Dr. Crystal Posted January 14, 2022 Report Share Posted January 14, 2022 Well it protects itself and in doing so boosts the attack of the other monster it points to so it is quite helpful in the sense that it keeps itself on the field and makes it harder to destroy your monsters by battle. Link to comment Share on other sites More sharing options...
Booloomer Posted January 14, 2022 Report Share Posted January 14, 2022 Oh yeah, good point! Link to comment Share on other sites More sharing options...
Dr. Zozoma Posted January 14, 2022 Author Report Share Posted January 14, 2022 I thought of another card :) Warshell Frontlines Field spell Effect: All "Warshell" monsters you control cannot be destroyed by battle and all machine monsters you control must be in attack position at the end of your main phase 1 or destroy all cards you control. During the end phase if you control an Earth Machine typed monster destroy 1 face-up or face-down spell/trap your opponent controls. You can only use each effect of "Warshell Frontlines" once per turn and only once that turn. Link to comment Share on other sites More sharing options...
Booloomer Posted January 14, 2022 Report Share Posted January 14, 2022 I like this card! At first I thought it was too powerful, but the balancing on this card was done well; you have to keep your Warshell monsters in attack position, and you can only use one effect of the Field Spell per turn, and only once that turn. Impressive thought was put into this card! However, I know a lot of the Warshell monsters have a large ATK stat, so maybe you could also add the effect I've quoted below to the spell? It's up to you. "If a 'Warshell' monster you control is destroyed by battle while this card is on the field, lose 500 LP or discard one card." Link to comment Share on other sites More sharing options...
Dr. Zozoma Posted January 14, 2022 Author Report Share Posted January 14, 2022 The field spell says that Warshells cannot be destroyed by battle, but maybe you could change the "is" part of that effect to "would be", but that's your choice your the one who came up with it. Link to comment Share on other sites More sharing options...
Dr. Crystal Posted January 14, 2022 Report Share Posted January 14, 2022 This is a neat field spell  Link to comment Share on other sites More sharing options...
Booloomer Posted January 14, 2022 Report Share Posted January 14, 2022 Agreed! Link to comment Share on other sites More sharing options...
Dr. Crystal Posted January 14, 2022 Report Share Posted January 14, 2022 The effects are helpful and can pop your opponents backrow for free Link to comment Share on other sites More sharing options...
Booloomer Posted January 14, 2022 Report Share Posted January 14, 2022 True that. Also this Archetype thread is already at three pages LOL Link to comment Share on other sites More sharing options...
Dr. Crystal Posted January 14, 2022 Report Share Posted January 14, 2022 LOL Â Link to comment Share on other sites More sharing options...
Dr. Zozoma Posted January 14, 2022 Author Report Share Posted January 14, 2022 Thanks for your guys's continued support and for the three page thread (lol), but I don't know what more to add to this archetype so if you guys have any ideas feel free to share them or any criticism towards existing cards. Again thank you all and have a good day! (I will still be active I'm not leaving for good) Link to comment Share on other sites More sharing options...
Booloomer Posted January 14, 2022 Report Share Posted January 14, 2022 Thanks for not leaving the site LOL! Also, congrats on getting Apprentice rank! I really like this Archetype, I'll think on if I have any more ideas for it! Link to comment Share on other sites More sharing options...
Dr. Crystal Posted January 14, 2022 Report Share Posted January 14, 2022 1 hour ago, Booloomer said: Thanks for not leaving the site LOL! Also, congrats on getting Apprentice rank! I really like this Archetype, I'll think on if I have any more ideas for it! I agree with you Link to comment Share on other sites More sharing options...
Dr. Zozoma Posted January 18, 2022 Author Report Share Posted January 18, 2022 New Card! Warshell Bombardment: Zero Cont. trap card Effect:Â This card gains effects based on the knid monster you control: Earth: All Earth monsters gain 500 atk Machine: All Machine monsters you control cannot be destroyed by battle "Warshell": All "Warshell" monsters you control can attack directly, but your opponent can negate this effect by banishing one card from their hand, deck, gy, or extra deck face-up. You can only control 1 Warshell Bombardment: zero". Link to comment Share on other sites More sharing options...
Booloomer Posted January 18, 2022 Report Share Posted January 18, 2022 Cool card! My one thought: It's almost TOO easy to negate the direct attack, making the effect generally useless. Maybe require your opponent to banish two cards instead of one? Also, you meant "kind of" when you said "knid", right? You could also add an effect for Link monsters, too! Link to comment Share on other sites More sharing options...
Booloomer Posted January 18, 2022 Report Share Posted January 18, 2022 Oh my gosh this thread literally has 64 (now 65) replies and over (I think) 300 views. Bruh, that is crazy. Link to comment Share on other sites More sharing options...
Dr. Crystal Posted January 18, 2022 Report Share Posted January 18, 2022 Yeah I agree it is a little easy to negate the attack, but vanishing a card from your deck can still be detrimental to most decks. Still nice card! Link to comment Share on other sites More sharing options...
Booloomer Posted January 18, 2022 Report Share Posted January 18, 2022 Yeah, definitely a very nice card. Link to comment Share on other sites More sharing options...
Booloomer Posted January 20, 2022 Report Share Posted January 20, 2022 On 1/18/2022 at 12:57 PM, Dr. Zozoma said: New Card! Warshell Bombardment: Zero Cont. trap card Effect:Â This card gains effects based on the knid monster you control: Earth: All Earth monsters gain 500 atk Machine: All Machine monsters you control cannot be destroyed by battle "Warshell": All "Warshell" monsters you control can attack directly, but your opponent can negate this effect by banishing one card from their hand, deck, gy, or extra deck face-up. You can only control 1 Warshell Bombardment: zero". Can I make card versions of your written Archetype, just because of how cool it is, Dr. Zozoma? I'd give you full credit for the cards. Link to comment Share on other sites More sharing options...
Booloomer Posted January 20, 2022 Report Share Posted January 20, 2022 Here's an example of what they might look like: Monster Name: Warshell Anti-Tank Attribute: Earth Level 4 Type: Machine/Effect (Something's broken in the Beta that doesn't show "Effect") Description: You can only use 1 Effect of your "Warshell" monsters per chain and turn (this effect cannot be negated). You can discard this card to add 3 "Warshell" cards from your deck to your hand. If this card would be discarded by another card effect; banish this card, then add 1 "Raigeki" or "Dark Hole" from your deck to your hand. ATK/2100 DEF/1800 (You didn't include stats for Anti-Tank, so I had to make them up.) Tell me what you think! Link to comment Share on other sites More sharing options...
Dr. Zozoma Posted January 20, 2022 Author Report Share Posted January 20, 2022 Yeah go for it! The art looks really good! and the stats for Anti-tank are atk:1600 def:1000 Link to comment Share on other sites More sharing options...
Dr. Crystal Posted January 20, 2022 Report Share Posted January 20, 2022 Yeah the art looks good! Can't wait for the rest. Link to comment Share on other sites More sharing options...
Booloomer Posted January 20, 2022 Report Share Posted January 20, 2022 If you guys didn't know, I didn't make the art  but I'll definitely be making more of these! I'll see if I can make Anti-Aircraft right now! Link to comment Share on other sites More sharing options...
Dr. Crystal Posted January 20, 2022 Report Share Posted January 20, 2022 alright! Link to comment Share on other sites More sharing options...
Booloomer Posted January 20, 2022 Report Share Posted January 20, 2022 WAIT WHOOPS I PUT SEACRAFT'S EFFECT ON AIRCRAFT SORRY To make it up to you, here is Seacraft LOL Monster Name: Warshell Anti-Seacraft Attribute: Earth Level 4 Type: Machine/Effect Description: You can only use one of your "Warshell" monsters per chain and turn (this effect cannot be negated). This card cannot be targeted or destroyed by card effects or by battle. During the damage step, if another "Warshell" monster battles, negate any battle damage you would have taken from that battle, and destroy your opponent's monster. If this card would be discarded by a card effect; banish this card, then target a "Warshell" monster you control; that monster cannot be destroyed by battle for the rest of the duel. ATK/1800 DEF/1800 --- Sorry about that, I'll fix Anti-Aircraft right now! Link to comment Share on other sites More sharing options...
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