
Midnight Remote Posted January 6, 2022 Author Report Share Posted January 6, 2022 32 minutes ago, Ankh_Dev said: cards are very cool, but I feel like they generate too much advantage and can be abused. Either why good support! Thx man! Yeah Ik I guess I did put too much, had hoped this time around I would have more restraint Link to comment Share on other sites More sharing options...
Loleo Posted January 7, 2022 Report Share Posted January 7, 2022 20 hours ago, Midnight Remote said: Thx man! Yeah Ik I guess I did put too much, had hoped this time around I would have more restraint I actually think this is well balanced on its reliance on normal monsters, many restrictions, and minimal starters! This seems like a wonderful engine in some sort of rank 3 turbo, but it comes with the risk of drawing the right cards. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.